# Mobilising Armies/Rewards

Players could earn reward credits for each Mobilising Armies game they play, regardless of wins or loses, as long as the following criteria are met.

1. The player survived at least 3 minutes.
2. The player issued at least 10 commands that were not move or explore.
3. The player did not forfeit and did not win because all opponents forfeited. If a player or opponents "suicides" (usually by turning their own cannons on themselves), it did not count as a forfeit.

Upon the removal of Mobilising Armies on 3 December 2018, any remaining reward credits were converted for coins; every two reward credits produced one coin with the following login message: You have received a payment of [amount] coins for your service to A.R.M.S.

## Mechanics

Several factors influence the amount of reward credits earned.

${\displaystyle reward=m+{\mbox{max}}[0,t+k+i\times r\times c]}$, where
• ${\displaystyle m}$ is the minimum reward, determined entirely by the player's rank;
• ${\displaystyle t}$ is the time modifier, which increases the longer the player survives, but can be negative;
${\displaystyle t={\begin{cases}1000\times (T-10)&,T\leq 10\\1000+200\times (T-11)&,T>10\end{cases}}}$
where ${\displaystyle T}$ is the time in minutes, rounded up, that the player survives in the game. In other words, t starts at negative 10,000, increasing by 1000 for each minute you survive. At 10 minutes, t = 0. It then increases by 1000 again for the 11th minute and by 200 for each minute after that.
• ${\displaystyle k}$ is the kill count modifier;
${\displaystyle k=70\times K}$, where ${\displaystyle K}$ is the number of opposing squads the player has killed.
• ${\displaystyle i}$ is the scenario investment the player specifies at the start of a game, spent from the player's investment credits;
• ${\displaystyle r}$ is the player rank modifier, determined entirely by the player's rank;
• ${\displaystyle c}$ is the end condition modifier.
• 100% for a loss
• 120% for a victory achieved by being the last survivor
• 150% for a victory achieved by completing the primary objective in Siege (invade the castle), Hoard (collect 100,000 gold), or Rescue (save 28 TzHaar)
Rank Title
unlocked
Minimum
reward
Maximum
investment
Reward
modifier
0-99 Junior Cadet 100 10,000 110%
100-199 Serjeant 200 12,500 120%
200-299 Commander 300 15,000 130%
300-399 War-chief ? 17,500 140%
400+ -n/a- ? 20,000 150%

To exchange reward credits, visit the Officer’s Tower in the south-east of the encampment. To begin, players can only access the basement floor, as rank increases higher levels can be accessed. Ranks are also used to unlock new formations. Unlocking maximum access to the rewards is also a requirement needed to get a trimmed Completionist cape.

Within the tower there are several ways to spend reward credits.

• Spoils of War: A selection of resources, gold and items that have been plundered from the scenario. The spoils of war improve in relation to rank.
• Special items: Locators teleport players to a resource type of their choice, from Mining spots to Woodcutting trees, choosing a specific spot at random. Quest kits are a one-slot container for items often needed in quests, such as rope, chisels, lamps and tinderboxes.
• A.R.M.S Uniforms: Uniforms can be bought to show off Mobilising Armies rank. (Note that the set totals listed below are for full uniforms, either with skirt OR legs, not both)
• Imbue rings: Rings can be imbued, adding combat boosts to them.
• Rank Prefix: While in the Command Centre area, a prefix can be added to players' name that appears in the chat box and the right-click menu.

Mobilising Armies-specific equipment (e.g. A.R.M.S. Uniforms) can be refunded with reward credits. You can buy lower level locators, quest kits, and uniforms, refund them at a higher level and buy the better equipment. Note that quest kits and locators are refunded for 80% of the cost while the uniforms are refunded for 100% of the cost.

## Basement (rank 0+)

To access the Serjeant level shop, speak to Serjeant Cole.

Spoils of War: Players may choose three of the following items at the cost of 10K reward credits. A maximum of five items displays at one time. All items value at approximately 3333 coins. The quantity of items changes as their price changes.

Item Reward credit cost Item value
79 Tin ore 3,333 each.

10k total for 3
(see above).

21,646
21 Pure essence 2,079
7 Raw bass 21,952
18 Bronze bars 14,166
10,11 Grimy tarromin 1,800
12 Grimy marrentill 64,896
1111 Guam seeds 683,265
3333 Tomato seeds 796,587
90 Oak logs 75,150
45 Copper ores 11,385
Basement Reward shop (clothes).
Basement Spoils of war shop.
Item Credit cost
Special items
Quest kit (basic) 61,900
Inferior locator 24,700
Item Credit cost
Serjeant's Uniform
Serjeant cap 37,100
Serjeant top 49,500
Serjeant trousers 49,500
Serjeant skirt 49,500
Serjeant boots 37,100
Serjeant gloves 37,100
Set Total 210,300
Base ring Imbued ring Credit cost
Imbue Rings
Gold ring Gold ring (i) 37,100

Prefix

By speaking to Serjeant Cole, you may now change your prefix to Junior Cadet.

## Ground floor (rank 100+)

Full Commander from the Ground floor Rewards Shop.

To access the Commander level shop, speak to Commander Loman on the ground floor[UK]1st floor[US] of the Officer Tower.

Spoils of War: Players may choose three of the following items at the cost of 30K reward credits. A maximum of five items displays at one time. All items value at approximately 10,000 coins. The quantity of items changes as their price changes.

Item Reward credit cost Item value
93-94 Iron ore

10,000 each.

30k total for 3
(see above).

43,428
49 Coal 11,417
26 Raw lobster 10,738
322 Oak logs 268,870
555 Willow logs 564,990
38 Iron bars 51,832
14 Steel bars 15,596
30 Grimy tarromin 5,400
12 Grimy harralander 17,592
1 Grimy ranarr 4,467
64 Pure essence 6,336
10,000 Coins 10,000
400 Jute seeds 56,376
The Ground floor shop
The Spoils of War for the ground floor.
Item Credit cost
Special items
Quest kit (medium) 119,400
Poor locator 44,800
Item Credit cost
Commanders' Uniform
Commander cap 74,600
Commander top 89,600
Commander trousers 89,600
Commander skirt 89,600
Commander boots 74,600
Commander gloves 74,600
Set Total 403,000
Base ring Imbued ring Credit Cost
Imbue Rings
Sapphire ring Sapphire ring (i) 74,600
Emerald ring Emerald ring (i) 89,600
Ruby ring Ruby ring (i) 89,600
Diamond ring Diamond ring (i) 89,600

Prefix

By speaking to Commander Loman, you may now change your prefix to Serjeant.

## First floor (rank 200+)

To access the War-chief level shop, speak to War-chief Reeves on the 1st floor[UK]2nd floor[US] of the Officer Tower.

Spoils of War: Players may choose three of the following items at the cost of 50K reward credits. A maximum of five items displays at one time. All items value at approximately 16,666 coins. The quantity of items changes as their price changes.

Item Reward credit cost Item value
78-82 Coal 16,666 each.

50k total for 3
(see above).

19,106
925 Willow logs 941,650
114 Teak logs 24,738
107-112 Pure essence 10,593
134 Raw tuna 48,642
23 Steel bars 25,622
1 Grimy ranarr 4,467
26-29 Sweetcorn seed 8,120
43 Orange tree seeds 12,255
16,666 Coins 16,666
First Floor Reward shop (clothes).
First Floor Spoils of war shop.
Item Credit cost
Special items
Good locator 70,600
Item Credit cost
War chief's Uniform
War-chief cap 106,000
War-chief top 123,700
War-chief trousers 123,700
War-chief skirt 123,700
War-chief boots 106,000
War-chief gloves 106,000
Set Total 565,400
Base ring Imbued ring Credit cost
Imbue Rings
Lunar ring Lunar ring (i) 123,700
Ring of charos (a) Ring of charos (a)(i) 106,000
Dragonstone ring Dragonstone ring (i) 141,300

Prefix

By speaking to War-chief Reeves, you may now change your prefix to Commander.

## Second floor (rank 300+)

Full Lord Marshal with trousers

Spoils of War: Players may choose three of the following items at the cost of 80K reward credits. A maximum of five items displays at one time. All items value at approximately 26,666 coins. The quantity of items changes as their price changes.

Item Reward credit cost Item value
165 Pure Essence 26,666 each. 80k total for 3
(see above).
16,335
126 Coal 29,358
37 Steel bars 41,218
19 Mithril bars 22,211
1481 Willow logs 1,507,658
666 Maple logs 153,846
26 Grimy avantoe 43,446
7 Grimy kwuarm 25,697
19 Raw shark 25,517
11 Curry tree seeds 3,454
1 Pineapple seed 378
111 Cactus Seed 100,788
26,666 Coins 26,666
Spoils of War (second floor)
Lord Marshal Brogan's Reward Shop (second floor)
The 2nd floor of the Officer tower.
Item Credit cost
Special items
Quest kit (elite) 267,700
Superior locator 102,900
Item Credit cost
Lord Marshal's Uniform
Lord marshal cap 144,100
Lord marshal top 185,300
Lord marshal trousers 185,300
Lord marshal skirt 185,300
Lord marshal boots 144,100
Lord marshal gloves 144,100
Set Total 802,900
Item Credit cost
Barberry seed 15,000
Wishing well bush seed 15,000
Prickly pear seed 15,000
Fly trap seed 5,000
Sunchoke seed 5,000
Butterfly flower seed 15,000
Base ring Imbued ring Reward credit cost
Imbue Rings
Onyx ring Onyx ring (i) 144,100
Seers' ring Seers' ring (i) 205,900
Warrior ring Warrior ring (i) 205,900
Archers' ring Archers' ring (i) 205,900
Berserker ring Berserker ring (i) 205,900

Prefix

Players with access to the 2nd floor[UK]3rd floor[US] can talk to Lord Marshal Brogan to change their prefix to War-Chief.

## Update history

This information has been compiled as part of the update history project. Some updates may not be included - see here for how to help out!
• patch 15 September 2010 (Update):
• Remodelled the hats from Mobilising Armies to work better with haircuts.
• patch 13 May 2010 (Update):
• Corrected a stretching problem with crossbows and Mobilising Armies clothing.
• patch 15 July 2009 (Update):
• Ensured that, no matter what the spoils are from Mobilising Armies, you'll always get at least one of the item.