Good locator

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Good locator
Release8 July 2009 (Update)
MembersYes
Quest itemNo
Properties
TradeableNo
Stacks in bankNo
EquipableYes
StackableNo
DisassemblyYes
DestroyYou can craft another using divination.
ExamineHelps me to get to useful resources.
Options [?]
BackpackLocate, Wield, Check-Charges, Charge, Destroy
EquippedLocate
Values
Value9,250 coins
High alch5,550 coins
Low alch3,700 coins
On deathReclaimable
Value: 9,250
Reclaim: 100
Weight0.1 kg
Advanced data
Item ID15007
LinksMRID • recipe
[view][talk]

The good locator is an item that provides teleports to resource locations for Herblore, Fishing, Mining and Woodcutting. It is created via the Divination skill at level 62. It starts with 50 charges, and can be recharged by using vibrant energy (three energies per charge).

In addition to having the ability to teleport to all the previous locations of the poor locator, the good locator can also teleport to gold ore, mithril ore, yew tree, Fish 2, and Herblore Secondaries 2 locations.

When teleporting to a location in the Wilderness, a warning will be given regardless if the player is opted into PvP or not.

A player teleporting using a locator.

Combat stats

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Requirements
None
Class
Melee
Slot
Tier
1
Good locator equipped.png: Good locator equipped by a player
Offensive attributes
 TooltipAbility
Damage48.048
Accuracy110
StyleCrush
Range1
Speed
4 ticks (2.4s)
Style attributes
 
Damage0.00.00.00.0
Accuracy0000
Defensive attributes
 Armour0.0Reduction
 LP0PvM0%
 Prayer0PvP0%

Creation

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Requirements
MembersYes
Ticks1 (0.6s)
SkillLevelExperience
Divination Divination62 (b)10
MaterialQuantityCost
Vibrant energy30070,500
Mithril ore2018,580
Total cost89,080
OutputQuantityCost
Good locator1N/A
Requirements
MembersYes
Ticks1 (0.6s)
SkillLevelExperience
Divination Divination62 (b)10
MaterialQuantityCost
Vibrant energy30070,500
Yew logs2013,700
Total cost84,200
OutputQuantityCost
Good locator1N/A
Requirements
MembersYes
Ticks1 (0.6s)
SkillLevelExperience
Divination Divination62 (b)10
MaterialQuantityCost
Vibrant energy30070,500
Raw swordfish205,240
Total cost75,740
OutputQuantityCost
Good locator1N/A
Requirements
MembersYes
Ticks1 (0.6s)
SkillLevelExperience
Divination Divination62 (b)10
MaterialQuantityCost
Vibrant energy30070,500
Clean irit2017,440
Total cost87,940
OutputQuantityCost
Good locator1N/A

Possible teleport locations

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Teleport locations are randomly selected from the following. More locations may exist. With a failed teleport it will read "The locator buzzes for a second, then emits a small puff of smoke. Oh dear." A failed teleport does not use a charge. It is possible to be teleported to the same location more than once in a row.

Resource Locations
Copper ore.png: RS3 Inventory image of Copper oreCopper ore
Tin ore.png: RS3 Inventory image of Tin oreTin ore
Iron ore.png: RS3 Inventory image of Iron oreIron ore
Silver ore.png: RS3 Inventory image of Silver oreSilver ore
Clay.png: RS3 Inventory image of ClayClay
Gold ore.png: RS3 Inventory image of Gold oreGold ore
Mithril ore.png: RS3 Inventory image of Mithril oreMithril ore
Oak logs.png: RS3 Inventory image of Oak logsOak logs
Willow logs.png: RS3 Inventory image of Willow logsWillow logs
Maple logs.png: RS3 Inventory image of Maple logsMaple logs
Eucalyptus logs.png: RS3 Inventory image of Eucalyptus logs Special logs Teak logs.png: RS3 Inventory image of Teak logsTeak logs
South Ape Atoll requires Monkey Madness
Achey tree logs.png: RS3 Inventory image of Achey tree logsAchey tree logs
Eucalyptus logs.png: RS3 Inventory image of Eucalyptus logsEucalyptus logs
Yew logs.png: RS3 Inventory image of Yew logsYew logs
East of Tyras Camp requires Regicide
Toad's legs.png: RS3 Inventory image of Toad's legsHerblore
secondaries 1
Unicorn horn.png: RS3 Inventory image of Unicorn hornUnicorn horn
Desert goat horn.png: RS3 Inventory image of Desert goat hornDesert goat horn
Cave nightshade.png: RS3 Inventory image of Cave nightshadeCave nightshade
Light source required
Red spiders' eggs.png: RS3 Inventory image of Red spiders' eggsRed spiders' eggs
Edgeville dungeon is level 5 wilderness
Swamp toad.png: RS3 Inventory image of Swamp toadSwamp toad
King worm.png: RS3 Inventory image of King wormKing worm
Swamp tar.png: RS3 Inventory image of Swamp tarSwamp tar
Mort myre fungus.png: RS3 Inventory image of Mort myre fungusMort myre fungus
Swamp toad.png: RS3 Inventory image of Swamp toadSwamp toad
still teleports, but spawns were removed
North of Witch's House
White berries.png: RS3 Inventory image of White berriesHerblore
secondaries 2
White berries.png: RS3 Inventory image of White berriesWhite berries
Red dragon isle is level 37 wilderness
Blue dragon scale.png: RS3 Inventory image of Blue dragon scaleBlue dragon scale
Potato cactus.png: RS3 Inventory image of Potato cactusPotato cactus
Wine of Zamorak.png: RS3 Inventory image of Wine of ZamorakWine of Zamorak
Monks of Zamorak will attack when the wine is picked up
Snape grass.png: RS3 Inventory image of Snape grassSnape grass
Jangerberries.png: RS3 Inventory image of JangerberriesJangerberries
Rope not required
Ogre island west of Yanille
Raw shrimps.png: RS3 Inventory image of Raw shrimps Fish 1 Raw shrimps.png: RS3 Inventory image of Raw shrimpsRaw shrimps (net)
Raw anchovies.png: RS3 Inventory image of Raw anchoviesRaw anchovies (net)
Raw sardine.png: RS3 Inventory image of Raw sardineRaw sardine (bait)
Raw herring.png: RS3 Inventory image of Raw herringRaw herring (bait)
Raw trout.png: RS3 Inventory image of Raw troutRaw trout (lure)
Raw salmon.png: RS3 Inventory image of Raw salmonRaw salmon (lure)
Raw rainbow fish.png: RS3 Inventory image of Raw rainbow fishRaw rainbow fish (lure)
Raw pike.png: RS3 Inventory image of Raw pikeRaw pike (bait)
Raw crayfish.png: RS3 Inventory image of Raw crayfishRaw crayfish (cage)
Raw lobster.png: RS3 Inventory image of Raw lobster Fish 2 Raw shrimps.png: RS3 Inventory image of Raw shrimpsRaw shrimps (net)
Raw anchovies.png: RS3 Inventory image of Raw anchoviesRaw anchovies (net)
Raw sardine.png: RS3 Inventory image of Raw sardineRaw sardine (bait)
Raw herring.png: RS3 Inventory image of Raw herringRaw herring (bait)
Raw trout.png: RS3 Inventory image of Raw troutRaw trout (lure)
Raw salmon.png: RS3 Inventory image of Raw salmonRaw salmon (lure)
Raw rainbow fish.png: RS3 Inventory image of Raw rainbow fishRaw rainbow fish (lure)
Raw pike.png: RS3 Inventory image of Raw pikeRaw pike (bait)
Whitefish.png: RS3 Inventory image of WhitefishWhitefish (bait)
Raw lobster.png: RS3 Inventory image of Raw lobsterRaw lobster (cage)
Raw tuna.png: RS3 Inventory image of Raw tunaRaw tuna (harpoon)
Raw swordfish.png: RS3 Inventory image of Raw swordfishRaw swordfish (harpoon)

Disassembly

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Good locator
Disassembly categoryMaces
Disassembly XP0.3
Item quantity required1
Material chance
Base junk chance  98.9%
Material count8
Base parts35/100
Head parts30/100
Smooth parts30/100
Heavy components3/100
Dextrous components2/100
Advanced data
Raw categorymace
Item level (for junk chance)1
Estimated cost
Parsed89080
recipe

Transcript

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Update history

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This information has been compiled as part of the update history project. Some updates may not be included – see here for how to help out!
  • update 30 March 2026 (Update):
    • Locators can now be crafted from the items that were previously used to make the divine locations that the locators required.
  • hotfix 27 August 2024 (Update):
    • Fixed an issue that blocked players from creating Good locator using Divination.
  • update 3 December 2018 (Update):
    • Locators can be crafted with Divination. They all come with 50 charges like normal, requiring half the amount of energy made to recharge back to 50 charges. They now work for Elder Trees also!
    • Inferior Locator
      • Level 24
      • 100x Bright Energy
      • 1x Divine Location (Mining, Woodcutting, Fishing or herb up to level 30)
    • Poor Locator
      • Level 41
      • 200x Sparkling Energy
      • 1x Divine Location (Mining, Woodcutting, Fishing or herb up to level 50)
    • Good Locator
      • Level 62
      • 300x Vibrant Energy
      • 1x Divine Location (Mining, Woodcutting, Fishing or herb up to level 70)
    • Superior Locator
      • Level 81
      • 400x Brilliant Energy
      • 1x Divine Location (Mining, Woodcutting, Fishing or herb up to level 90)

Trivia

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  • It was formerly a reward from the Mobilising Armies minigame, and could be purchased from War-chief Reeves. It was recharged by playing a game of Mobilising armies.
  • Previously, if you already had a good locator and attempted to create a second one you would be told "You've already got a locator in the bank; you can't own more than one locator at a time."
  • As the good locator required divine locations to craft, it was impossible to make from the DailyScape Overhaul update of March 16th, 2026, (unless the player had leftover divine locations), up to March 30th, 2026.