Terror dog
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Terror dog | |||||||||||
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Release | 22 January 2007 (Update) | ||||||||||
Members | Yes | ||||||||||
Actions | Attack, Examine | ||||||||||
Race | Terror dog | ||||||||||
Examine | |||||||||||
A terrifying dog beast. | |||||||||||
Combat info | |||||||||||
Level | LP | ![]() | ![]() | ||||||||
65 | 4,700 | 217.8 | 71.8 | ||||||||
Equipment XP (2H/MH & Armour/OH) | |||||||||||
13 / 8 / 4 | |||||||||||
Aggressive | Poisonous | ||||||||||
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Slayer | |||||||||||
Level | XP | Category | |||||||||
40 | 75.4 | Terror dogs | |||||||||
Assigned by | |||||||||||
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Offensive | |||||||||||
Max hit | |||||||||||
![]() | ![]() | ![]() | ![]() | ||||||||
188 | 0 | 0 | 0 | ||||||||
Style | Rate | ||||||||||
![]() | 4 ticks (2.4s) | ||||||||||
Combat levels | |||||||||||
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47 | 1 | 1 | |||||||||
Accuracy | |||||||||||
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778 | 0 | 0 | |||||||||
Defensive | |||||||||||
Armour | ![]() | Weakness | Susceptible | ||||||||
778 | 47 | ![]() | ![]() | ||||||||
Affinities | |||||||||||
![]() | ![]() | ![]() | ![]() | ||||||||
90 | 65 | 55 | 45 | ||||||||
Immunities | |||||||||||
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Not immune | Not immune | Not immune | Not immune | ||||||||
Advanced data | |||||||||||
NPC ID | 5417 | ||||||||||
Links | bestiary • MRND | ||||||||||
FAQ • doc |
Terror dogs are found at the end of Tarn's Lair. They can be killed with level 40 Slayer, and players can access them very quickly using the "Tarn's Lair" teleport on the ring of slaying.
During Lair of Tarn Razorlor, four of these need to be fought alongside some animated steel armour and Tarn. After the miniquest is complete, they can be found in the same chamber. They are aggressive and will rush players in a Prayer-draining area that can create problems for the unprepared.
Terror dogs do not count toward fulfilling a Slayer task for dogs and are instead their own unique task. They are the only monsters that drop granite helms.
Locations[edit | edit source]
Location | Levels | Members | Spawns | Map |
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Tarn's Lair | 61, 65 | ![]() | 9 | Maplink |
Getting there[edit | edit source]
The lair's entrance is found in the Abandoned Mine and requires a salve amulet to enter. The fastest way to access the lair is to use the ring of slaying and selecting the 'Tarn's Lair' option, which teleports directly into the dungeon (salve amulet not required), with Tarn's room being directly north of the teleport spot.
The second fastest way is using Drakan's medallion to teleport to Burgh de Rott and then heading west to use the Agility shortcut to climb over the fence, climb over the cart, and enter the cart tunnel to enter the Abandoned Mine.
The third way is to teleport to Canifis, and go via the Myreque shortcut to Burgh de Rott. There is an Agility shortcut between the town of Burgh de Rott and the Abandoned Mine area.
Another route is the Burgh de Rott Ramble. Choose Pazuzu (strongest follower), and route 1, the easiest.
To enter the lair, climb over the mine cart just south of the zealot (featured in the Haunted Mine quest), and enter the Abandoned Mine, then travel north and enter the lair.
If players travel through Tarn's Lair, it is recommended to wear magic defensive armour, or bring prayer potions as the skeleton mages' magic attacks can hit hard. Before entering the room with the terror dogs, remember to equip melee armour.
Strategy[edit | edit source]
Terror dogs are weak to slashing weapons and have very low Defence, however they are aggressive and accurate in their attacks. The dwarf multicannon and its variants cannot be used here. Players should be prepared to be attacked by multiple dogs at once, and may take damage very quickly.
Tarn's Lair drains Prayer points at a rate of 10 points per two game ticks, or 500 points per minute (much faster than the Barrows), so it is best not to plan on using prayer (prayer drain does not apply to the empty chamber the ring of slaying teleports you to). However, using items such as the prayer necklaces from the rewards trader (Twisted bird skull necklace, Split dragontooth necklace & Demon horn necklace) and the Bonecrusher, using prayer is more than viable, should players be able to kill terror dogs at a fast enough rate.
With a Twisted bird skull necklace, a player must kill one terror dog every 5 seconds to maintain prayer points, with no prayers enabled. With a Split dragontooth necklace or a Demon horn necklace, a player must kill a level 61 terror dog every 5 seconds or a level 65 terror dog every 10 seconds to maintain prayer points with no prayers enabled. Dependent on Prayers or Curses active, this will also drain prayer points, meaning players must kill terror dogs at rate faster than the maintenance rate above, however this can be easily achieved with area of effect attacks. Area of effect abilities can be found in the abilities list.
Area of affect auto-attacks can be used by wielding Chinchompas for ranged players, Halberds for melee players or using the Ancient Magicks spellbook for mage players. Though a player may use any of these weapons, a halbert would be most recommended as terror dogs are weak to Slash attack styles.
Using the Prayer cape in conjunction with this method allows the player to have an increased maximum prayer points of 1,000.
It is recommended to bring a two-handed weapon with healing abilities, and good armour. The Saradomin godsword is a good choice as it is a slashing weapon. Halberds can also be used for their extra reach - at least a dragon halberd is recommended. A full set of Guthan's armour can be used as an alternative method, however the spear is a stabbing weapon resulting in slightly less accuracy. A combat familiar, instead of a healing one, can be helpful if players choose to use a Saradomin godsword or Guthan's set.
Use a set of basic abilities that include Cleave, and the threshold abilities Quake and Hurricane. Players should use these three abilities as often as possible, and keep in the middle of large numbers of enemy attacks. In addition, players may find Balanced Strike to be helpful to keep life points up.
A full Dharok's set is not advised here. Terror dogs are accurate enough that multiple attacks could seriously endanger a player trying to use Dharoks' low-life damage boosts.
It is possible to safe spot the large level 65 terror dogs once they become unaggressive, or at least limit the number of terror dogs attacking at once even when they are aggressive, via the torches in the large central chamber, or the edges of the small side chambers (the level 65 dogs respawn in the central chamber, but the small level 61 ones respawn in the side chambers). One can also use a halberd and trap them, exploiting their weakness to slash weapons.
Drops[edit | edit source]
Drop rates estimated based on 134,733 kills from the Drop Log Project, unless otherwise cited.
The average Terror dog kill is worth 1,635 coins.
100% drops[edit | edit source]
Item | Quantity | Rarity | GE Price | High Alch | |
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![]() | Bones | 1 | Always[1] | 314 | 1 |
![]() | Big bones | 1 | Always[2] | 266 | 1 |
Charms[edit | edit source]
Nothing | ||||
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71–72% | 9–10% | 7–8% | 8–9% | 3% |
Represents a 90% confidence range based on a sample of 24,021 kills. 1 item is dropped at a time. Add data to the log (requires JavaScript). |
Main drops[edit | edit source]
Item | Quantity | Rarity | GE Price | High Alch | |
---|---|---|---|---|---|
![]() | Medium plated mithril salvage | 1 | 10/128 | 3,609 | 1,800 |
![]() | Small plated adamant salvage | 1 | 8/128 | 3,348 | 4,000 |
![]() | Granite helm | 1 | 2/512 | 26,472 | 27,600 |
![]() | Tiny spiky rune salvage | 1 | 2/128 | 6,529 | 8,000 |
![]() | Grimy guam | 1 | 1/128 | 446 | 18 |
![]() | Grimy marrentill | 1 | 3/512 | 5,092 | 1 |
![]() | Grimy tarromin | 1 | 2/512 | 193 | 1 |
![]() | Grimy harralander | 1 | 2/512 | 1,286 | 1 |
![]() | Grimy ranarr | 1 | 1/512 | 5,094 | 1 |
![]() | Grimy irit | 1 | 1/512 | 622 | 1 |
![]() | Grimy avantoe | 1 | 1/1024 | 1,492 | 1 |
![]() | Grimy kwuarm | 1 | 1/1024 | 1,298 | 1 |
![]() | Grimy cadantine | 1 | 1/1024 | 2,712 | 1 |
![]() | Grimy lantadyme | 1 | 1/2048 | 10,936 | 1 |
![]() | Grimy dwarf weed | 1 | 1/2048 | 11,107 | 1 |
![]() | Limpwurt seed | 1 | 1/512 | 511 | 7 |
![]() | Strawberry seed | 1 | 1/512 | 491 | 10 |
![]() | Marrentill seed | 1 | 1/512 | 443 | 3 |
![]() | Jangerberry seed | 1 | 1/512 | 382 | 36 |
![]() | Tarromin seed | 1 | 1/512 | 481 | 4 |
![]() | Wildblood seed | 1 | 1/512 | 322 | 8 |
![]() | Watermelon seed | 1 | 1/1024 | 1,530 | 33 |
![]() | Harralander seed | 1 | 1/1024 | 817 | 7 |
![]() | Ranarr seed | 1 | 1/1024 | 1,306 | 11 |
![]() | Spirit weed seed | 1 | 1/1024 | 320 | 10 |
![]() | Bittercap mushroom spore | 1 | 1/2048 | 986 | 51 |
![]() | Toadflax seed | 1 | 1/2048 | 826 | 20 |
![]() | Irit seed | 1 | 1/2048 | 1,162 | 38 |
![]() | Belladonna seed | 1 | 1/2048 | 1,147 | 106 |
![]() | Poison ivy seed | 1 | 1/4096 | 572 | 99 |
![]() | Cactus seed | 1 | 1/4096 | 708 | 59 |
![]() | Avantoe seed | 1 | 1/4096 | 1,169 | 38 |
![]() | Kwuarm seed | 1 | 1/4096 | 593 | 38 |
![]() | Snapdragon seed | 1 | 1/8192 | 1,834 | 38 |
![]() | Cadantine seed | 1 | 1/8192 | 665 | 38 |
![]() | Lantadyme seed | 1 | 1/16384 | 409 | 38 |
![]() | Dwarf weed seed | 1 | 1/16384 | 2,029 | 38 |
![]() | Torstol seed | 1 | 1/32768 | 1,765 | 38 |
![]() | Coins | 355–1,483 | 23/128 | 355-1,483![]() | 355-1,483 |
![]() | Swamp tar | 4 | 8/128 | 944 | 4 |
![]() | Coal stone spirit | 6 | 8/128 | 96 | Not alchemisable |
![]() | Mithril stone spirit | 1 | 8/128 | 121 | Not alchemisable |
Tertiary drops[edit | edit source]
Item | Quantity | Rarity | GE Price | High Alch | |
---|---|---|---|---|---|
![]() | Congealed blood | 3–11 | 7/128 | 303-1,111 | Not alchemisable |
![]() | Sealed clue scroll (hard) | 1 | 1/128 | 1![]() | 1 |
![]() | Spirit sapphire (m) | 1 | 5/2000 | Not sold | Not alchemisable |
![]() | Spirit emerald (m) | 1 | 3/2000 | Not sold | Not alchemisable |
![]() | Spirit ruby (m) | 1 | 2/2000 | Not sold | Not alchemisable |
![]() | Long bone | 1 | 1/400 | 3![]() | 3 |
![]() | Curved bone | 1 | 1/5000 | 4![]() | 4 |
![]() | Starved ancient effigy | 1 | Very rare | Not sold | Not alchemisable |
Rare drop table drops[edit | edit source]
- This monster has access to the rare drop table.
Luck-enhancing items are not required to access the table, but they will increase the chance of accessing the rare drop table and may also improve the loot received from it.
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Universal drops[edit | edit source]
- Universal drops are dropped by nearly every monster outside of Daemonheim.
- These items are dropped alongside main drops.
Item | Quantity | Rarity | GE Price | High Alch | |
---|---|---|---|---|---|
![]() | Key token | 1 | Rare | Not sold | Not alchemisable |
![]() | Mimic kill token (m) | 1 | 1/10000 | 33,312 | Not alchemisable |
Gallery[edit | edit source]
Update history[edit | edit source]
- patch 24 November 2010 (Update):
- The terror dogs of Tarn's Lair will now show their drops on the floor more clearly.
Trivia[edit | edit source]
- As of 1 February 2018, the highest kill count for these monsters was 120,000 kills.[1]
References[edit | edit source]
Slayer Tower | |||||
Fremennik Slayer Dungeon | |||||
Lumbridge Swamp Caves | |||||
Poison Waste Slayer Dungeon | |||||
Dorgesh-Kaan South Dungeon | |||||
Pollnivneach Slayer Dungeon | |||||
Meiyerditch Dungeon | |||||
God Wars Dungeon | |||||
Jadinko Lair | |||||
Polypore Dungeon | |||||
Taverley Slayer Dungeon | |||||
Monastery of Ascension | |||||
Guthix's Cave | |||||
Daemonheim | |||||
Sophanem Slayer Dungeon | |||||
Raptor monsters | |||||
Wilderness | |||||
Anachronia |
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Senntisten | |||||
Other |
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