Inquisitor staff

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"inquis" redirects here. For other uses, see Inquisitor (disambiguation).
For this item's augmented variant, see Augmented Inquisitor staff.
Inquisitor staff detail.png

The Inquisitor staff is a tier 80 staff, however it performs as a tier 97[1] staff against melee classed enemies. The ingredients are obtained from Archaeology, requiring a minimum level of 114 (boostable) in order to be created due to the praetorian staff's requirement. It also requires a Runecrafting level of 93 to be assembled. The staff can be augmented using an augmentor, making the Augmented Inquisitor staff. This weapon is the magic equivalent of the terrasaur maul and hexhunter bow.

It has two passive effects which can appear as a debuff on the target being affected by the buff:

  • +12.5% damage boost against melee-classed enemies.
  • +10% hit chance boost against melee-classed enemies.

The inquisitor staff gives no boost against other players in the Wilderness.

This item degrades to a broken, repairable state over 60,000 charges of combat. The base repair cost is 2,000,000 coins for a full repair, which is scaled to how damaged it is. It can be repaired by a Repair NPC, or for cheaper on an armour stand/whetstone.

Passive effect[edit | edit source]

Recommended bosses[edit | edit source]

The Inquisitor staff is recommended for the following boss fights as it is the best-in-slot 2 handed magic staff for these bosses and can be used in all its mechanics (mini bosses or spawns). Due to its boost against melee-classed bosses, it performs with tier 96-98 damage and accuracy, and so on average performs as a T97 weapon.

Staff boost Boss Area Staff tier Notes
Yes check.svg Commander Zilyana God Wars Dungeon T97 Best-in-slot staff against Zilyana.
Yes check.svg K'ril Tsutsaroth God Wars Dungeon T97 Best-in-slot staff against K'ril.
Yes check.svg General Graardor God Wars Dungeon T97 Best-in-slot staff against Graardor.
Yes check.svg Vindicta The Heart of Gielinor T97 Best-in-slot staff against Vindicta (both forms).
Yes check.svg Helwyr The Heart of Gielinor T97 Best-in-slot staff against Helwyr.
Yes check.svg Telos, the Warden Telos T97 Best-in-slot staff against Telos. Supported for all 5 phases.
Yes check.svg Corrupt anima-golem Telos T97
Yes check.svg Pure anima-golem Telos T97
Yes check.svg Volcanic anima-golem Telos T97
Yes check.svg Solak (arms and legs) Solak T97 Best-in-slot staff against Solak. Supported for almost all mechanics.
Yes check.svg Blight afflicted core Solak T97
Yes check.svg Volatile rootling Solak T97
X mark.svg Erethdor Solak T80
Yes check.svg Vorago Vorago T97 Best-in-slot staff against Vorago. Supported for almost all mechanics.
Yes check.svg Scopulus Vorago T97
X mark.svg Vitalis Vorago T80
Yes check.svg Nex: Angel of Death God Wars Dungeon T97 Best-in-slot staff against Nex AOD and the pillars, but falls back to T80 for the praesuls.
X mark.svg Nex AOD minions God Wars Dungeon T80
Yes check.svg Corporeal Beast T97 Best-in-slot staff against Corporeal Beast. Its damage is still reduced by 50% like any other weapon that is not a spear or hasta.
Yes check.svg Kalphite King (melee form) T97 Best-in-slot staff against the Kalphite King's melee form.
Yes check.svg King Black Dragon T97 Best-in-slot staff against KBD.
Yes check.svg Queen Black Dragon T97 Best-in-slot staff against QBD.
Yes check.svg Dagannoth Rex T97
Yes check.svg Giant Mole T97

Not recommended bosses[edit | edit source]

The Inquisitor staff is not recommended for the following boss fights as it only works as a T97 weapon for some phases and drops to T80 for the other phases.

Staff boost Boss Area Staff tier Notes
X mark.svg Kree'arra God Wars Dungeon T80
Yes check.svg Nex God Wars Dungeon T97 Not recommended because Deflect Magic is used every other kill (always the first when an instance is created/re-entered).
Nex's bodyguards are also immune to magic damage.
X mark.svg Nex minions God Wars Dungeon T80
Yes check.svg Avaryss, the Unceasing The Heart of Gielinor T97 Not recommended because it drops to T80 against Nymora.
X mark.svg Nymora, the Vengeful The Heart of Gielinor T80
X mark.svg Gregorovic The Heart of Gielinor T80
Yes check.svg Dharok the Wretched Barrows T97 Not recommended because it drops to T80 against half of the brothers.
In Barrows: Rise of the Six, Karil can drain Magic levels (reducing accuracy) and Ahrim takes 50% less damage from magic attacks while floating.
Yes check.svg Guthan the Infested Barrows T97
Yes check.svg Torag the Corrupted Barrows T97
Yes check.svg Verac the Defiled Barrows T97
X mark.svg Ahrim the Blighted Barrows T80
X mark.svg Karil the Tainted Barrows T80
X mark.svg Akrisae the Doomed Barrows T80
Yes check.svg Linza the Disgraced Barrows T97
Yes check.svg Araxxor Araxyte hive T97 Best-in-slot staff against the melee form of Araxxor, but falls back to T80 against Araxxi (phase 4).
Araxxi is also highly resistant towards Magic attacks with her affinities.
X mark.svg Araxxi Araxyte hive T80
Yes check.svg Beastmaster Durzag Liberation of Mazcab T97 Best-in-slot staff against BM but falls back to T80 for some of the pets.
Does not work on Yakamaru so needs a weapon switch if full raids are done.
Yes check.svg Airut Liberation of Mazcab T97
Yes check.svg Charger Liberation of Mazcab T97
X mark.svg Cormes Liberation of Mazcab T80
Yes check.svg Krar Liberation of Mazcab T97
X mark.svg Tuz Liberation of Mazcab T80
X mark.svg Yakamaru Liberation of Mazcab T80
Yes check.svg Har-Aken Fight Kiln T97
X mark.svg TzTok-Jad Fight Kiln T80

Slayer monsters[edit | edit source]

The following creatures and bosses are melee in nature, and thus are affected by the Inquisitor staff's boosts. Please note that this list is incomplete. For a complete list see Susceptible to inquisitor staff.

Damage analysis[edit | edit source]

The Inquisitor staff provides a significant damage and accuracy boost against the following bosses, even when compared to a T92 Staff of sliske or a T90 Noxious staff weapon.

The Inquisitor staff is 3.5% stronger than the Staff of sliske against melee-classed bosses, regardless of rotation.

The following table provides detailed analysis of the DPM (damage per minute) and hitchance increase when using the Inquisitor staff compared to T92 and T90 staves.[2]

Hitchances in the following table assumes that you have:

Boss Boosts Effective DPM Increase Effective Hitchance
Inquisitor vs. T92 T92 vs. T90 Inquisitor T92 T90
Staff Only 4TAA
Telos No boosts 2.9% 1.2% 3.2% 90.5% 91.0% 89.3%
Telos GStaff special 1.8% 0.1% 3.3% 96.7% 98.3% 96.4%
Telos SWH special 3.5% 1.8% 1.3% 105% + 105% + 105% +
Telos Nihil 2.3% 0.6% 3.4% 94.1% 95.2% 93.3%
Telos Nihil, GStaff special 3.5% 1.8% 1.3% 100.7% 102.8% 100.8%
Telos Nihil, SWH special 3.5% 1.8% 1.3% 105% + 105% + 105% +
Nex: Angel of Death No boosts 3.9% 2.1% 3.5% 84.3% 84.0% 82.2%
Nex: Angel of Death SWH special 3.5% 1.8% 1.3% 105% + 105% + 105% +
Nex: Angel of Death GStaff special, SWH special 3.5% 1.8% 1.3% 105% + 105% + 105% +
Solak No boosts 3.5% 1.8% 1.3% 105% + 105% + 105% +
Vindicta No boosts 3.5% 1.8% 1.3% 105% + 105% + 105% +
Vorago Nihil 4.0% 2.3% 3.6% 79.9% 79.5% 77.7%
Vorago Nihil, GStaff special 3.4% 1.6% 3.7% 83.3% 83.4% 81.5%
Vorago Nihil, SWH special 2.6% 0.8% 3.6% 88.6% 89.4% 87.4%
Vorago Nihil, GStaff special, SWH special 2.1% 0.3% 3.6% 92.1% 93.4% 91.3%
Barrows: Rise of the Six Nihil 2.8% 1.1% 3.5% 87.7% 88.3% 86.4%
Barrows: Rise of the Six Nihil, Berserk Ess 2.8% 1.1% 3.5% 90.0% 90.6% 88.7%
Barrows: Rise of the Six Nihil, Ess, Reaper(30) 2.8% 1.1% 3.4% 93.0% 93.6% 91.7%
Araxxor No boosts 1.3% -0.4% 3.8% 97.1% 99.2% 96.8%
Araxxor GStaff special 3.5% 1.8% 1.3% 100.2% 102.7% 100.3%
Araxxor Reaper(30) 3.5% 1.8% 1.5% 100.1% 102.2% 99.8%
Araxxor GStaff special 3.5% 1.8% 1.3% 101.0% 103.7% 101.2%
Notes

Additional Assumptions based on a variety of boss specific rotations were used for the above calculations:

  1. T92 Weapons increase average damage output by 28 over T90 weapons, which results in a ~1.3% damage gain over a rotation, the 118 accuracy gain is reflected in hitchances above
  2. ~50% of damage in a typical 4TAA rotation can be done with your 2H weapon, so in the table above, "Inquisitor 4TAA" means that 50% of the damage will come from the Inquisitor staff, and the other 50% will come from your dual-wield T92 weapon.
  3. T92 vs T90 vary by approximately the same percentages regardless of rotation so dual-wield/2-handed doesn't matter
  4. Guthix Staff and SWH Hitchances are shown with the initial defence drain (-5% and -30%, respectively) that is applied for bosses not immune to drains
  5. It works on Hardmode Nomad.

Creation[edit | edit source]

Inquisitor staff.png Inquisitor staff
RunecraftingCraftingHourglass.pngMake-X GE icon.png
1,000 XP1,000 XP?271,525,930
Requirements
Runecrafting Runecrafting level93
P2P icon.png Members only
Materials
ItemQuantityPriceTotal
Praetorian staff.pngPraetorian staff1N/A-
Inquisitor's staff ornament.pngInquisitor's staff ornament196,496,45096,496,450
Inquisitor's staff rod.pngInquisitor's staff rod182,260,39782,260,397
Inquisitor's staff censer.pngInquisitor's staff censer192,004,67992,004,679
Total price270,761,526
Profit764,404

Repair[edit | edit source]

The inquisitor staff has 60,000 charges of combat. The base repair cost of the Inquisitor staff when completely degraded to 0.0% item charge is 2,000,000 coins. It can be repaired by:

Alternatively, it can be repaired on an armour stand in a player-owned house, or a whetstone device anywhere. This provides a discount of 0.5% per Smithing level (including boosts).

If it is only partially degraded, then the cost of a full repair is multiplied by the percentage of item charge that needs to be repaired to produce the current repair cost.

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Disassembly[edit | edit source]

Comparison with other magical weapons[edit | edit source]

Two-handed[edit source]

Dual-wield[edit source]

Update history[edit | edit source]

The update history project is a work-in-progress – not all updates to this topic may be covered below. See here for how to help out!
  • hotfix 22 June 2020:
    • Players can no longer skip the 10m cost to trade in an Inquisitor Staff piece by cancelling/failing their bankpin attempt.[3]
  • patch 14 April 2020 (Update):
    • Fixed an issue where the Inquisitor Staff damage boost was not applying to some attacks.

References[edit | edit source]

  1. ^ Tier 97 is an estimate as this changes based on various buffs and other worn equipment. The 12.5% damage boost is a multiplier that is applied to the player's base ability damage. For example if, you're 99 magic without any armor bonus or potion boosts, then: , thus: where 1.125 is the inquisitor staff buff which results in an effective base ability damage of 1713.
  2. ^ Analysis of Inquisitor Staff vs. T92 vs. T90 in various PvM Scenarios by RexT, RuneScape Subreddit
  3. ^ Jagex. RuneScape's Twitter account's Twitter account. 22 June 2020. RuneScape's Twitter account: "#RSHotfix: Players can no longer skip the 10m cost to trade in an Inquisitor Staff piece by cancelling/failing their bankpin attempt."