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Quake is a threshold Strength ability. When activated, the player deals 43.8-219% weapon damage to their main target and up to 37.6-188% weapon damage to all adjacent targets while also draining all targets' Defence level by 5% and apply a debuff that increases their Affinity by 2 for 1 minute. It will not drain defence level if it is equal or below 90%, but will always apply the debuff. It does hit opponents standing on the player's square.

Halberds will increase the area of this ability to 5x5 squares.

Update history[edit | edit source]

This information has been compiled as part of the update history project. Some updates may not be included - see here for how to help out!
  • patch 19 August 2019 (Update):
    • The tool-tip on Quake now correctly states that it reduces the defence of all targets hit.
  • patch 14 December 2015 (Update):
    • The Quake ability will now correctly lower your opponents defence.
  • patch 13 July 2015 (Update):
    • Quake now deals 219% damage to the main target.

Trivia[edit | edit source]