Hooded dungeoneering cape

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Hooded dungeoneering cape detail.png

The hooded dungeoneering cape is a Cape of Accomplishment for the Dungeoneering skill with a dungeoneering hood attached. It is the hooded version of the dungeoneering cape. It's made by using the dungeoneering hood on the dungeoneering cape, which can be reversed with the right-click "Detach" option. It requires level 99 Dungeoneering to wear.

The cape's emote transforms the wearer into a warrior wearing primal equipment, a mage wearing Celestial equipment, or a ranger wearing sagittarian equipment, as depicted below. Prior to the Evolution of Combat, players could influence the cape's otherwise random selection of classes by wearing equipment that gave attack bonuses to a specific class. After the Evolution of Combat, the selection can be influenced simply by wielding a weapon of a certain class. Wielding no weapon turns the wearer into a warrior.

Should a player achieve skill mastery in a second skill after Dungeoneering, the Dungeoneering cape will turn into a hooded dungeoneering cape (t), which is the trimmed version of the original cape. The Dungeoneering cape (t) has a light orange trim.

Talking to Thok of Daemonheim gives an option to toggle the appearance of the cape to a retro version, overriding the normal appearance and making it look similar to how it did before the 2015 graphical update. Despite it not being a new item, the retro cape can be used with a keepsake key.

Combat stats[edit | edit source]

Perk[edit | edit source]

The Hooded dungeoneering cape's perk provides unlimited teleports to any available resource dungeon. The cape can be worn inside Daemonheim (the ability to wear the cape inside Daemonheim does not extend to the support cape, max cape, or completionist cape).

Up to three perks of the capes of accomplishment can be added to the max cape, the completionist cape, the trimmed completionist cape, and their master versions. Up to two perks of the capes of accomplishment of a specific skill type can be added to the respective Expert cape of Accomplishment. This can be done by using a Cape of Accomplishment with the desired perk on one of the capes. The cape of accomplishment is then lost in the process. To make space for other perks, it is possible to later remove the added perks, but with no reimbursement. All of the added perks are shared among max cape, completionist cape, trimmed completionist cape, and their master versions, thus it is not possible to have different configurations of perks on the different capes.

Emotes[edit | edit source]

Update history[edit | edit source]

This information has been compiled as part of the update history project. Some updates may not be included—see here for how to help out!
  • patch 13 August 2018 (Update):
    • It is no longer possible to detach a Dungeoneering hood from it's skillcape within a dungeon.
    • Hooded dungeoneering capes will no longer be removed when leaving a dungeon.
  • ninja 13 April 2015 (Update):
    • Players can now change their skillcape appearances at Thok.
  • patch 30 October 2013 (Update):
    • The bow is now wielded correctly during the skillcape emote.
  • patch 8 October 2013 (Update):
    • The Dungeoneering skill cape now uses the correct icon.
  • patch 10 September 2013 (Update):
    • Dungeoneering skillcapes no longer have a blue background around the Dungeoneering icon.
  • patch 26 September 2012 (Update):
    • The skillcape now has its black smoke effect again.
  • patch 9 February 2011 (Update):
    • This skillcape will now play the melee emote when wielding mauls.

Trivia[edit | edit source]

  • Currently, 196,237 people are able to own this cape (as seen on the highscores).
  • When attempting to teleport whilst doing the emote text will come up reading "You can't do that while transmogrified into this form."
  • The Dungeoneering cape, along with the Completionist cape, the Divination cape and the Quest Cape, are the only capes of accomplishment not worn by the seller.
  • There was a glitch where you were able to play as one of the NPC's you morph into.
  • When this cape is activated the NPC that comes out is gender specific, if you are male they will all be male, if you are female they will all be female. Previously for females only the warrior would come out as female while the others remained male, this has since been changed.
  • Unlike other skillcapes, the bottom part of the cape is not trimmed even if another skillcape is achieved.
  • Even if you used the cape's +1 Dungeoneering boost, you still cannot use the Daemonheim auras to fight a boss 1 level higher than your own.
  • Players with 99 Dungeoneering can replace the group gatestone portal with a skillcape stand to display the cape, using 1 tangle gum branches. It provides no practical use, although they can interact with the stand to perform the skillcape emote.