|Release||4 March 2008 (Update)|
|That's one big Ork...|
|Equipment XP (2H/MH & Armour/OH)|
|224 / 149 / 74|
4 ticks (2.4s)
|Immune||Not immune||Immune||Not immune|
|Links||bestiary • MRND|
|FAQ • doc|
Bork is a big ork initially summoned by Surok Magis in The Hunt for Surok. After the miniquest, he is controlled by a Dagon'hai Elite. Bork can be fought once per day in the Chaos Tunnels. The very first kill earns players 5,000 Slayer experience; afterwards it will only award 1,500 experience, which can be doubled if the player has completed the hard Varrock achievements (Varrock armour 3 does not need to be worn for the doubling boost).
Bork is the only monster with a 100% chance of a charm drop and will drop 5 blue, 7 crimson and 3 green charms upon death. In addition to the doubled Slayer experience, these drops can also be doubled upon completion of the hard Varrock achievements, and improved (not doubled) upon the completion of The Mighty Fall and/or while wearing a ring of Wealth. These increases stack with each other. See the drops section for more information.
History[edit | edit source]
Bork first appears in the miniquest The Hunt for Surok, where Surok escapes his imprisonment in Varrock Palace. The adventurer, who had assisted in his capture, chases him through the Chaos Tunnels, until they reach a large, empty cavern. Surok then summons Bork to kill the adventurer. Eventually, the adventurer defeats Bork and Surok tries to collapse the chamber in a last attempt to kill them.
Though most Bandosians are considered unintelligent, Bork's upbringing by the Dagon'hai allowed him to speak properly and fluently.
The Kyzaj[edit | edit source]
Bork did not participate in the battle between Bandos and Armadyl, but he was part of the force led to destroy the Dorgeshuun following Bandos's demise. If the World Guardian sided with the Bandosians, Bork praises them for their contribution to the battle. The World Guardian suggests holding a Kyzaj to determine the new leader of the Bandosians. To protect Zanik from Zarador's crude assassination attempt, they served as her representative, which Bork remembered that a champion could be served by a "trained attack beast", forcing Zarador to accept them as one.
In the first round, he battles and kills Farkle. Following the World Guardian's successful fight against Yelps, Bork praises them for their achievement. In the second round, he fights General Graardor and loses, but is spared by Zarador as he is painfully aware of how close the orks and ourgs are to extinction. If spoken to after the second round, Bork states that it is up to the World Guardian to defeat Graardor or die trying. The World Guardian eventually defeats Graardor using the Kyzaj, before Zarador tosses Zanik down and forces them to spare or kill her. If they spared Zanik, Bork admits that he was surprised by their decision. He returns to the Chaos Tunnels following the tournament.
Getting there[edit | edit source]
Bork is located in the Chaos Tunnels. He can only be reached by completing The Hunt for Surok miniquest, otherwise the player will receive a chat notice that says, "This portal does not appear to be working."
After following Surok through the tunnels and defeating Bork the first time, players can revisit Bork's chamber once every 24 hours by:
- Using the Varrock armour 4 to teleport directly to the portal for Bork's chamber.
- Using a hoardstalker ring or Dungeoneering cape (or master cape) to teleport to the chamber of black demons, 2 chambers away from Bork's portal.
- Using a mask of dust to teleport to the chamber of dust devils, in the north-west part of the Chaos Tunnels.
- Using a mask of granite to teleport to the chamber of gargoyles, in the south-west of the Chaos Tunnels.
- Attuning the Boss portal in the Max guild to Bork (not advised as it costs 100,000 coins per attunement.)
- Players can also reach the gargoyle chamber by entering the entrance to Chaos Tunnels in level 6 Wilderness. Players cannot use the rope to exit the Wilderness if they have been in combat in the last 10 seconds. This includes players who are being attacked but not retaliating.
Fighting Bork[edit | edit source]
Slayer experience[edit | edit source]
|First time||All times after the first|
Drops[edit | edit source]
After completing the quest, the player can receive enhanced drops from Bork. The experience is also changed to 4,000 per kill, which is also doubled if the hard Varrock achievements are completed.
100% drops[edit | edit source]
|Item||Drop quantity||GE price|
- ^ Tier 2+ luck when killed.
- ^ Finished Hard Varrock achievements; not needed to wear the armour.
- ^ Tier 2+ luck when killed, and completed the Hard Varrock achievements; not needed to wear the armour.
- ^ After completing the quest The Mighty Fall.
- ^ After completing the quest The Mighty Fall, with tier 2+ luck when killed.
- ^ After completing the quest The Mighty Fall and the Hard Varrock achievements (not needed to wear).
- ^ After completing the quest The Mighty Fall, the Hard Varrock achievements (not needed to wear the armour), and with tier 2+ luck when killed.
Each ork legion usually drop a single charm, although not 100% of the time. The most common is a gold charm, but green and crimson charms are also possible. The triple charms from the Familiarisation D&D does not have any effect on Bork or his legions. A charming potion affects the legions but not Bork.
Tertiary drops[edit | edit source]
|Item||Quantity||Rarity||GE price||High Alch|
|Femur bone (m)||1||Common[d 1]||0||0|
|Sealed clue scroll (hard) (m)||1||10/1280||Not sold||Not alchemisable|
|Sealed clue scroll (elite) (m)||1||4/1280[d 2]||Not sold||Not alchemisable|
|Rare drop table||1||Rare||Not sold||Not alchemisable|
Rare drop table[edit | edit source]
- This monster has access to the rare drop table.
Luck-enhancing items such as a ring of Wealth or luck of the Dwarves are not required to access the table.
|Rare drop table:|
Universal drops[edit | edit source]
- Universal drops are dropped by nearly every monster outside of Daemonheim.
- These items are dropped alongside main drops.
|Item||Quantity||Rarity||GE price||High Alch|
|Key token||1||Rare||Not sold||Not alchemisable|
|Mimic kill token (m)||1||Very rare||9,573||Not alchemisable|
Update history[edit | edit source]
- ninja 31 July 2017 (Update):
- The starting and ending cutscenes for the Bork D&D will no longer play after the first attempt.
- patch 5 February 2013 (Update):
- An issue with the exit portal during the battle against Bork has been fixed.
Trivia[edit | edit source]
- Bork used to share the same sound effects as General Graardor. Bork still uses RuneScape 2 sound effects.
- "Bork" is a reference to the Borg, a race in Star Trek, that seeks to forcefully add other species into their collective. When fighting the Ork Legions that Bork summons, they may shout phrases like "We are the collective!" "Resistance is futile!", clear references to the Borg in Star Trek.
- "Bork" is also a portmanteau of the two words 'Big' and 'Ork'. This is also hinted in his examine text.
- "Borked" is slang for something that is broken, or in disarray. This may be a reference to the disorganised state of the Chaos Tunnels.
- Bork is an ork, a species usually associated with Bandos. Although the Dagon'hai Elite claims that they are both agents of Zamorak, as with most orks Bork is shown to be a follower of Bandos in The Mighty Fall quest. In addition, during the Fur 'n' Seek Wishlist, the player is asked to seek out the femur of a large follower of Bandos, which Bork can drop.
- The Adventurer's log message will say "I killed Bork, a big ork", after defeating Bork. There was a grammatical error when a player killed more than one Bork. It stated: "I killed 2 Borks, a big orks." This has been fixed and now says "I killed 2 Borks, they were big orks".
- If the player killed Bork prior to the release of the achievement diaries, it will not count as completed. However, it will still count towards the While Guthix Sleeps requirement.
- After the graphical update to the Chaos Tunnels, the reset time for Bork was altered. Currently, players must completely finish the fight and exit prior to reset, otherwise the next fight cannot be attempted for the full 24 hours until the next reset.
- After the graphical update to the Chaos Tunnels, there was a glitch with the exit portal which prevented players from leaving the lair by choice after fighting Bork (and presumably, while fighting Bork as well if an escape is needed). If attempted, the player received a message stating that it was "unavailable at the moment". All other methods of leaving the cavern continued to work. This glitch has been patched.
- Bork appears to be very well-spoken in his dialogue, more so than other Orks like General Bre'egth. Zarador states that this may be due to his upbringing. This may reference his time spent with the Dagon'Hai as they may have taught him proper speech.
References[edit | edit source]
|Distraction and Diversions locations (Lite)|
|Fremennik Slayer Dungeon|
|Lumbridge Swamp Caves|
|Poison Waste Slayer Dungeon|
|Dorgesh-Kaan South Dungeon|
|Pollnivneach Slayer Dungeon|
|God Wars Dungeon|
|Taverley Slayer Dungeon|
|Monastery of Ascension|
|Sophanem Slayer Dungeon|