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Quake is a threshold Strength ability. It requires level 37 Strength to use. Upon a successful hit, the player deals 43.8-219% ability damage to their main target, and 37.6-188% ability damage to a maximum of eight secondary targets within a 3x3 area around the player, drains the Defence level of all targets by 5%, and applies a debuff that increases their affinity by 2 for 1 minute. It will not drain a target's Defence level if it is equal to or below 90%, but will always apply the affinity debuff.

Halberds will increase the area of this ability to 5x5 squares.

Monsters that use Quake[edit | edit source]

Update history[edit | edit source]

This information has been compiled as part of the update history project. Some updates may not be included—see here for how to help out!
  • patch 19 August 2019 (Update):
    • The tool-tip on Quake now correctly states that it reduces the defence of all targets hit.
  • patch 14 December 2015 (Update):
    • The Quake ability will now correctly lower your opponents defence.
  • patch 13 July 2015 (Update):
    • Quake now deals 219% damage to the main target.

Trivia[edit | edit source]