Imperial warrior akh

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Imperial warrior akh
Release5 June 2017 (Update)
MembersYes
OptionsAttack, Examine
RaceSoul devourer
ExamineA guard under the control of the Devourer.
Combat info
Combat level130
Life points25,000
AggressiveNo
PoisonousNo
Combat experience
XP1,250
XP1,780.6
XP412.5
XP112 (two-handed)
56 (one-handed and armour)
Slayer info
Level117
AssignmentSoul devourers
MasterSumona: 175–300
Kuradal: 150–250
Morvran: 150–250
Laniakea: 150–250
Offensive
Max hit
1,3681,3681,36803,000
StyleRate
4 ticks (2.4s)
Combat levels
9595951
Accuracy
2,7652,76500
Abilities used
Defensive
ArmourWeaknessSusceptible
2,57792
Base hit chance
90605070
Immunities
Not immuneNot immuneNot immuneNot immune
Advanced data
NPC ID24604
Linksbestiary • MRND
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Imperial warrior akhs are monsters found in the Sophanem Slayer Dungeon, requiring 117 Slayer in order to harm. A feather of Ma'at is required to complete each kill.

While the easiest of the three Imperial akhs, players should try to avoid having multiple Imperial akhs attacking the player as they can deal significant damage, especially if their corruption meter is full.

Imperial warrior akhs will always start combat with the Backhand ability, followed by Smash and Slaughter. There is always a gap of one auto-attack before using abilities.

Locations

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Drops

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The following drop rates are provided by Jagex, unless otherwise specified.

The average Imperial warrior akh kill is worth 8,093 coins. This value assumes you are not on slayer task, have auto-loot settings on and you don't hold vital spark drop enhancer or Sophanem slayer dungeon drop enhancer. It also doesn't calculate value of rare drop table drops. With these average drop value can be significantly higher.

Weapons

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Runes

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Coins

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Other

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Rare drop table

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There is a 1/150 chance of rolling the rare drop table.
Luck-enhancing items are not required to access the table, but they will increase the chance of accessing the rare drop table and may also improve the loot received from it.
Rare drop table
  1. ^ Molten glass removed from the drop table with tier 2 luck.
  2. ^ Runite stone spirit removed from the drop table with tier 3 luck.
  3. ^ Raw lobster removed from the drop table with tier 4 luck.
  4. ^ Vecna skull requires tier 4 luck. Without it, coins are dropped instead.
  5. ^ Cheese+tom batta dropped only without tier 4 luck. Indicates a roll for Hazelmere's signet ring and Blurberry Special.
  6. ^ Blurberry Special requires tier 4 luck. Indicates a failed 1/10 roll for Hazelmere's signet ring.
  7. ^ Hazelmere's signet ring requires tier 4 luck.

Tertiary

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Regardless of chest auto-loot settings, all tertiary drops except vital sparks and soul talismans are dropped to the ground.

  1. ^ 1 base; +1 for being on a Slayer assignment; +1 if a vital spark drop enhancer is held.
  2. ^ Increased to 1/75 while on a Slayer assignment. Increased to 1/395 (1/60 on-task) when carrying a Sophanem slayer dungeon drop enhancer.
  3. ^ Increased to 1/8,000 when on Slayer assignment.
  4. ^ Can only be dropped during a Slayer task.
  5. ^ a b c d e The books are dropped in order; the next book can only be received after reading the previous book. The higher a player's killcount, the higher chance of a book being dropped.
  6. ^ After 200 total kills of corrupted creatures and soul devourers, the denominator begins to decrease by 1 for every further kill until the item is guaranteed to be obtained at 399 kills.
  7. ^ After 600 total kills of corrupted creatures and soul devourers, the denominator begins to decrease by 1 for every further kill until the item is guaranteed to be obtained at 799 kills.
  8. ^ After 1,000 total kills of corrupted creatures and soul devourers, the denominator begins to decrease by 1 for every further kill until the item is guaranteed to be obtained at 1,199 kills.
  9. ^ After 1,400 total kills of corrupted creatures and soul devourers, the denominator begins to decrease by 1 for every further kill until the item is guaranteed to be obtained at 1,599 kills.
  10. ^ After 1,800 total kills of corrupted creatures and soul devourers, the denominator begins to decrease by 1 for every further kill until the item is guaranteed to be obtained at 1,999 kills.
  11. ^ a b There's a 1% chance an elite clue scroll will be upgraded to a master clue scroll.
  12. ^ Only dropped if fewer than five ancient effigies are owned. The drop rate is decreased for every effigy owned, up to four effigies.

Charms

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The quantity of charms dropped can be affected by a number of boosts including Familiarisation triple charm drops, Fang of Mohegan, and seasonal events such as Winter Weekends.

Update history

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This information has been compiled as part of the update history project. Some updates may not be included – see here for how to help out!
  • update 2 March 2026 (Update):
    • Default base hit chances increased:
      • Magic ('weak'): 65 → 70
      • Melee ('same'): 55 → 60
      • Ranged ('strong'): 45 → 50
  • update 13 January 2025 (Update):
    • It is now susceptible to consecrated keris.

References

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  1. ^ Jagex. Mod Orion's Twitter account. 16 February 2019. (Archived from the original on 17 February 2019.) Mod Orion: "Nope, they're 1/200 from sarcophagi and from killing akhs."
  2. ^ Mod Sova. Can a JMod clarify the exact function of the Sophanem Slayer Dungeon (Key to the Crossing) Enhancer?. Reddit. 27 February 2019. (Archived from the original on 16:00, 27 February 2019 (UTC).) Mod Sova: "on task: 1/75 -> 1/60; off task: 1/400 -> 1/395; Also increases the chance to get a key back from killing the magister 1/128 -> 1/100"
  3. ^ Mod Timbo. Dev Blog: Revealing Drop Rates. Existing Game Content Forums. 17 November 2017. (Archived from the original on 18 November 2017.)
  4. ^ Mod Shauny. Wiki - Rev Pet calculator, plus some Slayer Collection Log drop rates. Reddit. 9 October 2019. (Archived from the original on 16 October 2020.) Mod Shauny: "Corrupted gem: 1/5000 (only dropped on task)"