Sophanem Slayer Dungeon

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Not to be confused with Sophanem Dungeon.
The entrance of the dungeon as shown on the world map

The Sophanem Slayer Dungeon is a Slayer Dungeon located in south-west Sophanem. Entering and killing monsters within the dungeon requires level 88 Slayer and partial completion of Icthlarin's Little Helper.

Access[edit | edit source]

The dungeon can be easily reached through the following methods:

Features[edit | edit source]

Drops[edit | edit source]

The dungeon has several features, including signature drops which are shared by the common monsters:

Corruption[edit | edit source]

Players can collect the loot monsters drop from the chest.

Because these monsters border between life and death, they can only be killed for good with feathers of Ma'at. These feathers must be carried in the player's inventory, or they will be unable to kill the monsters, similar to fighting rock slugs without a bag of salt or salt shaker. One is consumed for each kill, unless the player has unlocked the overall reputation reward slayer feather buff at 141,900 reputation, which has a chance of preventing the feather from being consumed. They can be obtained from multiple sources, but they are generally obtained in bulk from the menaphite guard posted outside the dungeon.

When the monsters are killed, they will leak corruption onto the player in various stacks. They are given in 1, 2, 3, and 5% intervals, depending on the monster's slayer level and type. For example, killing corrupted scorpions or salawa akhs (the weakest monster in their respective category) would add 1% to the player's stack. Killing corrupted workers or imperial guard akhs (the strongest in their respective category) would add 5% to the player's stack. For every stack obtained, the player takes and inflicts 1% additional damage. The normal maximum cap of this corruption is at 25%. The Magister's chamber also shares the corruption feature, though the corruption cap is temporarily doubled to 50% when fighting him; upon his death, it resets back to 25%.

Chest[edit | edit source]

The Sophanem Slayer Dungeon also has multiple chests throughout the dungeon; one at the entrance, another near the salawa akhs and a final one near the First Gate. The chest will automatically gather drops from the monsters, reducing the need to manage the inventory during a task. Players may opt to disable the auto-loot feature if desired. If this feature is disabled, there is a 20% chance for monster drops to be doubled. This bonus applies to regular monster drops as well as Rare drop table drops; tertiary drops, with exception of vital sparks, will not get doubled. If the player dies with loot collected in the chest, they can either pay a small fee based on the total value of the items held inside to reclaim them, or abandon the chest and start anew; it is recommended to simply pay the fee, as it is generally insignificant to the value of the items held in the chest.

The reclaim fee does not apply if the player dies with a ring of death equipped in the main dungeon, or in the Magister's chamber, as it functions differently and is considered to be a separate location.

The chest can hold up to 30 different items at most; any new items that the chest tries to take in for storage is instead dropped by the monster onto the ground.

Font of Elidinis[edit | edit source]

The Font of Elidinis can cleanse the player's corruption stacks.

In the corrupted worker, feline and crocodile akh areas are Fonts of Elidinis which will remove all corruption stacks the player has accumulated. There is no cooldown when using the font, although removing corruption stacks is strongly discouraged.

Once aligned with a faction, players can gain reputation from killing the monsters in the dungeon. The stronger the monster, the more reputation is awarded. If killing the monsters on a slayer task, the reputation gained from killing them is doubled.

If a player is given corrupted creatures or soul devourers as a Slayer task, they will be able to find a hetite stone in the dungeon. Its placement is different for each player.

Navigation[edit | edit source]

Inside the dungeon there are two pairs of tunnel entrances which allow teleportation between them in a pairwise manner. Before they can be used they each need to be activated by using the 'Clear Heavy rock' action on the end of the tunnel that is further away from the entrance. After being activated they are called 'Chasm'.

Monsters[edit | edit source]

There are twelve different types of monsters in the dungeon; six are labelled as "corrupted", while the remaining six are labelled as "akh" (soul devourer). Both types are a possible assignment from Kuradal, Morvran, Sumona, or Laniakea, though Sumona has the highest chance to assign them.[1] Some monsters can be killed for another task, e.g corrupted kalphite marauders for a kalphite task.

Monster Combat level Slayer level Weakness Quantity Corruption
Corrupted scorpion 98 88 Water weakness icon.png Water spells 9 1%
Corrupted scarab 101 91 Fire weakness icon.png Fire spells 10 2%
Corrupted lizard 105 94 Stab weakness icon.png Stab 8 2%
Corrupted dust devil 107 97 Crush weakness icon.png Crush 8 2%
Corrupted kalphite marauder 110 100 Arrow weakness icon.png Arrows 3 3%
Corrupted kalphite guardian 110 100 Earth weakness icon.png Earth spells 3 3%
Corrupted worker 113 103 Water weakness icon.png Water spells 10 5%
Salawa akh 106 105 Water weakness icon.png Water spells 8 1%
Feline akh 109 107 Water weakness icon.png Water spells 9 2%
Scarab akh 122 109 Fire weakness icon.png Fire spells 7 2%
Crocodile akh 115 111 Water weakness icon.png Water spells 9 3%
Gorilla akh 111 113 Water weakness icon.png Water spells 9 2%
Imperial mage akh 130 117 Arrow weakness icon.png Arrows 4 5%
Imperial warrior akh 130 117 Water weakness icon.png Water spells 4 5%
Imperial ranger akh 130 117 Crush weakness icon.png Crush 4 5%
The Magister 899 115 Zero weakness icon.png Nothing 1 N/A

There is a chance for the Menaphosian cat Katarina to spawn when killing any of the monsters apart from the Magister.

Achievements[edit | edit source]

  • Diary of Oreb (RuneScore.png 25) – Discover and read all five journals of The Magister.
  • Slay Bells Ring:
    • Slay Bells Ring I (RuneScore.png 25) – Slay a combination of 500 corrupted or devourer creatures. (X/500)
    • Slay Bells Ring II (RuneScore.png 25) – Slay a combination of 1,000 corrupted or devourer creatures. (X/1,000)
    • Slay Bells Ring III (RuneScore.png 25) – Slay a combination of 2,500 corrupted or devourer creatures. (X/2,500)
    • Slay Bells Ring IV (RuneScore.png 25) – Slay a combination of 5,000 corrupted or devourer creatures. (X/5,000)
    • Slay Bells Ring V (RuneScore.png 25) – Slay a combination of 10,000 corrupted or devourer creatures. (X/10,000)

Gallery[edit | edit source]

Update history[edit | edit source]

The update history project is a work-in-progress – not all updates to this topic may be covered below. See here for how to help out!
  • patch 11 May 2020 (Update):
    • Added the numerical percentage onto the 'Corrupted' debuff icon in the Sophanem Slayer Dungeon.
  • patch 19 August 2019 (Update):
    • Players can no longer walk inside a rock in Sophanem slayer dungeon.
  • patch 16 April 2018 (Update):
    • Rare table drops and Keys to the Crossing drops will now prompt luck messages, should you have a ring equipped, whilst killing creatures in the Sophanem Slayer Dungeon.
  • patch 6 November 2017 (Update):
    • The Sophanem Slayer Dungeon chest will now warn players when discarding a single item from it.
  • patch 23 October 2017 (Update):
    • The rewards chest inside the Sophanem Slayer Dungeon is no longer called 'Menaphos Dungeon Chest'.
  • patch 17 July 2017 (Update):
    • Blocking has been added to a rocky outcrop near salawa ahks.
    • Noted drops in the Sophanem Slayer Dungeon will no longer drop to the floor if there is an existing stack in the chest but no free spaces.
  • patch 10 July 2017 (Update):
    • The Sophanem Slayer dungeon shortcut is no longer blocked.
  • patch 19 June 2017 (Update):
    • The reputation interface & corruption stacks are no longer lost when stepping on one rogue tile in the Sophanem slayer dungeon.
    • Players are now correctly awarded the full amount of reputation when killing the last monster on their Slayer task in the Sophanem slayer dungeon.
    • The Mask of Dust now provides a teleport to the Sophanem slayer dungeon with at least 97 Slayer.
  • patch 12 June 2017 (Update):
    • A tile that was missing blocking in the Sophanem Slayer dungeon has been fixed.
    • A buff icon has been added, which displays when you are receiving the 5% XP boost in the city of Menaphos and the Sophanem Slayer Dungeon.
    • An issue that caused players to gain loot in the Sophanem Slayer Dungeon while Scrimshaw of Corruption or Sacrifice was active has now been fixed.
  • hotfix 12 June 2017 (Update):
    • Players will no longer have to pay a fee to reclaim their loot from the chest in the Sophanem Slayer Dungeon if they die outside of it.
    • Players can now use the shortcut as expected in the Sophanem Slayer Dungeon.

Trivia[edit | edit source]

  • On release, there were several issues in the dungeon:
  • The examine text of a heavy rock that blocks a tunnel is "Smells like something cooking.", which is a reference to the catchphrase of former professional wrestler Dwayne "The Rock" Johnson.

References[edit | edit source]

  1. ^ Mod Shauny. "Patch Notes - 05/06." 05-Jun-2017. Recent Game Updates Forums. Lost reference