Wicked hood

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Wicked hood detail.png
Wicked hood

The wicked hood is a members-only item that can be obtained from Tam McGrubor in Burthorpe for free, or from Wizard Finix in the Wizards' Tower, for 175 Runespan points.

The Wicked Hood functions the same way as a talisman, granting access to the Runecrafting altars. Before it can serve this function for any given altar, the player must "feed" the talisman or tiara corresponding to that altar to the hood. One hood can serve as a tiara for all altars, once one of each talisman (or tiara) has been fed to the hood.

If a player "feeds" an Omni-talisman to the hood, its daily Rune essence allowance will be upgraded to Pure essence.

If the player loses their wicked hood and does not keepsake it, the player can get a new one for free from Tam McGrubor, and all previously unlocked altars will still be unlocked.

Combat Stats
RequirementsWicked robes equipped.png
None
ClassSlot
NoneHead slot.png
Tier
None
WeaponsMainOff
Damage--
Accuracy--
Style-
Range-
AttributesDamage reduction
DefenceArmour0PvM: 0%PvP: 0%
ConstitutionLife points0Style bonuses
PrayerPrayer0Strength0Ranged0Magic0
[FAQ][doc]

Upgrading[edit | edit source]

Once a talisman is "consumed" by the hood, the hood may teleport to that altar, create that type of rune, and enter that altar. Players can upgrade with other talismans or their corresponding tiaras to expand its repertoire of rune types.

If a player is already in possession of an Omni-talisman or tiara, it is suggested to 'feed' that one to the hood. This will make 'feeding' all other talismans/tiaras obsolete, as the Omni encompasses all (with exception of the Elemental talisman, which may be fed to the hood later without losing the benefits of the Omni-talisman or tiara). To obtain another Omni-talisman, talk to Wizard Elriss. If the player does not have an omni-talisman, using tiaras rather than talismans on the hood is usually cheaper. Whatever item the player 'feeds' to the hood will be lost.

Using an Elemental talisman on the hood allows using the Rune option two times a day.

Abilities[edit | edit source]

The hood has a range of Runecrafting functions:

Function Description Special feature (unlocked if talisman is consumed)
Essence 100 un-noted Rune essence 100 un-noted Pure essence daily (Omni-talisman/tiara)
Rune 100 F2P runes from the inner circle of the Wicked hood 's interface or 5 P2P runes from the outer circle of the Wicked hood's interface. Click here for the most profitable choice. Twice per day (Elemental talisman)
Teleport 2 daily teleports to any (unlocked) Runecrafting altar.
Teleport (right-click) Unlimited teleports to Wizards' Tower, top floor, at portal to Runecrafting Guild or the Runespan

It is also possible to upgrade the wicked hood by purchasing certain items from Wizard Finix's Runespan shop. The bonus will be permanent after the player buys these items.

Wicked item Cost Extra daily gains:
Wicked cape.png Wicked cape 2,500 +25 essence withdraw, +1 rune withdraw
Wicked robe top.png Wicked robe top 15,000 +25 essence withdraw, +1 rune withdraw
Wicked legs.png Wicked legs 7,500 +25 essence withdraw, +1 rune withdraw

Full set

25,000

Special set effect: +1 daily teleport
Total set gains: +75 essence withdraw, +3 rune withdraw, +1 teleport
Total ability: 175 essence withdraw, 5 rune withdraw, 3 teleport

With the introduction of the new update to the Runespan, the Wicked Hood gained an ability to teleport right next to the portal outside the Runecrafting Guild. Right-clicking on the Wicked Hood will reveal "Teleport" and if the player is within Gielinor, the player will automatically teleport to the Runespan portal. However, if the player is within the Runespan and right-clicks the teleport option, the player will be asked to confirm if they want to leave the Runespan and convert the runes and essence in their inventory into Runespan points (this is to avoid accidentally teleporting out of the Runespan).

If a player is Runecrafting with the hood, it is advisable to withdraw the essence at the altar. This allows the player to craft runes from 100 essence without banking once a day.

If the player attempted to teleport to the Law Altar with banned equipment (armour and weapons not allowed on Entrana), the message, "The power of Saradomin prevents you taking armour or weaponry to Entrana" will appear in the chatbox, the player will remain where they are, and they will not use up a daily teleport charge. Attempting to use the hood during Devious Minds while the pouch containing the orb is in the player's inventory will have the same result. The wicked hood itself is allowed onto Entrana.

Having multiple wicked hoods will not allow a player to get more rune essence or teleports each day. When one wicked hood is fed talismans or tiaras, all other wicked hoods a player owns will also be upgraded.

Other uses[edit | edit source]

Members can use the teleport to the Astral altar to easily switch to the Lunar/Standard Spellbooks. With the addition of the lodestones, this can be considered a waste of the hood's limited teleports, since the Home Teleport spell has unlimited uses and the Wicked Hood teleport is only slightly faster than the Home Teleport spell.

The hood can be even more beneficial in the Great Orb Project (requires level 50 Runecrafting) at the Runecrafting Guild. A more practical choice would be the Ourania Runecrafting Altar (one can easily get over 2k experience a day using this method and only going to the Ourania altar, more than at any other altar - though not as profitable). These two places give double experience per Pure essence crafted. It may also be useful to bring this hood along while making combination runes and are using a binding necklace, even better in conjunction with the Lunar spell Magic Imbue (level 81 Magic).

With the introduction of Divination, the Nature Altar teleport on the Wicked Hood becomes the quickest way (other than hard-to-obtain Nature tabs) to access the level 50 (Gleaming energy) training spot.

Interface[edit | edit source]

Wicked hood interface

The interface, accessed by clicking the hood, shows you the remaining actions you have for the day.

  • Essence can be retrieved by clicking the 'Essence' button.
  • To make a rune, click the 'Runes' button followed by the rune you would like to make.
Locations of the various Runecrafting altars a player can teleport to with a fully functional Wicked hood
  • You can teleport to a rune altar by clicking 'Teleport' followed by the appropriate rune (you will be warned if attempting to teleport to an altar which you do not have the Runecrafting level to use).

Should you lose your hood, you can reclaim it from Tam McGrubor at any time, retaining any talismans you have added to the hood, but you may only have one hood at a time. The hood does not drop on death.

The wicked hood can be recoloured through runecrafting in the Runespan.

Runecrafting with the wicked hood[edit | edit source]

To maximise experience gains from the wicked hood the player should make use of the bonus experience effect from the Abyss, using a demonic skull if possible. After entering the Abyss its effect remains for 1 minute, during which the player may use the wicked hood to teleport to and runecraft at a runecrafting altar. The player may gain additional teleports for their wicked hood if they gain wicked hood teleport tokens from Treasure Hunter.

Profits[edit | edit source]

Clockwork.png
This is a static calculator.
It does not take user inputs, but it does use changing prices from the Grand Exchange Market Watch. If prices appear to be outdated, purge the page by clicking here.

This following table calculates the profits from withdrawing runes from the wicked hood. Either 100 F2P-craftable runes or 5 runes of other types can be withdrawn at once. Runes can be withdrawn once per day, or twice if an elemental talisman has been added to the hood. You can remove runes even more times per day if you have pieces of the Wicked robes. The outside ring runes will withdraw 5 runes, while the inside ring runes will withdraw 100.

Rune Quantity Total value
Fire rune.png Fire rune 100 7,500
Water rune.png Water rune 100 1,500
Air rune.png Air rune 100 3,300
Earth rune.png Earth rune 100 1,500
Mind rune.png Mind rune 100 1,900
Body rune.png Body rune 100 3,800
Chaos rune.png Chaos rune 5 495
Death rune.png Death rune 5 660
Cosmic rune.png Cosmic rune 5 2,010
Law rune.png Law rune 5 1,865
Nature rune.png Nature rune 5 2,200
Astral rune.png Astral rune 5 2,075
Blood rune.png Blood rune 5 3,035
Soul rune.png Soul rune 5 1,825

Runecrafting[edit source]

The following table shows the profit that can be obtained from each altar, using just the essence carried in the hood. Additional runes carried in pouches, inventory and familiar can provide up to 282 more essence increasing profit by 161%, not counting the cost of summoning a familiar and repairing/replacing pouches.

Altar Runes per essence Hood Hood + 1 piece Hood + 2 pieces Hood + full set
Air rune.png
Air
1 at 1 Runecrafting 3,300 4,125 4,950 5,775
2 at 11 Runecrafting 6,600 8,250 9,900 11,550
3 at 22 Runecrafting 9,900 12,375 14,850 17,325
4 at 33 Runecrafting 13,200 16,500 19,800 23,100
5 at 44 Runecrafting 16,500 20,625 24,750 28,875
6 at 55 Runecrafting 19,800 24,750 29,700 34,650
7 at 66 Runecrafting 23,100 28,875 34,650 40,425
8 at 77 Runecrafting 26,400 33,000 39,600 46,200
9 at 88 Runecrafting 29,700 37,125 44,550 51,975
10 at 99 Runecrafting 33,000 41,250 49,500 57,750
Mind rune.png
Mind
1 at 1 Runecrafting 1,900 2,375 2,850 3,325
2 at 14 Runecrafting 3,800 4,750 5,700 6,650
3 at 28 Runecrafting 5,700 7,125 8,550 9,975
4 at 42 Runecrafting 7,600 9,500 11,400 13,300
5 at 56 Runecrafting 9,500 11,875 14,250 16,625
6 at 70 Runecrafting 11,400 14,250 17,100 19,950
7 at 84 Runecrafting 13,300 16,625 19,950 23,275
8 at 98 Runecrafting 15,200 19,000 22,800 26,600
Water rune.png
Water
1 at 5 Runecrafting 1,500 1,875 2,250 2,625
2 at 19 Runecrafting 3,000 3,750 4,500 5,250
3 at 38 Runecrafting 4,500 5,625 6,750 7,875
4 at 57 Runecrafting 6,000 7,500 9,000 10,500
5 at 76 Runecrafting 7,500 9,375 11,250 13,125
6 at 95 Runecrafting 9,000 11,250 13,500 15,750
Earth rune.png
Earth
1 at 9 Runecrafting 1,500 1,875 2,250 2,625
2 at 26 Runecrafting 3,000 3,750 4,500 5,250
3 at 52 Runecrafting 4,500 5,625 6,750 7,875
4 at 78 Runecrafting 6,000 7,500 9,000 10,500
Fire rune.png
Fire
1 at 14 Runecrafting 7,500 9,375 11,250 13,125
2 at 35 Runecrafting 15,000 18,750 22,500 26,250
3 at 70 Runecrafting 22,500 28,125 33,750 39,375
Body rune.png
Body
1 at 20 Runecrafting 3,800 4,750 5,700 6,650
2 at 46 Runecrafting 7,600 9,500 11,400 13,300
3 at 92 Runecrafting 11,400 14,250 17,100 19,950
Cosmic rune.png
Cosmic
1 at 27 Runecrafting 40,200 50,250 60,300 70,350
2 at 59 Runecrafting 80,400 100,500 120,600 140,700
Chaos rune.png
Chaos
1 at 35 Runecrafting 9,900 12,375 14,850 17,325
2 at 74 Runecrafting 19,800 24,750 29,700 34,650
Astral rune.png
Astral
1 at 40 Runecrafting 41,500 51,875 62,250 72,625
2 at 82 Runecrafting 83,000 103,750 124,500 145,250
Nature rune.png
Nature
1 at 44 Runecrafting 44,000 55,000 66,000 77,000
2 at 91 Runecrafting 88,000 110,000 132,000 154,000
Law rune.png
Law
1 at 54 Runecrafting 37,300 46,625 55,950 65,275
Death rune.png
Death
1 at 65 Runecrafting 13,200 16,500 19,800 23,100
Blood rune.png
Blood
1 at 77 Runecrafting 60,700 [1] 75,875 [1] 91,050 [1] 106,225 [1]
Soul rune.png
Soul
0.2 at 90 Runecrafting[2] 7,300 9,125 10,950 12,775
  1. ^ a b c d Can be further increased when the player has completed the Elite Morytania achievements and wears the Morytania legs 4. Each essence has a 10% chance of gaining a second blood rune at the Blood Altar.
  2. ^ One essence provides 1/4 of a charge, and it takes 1.25 charges to make one rune, meaning it takes 5 essence to make one rune.

If you receive an exact 10% increase in runes it would result in:

Altar Hood Hood + 1 piece Hood + 2 pieces Hood + full set
Blood rune.png
+ Morytania legs 4.png
66,770 83,462.5 100,155 116,847.5

Trivia[edit | edit source]

The pop-up when the player reaches level 5 runecrafting in free-to-play.
  • The wicked hood says a variety of things depending on the context.
    • Before the soul talisman was released, upon clicking on the Soul icon, the wicked hood would say "...UNDISCOVERED..."
    • When the player tries to add a talisman of a type the player has already unlocked, the wicked hood will say "...REDUNDANT..."
    • Upon eating a talisman or tiara, the hood proclaims "...DELICIOUS..."
    • If the player tries to add anything that is not a talisman or tiara that has been charged with a talisman, the wicked hood will say "...IRRELEVANT..."
  • Levelling up Runecrafting after adding a talisman to the hood gives a glitch where the game states that the player has advanced 0 levels.
  • The hood the player gets from Wizard Finix used to be a slightly darker colour than the one from Tam. This has since been fixed.
  • The wicked hood does not stack when more than one is banked.
Facts about "Wicked hood"
All Is members onlytrue +
All Item ID22,332 +
All Release dateOctober 17, 2011 +
All Value1 +
All Weight0 +
Attack style- +
Equipment JSON{"armour":0,"tier":0,"style":"-","slot":"head"} +
Equipment armour0 +
Equipment slothead +
Equipment tier0 +
Is members onlytrue +
Item ID22,332 +
Item JSON{"edible":"no","m
{"edible":"no","members":"yes","stackable":"no","stacksinbank":"no","death":"always","name":"Wicked hood","bankable":"yes","gemw":false,"equipable":"yes","disassembly":"no","release_date":"17 October 2011","id":22332,"release_update_post":"Deathcon II: Halloween 2011","lendable":"no","destroy":"You will not lose any progress you made with your wicked hood, and you can get another one by speaking to Tam McGrubor in Burthorpe. If it was re-coloured before being destroyed, the colour will be reverted to the standard pink.","highalch":0,"weight":0,"tradeable":"no","examine":"A menacing, magical hood which conjures runes and rune essence.","noteable":"no"}
#34;,"noteable":"no"} +
Kept on deathalways +
Location restrictionsurface +
Release dateOctober 17, 2011 +
Value1 +
Weight0 +