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Punish is a basic Strength ability. It requires level 8 Strength to use. When activated, the player deals 18.8-94% ability damage or 37.6-188% ability damage if the target is stunned or bound.

The stun from Backhand or Kick is too short for punish to deal its boosted damage, as the stun only lasts for 1.2 seconds and abilities may only be activated every 1.8 seconds. Forceful Backhand or Stomp gives enough time for the user to use Slice once for its boosted damage. The bind from Barge last for 6.6 seconds, which is enough for two Slices and one Punish or two Punishes and one Slice. This ability's damage boost does not work on most bosses as the majority of them are stun-immune unless they are stunned by dreadnips.

In PvM, Punish's extra damage effect is also activated provided a freeze effect is also activated by Punish (for example, by the Zamorak godsword's passive effect). 

Punish is the equivalent of Piercing Shot and Wrack.

Monsters that use Punish[edit | edit source]

Update history[edit | edit source]

This information has been compiled as part of the update history project. Some updates may not be included—see here for how to help out!
  • patch 19 August 2019 (Update):
    • Tweaked Punish tooltip to be more accurate.
  • patch 14 December 2015 (Update):
    • Punish, Wrack and Piercing Shot now deal up to 188% weapon damage against stunned opponents.