|Release||23 October 2002 (Update)|
|High alch||82 coins|
|Low alch||54 coins|
|Exchange||459 coins (info)|
|Used for powerful curse spells.|
|Links||MRID • recipe|
|FAQ • doc|
The soul rune is the highest levelled rune in RuneScape. It is used for the strongest curse spells, the teleport-other spells, and the Seren spells in the Ancient Magicks book. They can be crafted at the Soul Altar in Menaphos after completing the quest 'Phite Club with a level of 90 Runecrafting, or can be bought from the Magic Guild in Yanille, Ali Morrisane in Al Kharid (via the Rogue Trader miniquest), or Baba Yaga, who lives in the walking house, on Lunar Isle.
Before the release of Menaphos on 5 June 2017, soul runes were the only conventional type of rune that could not be crafted using a normal Runecrafting altar. The only way to craft soul runes was by using the Ourania Rune Altar, but this altar forces runecrafters to craft a random selection of runes. There is a soul rift in the Abyss and an obtain soul rune option on the wicked hood.
The mechanics of crafting soul runes vastly differ from the standard Runecrafting process. The altar must first be charged with pure essence by putting pure essence into the 'charger'. Four essences generate one charge and give 10 Runecrafting experience. 1.25 charges create one soul rune. This means it takes 5 essences to make one soul rune. The experience gained is 220 per charge or 275 per soul rune crafted.
The 'Charger' has capacity of 100 essences, after which they must be converted into charges; and the altar can hold up to 100 charges, after which they must be crafted as runes.
To maximise the experience gained, the 250% bonus experience of abyss rune crafting (thus the Demonic Skull too) is applicable to the rune crafting step. A maximum of 77,000 experience can be gained by binding a fully charged altar into at least 80 soul runes.
|Grand Exchange rune|
average price comparison
Spells[edit | edit source]
Regular spellbook[edit | edit source]
|Vulnerability||Yes||66||11||Combat||Increases the target's damage received by 10% for 1 minute.|
|Mazcab Teleport||Yes||70||113||Teleport||Teleport yourself to Mazcab|
|Enfeeble||Yes||73||11||Combat||Reduces the target's damage dealt by 10% for 1 minute.|
|Tele-other Lumbridge||Yes||74||111||Teleport||Teleport the targeted player to Lumbridge.|
|Stagger||Yes||80||11||Combat||Reduces the target's chance to hit by 10% for 1 minute.|
|Tele-other Falador||Yes||82||111||Teleport||Teleport the targeted player to Falador.|
|Tele-other Camelot||Yes||90||21||Teleport||Teleport the targeted player to Camelot.|
Ancient Magicks[edit | edit source]
|Senntisten Teleport||Yes||60||12||Teleport||Teleport yourself to the ancient city of Senntisten (Varrock Digsite).|
|Opal Aurora||Yes||75||13||Combat||A simple air spell. On hit will find all prisms within a 3 square radius of the player and increase their duration by a small amount.|
|Prism of Restoration||Yes||76||626||Combat||A prism which will periodically heal your familiar, recharge your familiars' special attack by 1 per cycle and restore summoning points by up to 10 per cycle, based on the distance from the prism. While within range you will also have a chance at saving a scroll when used. Players must be within 7 tiles to gain the effect.|
|Intercept||Yes||77||223||Combat||Place a ward on an ally for 10 seconds, you will take all damage they would receive with a 5% reduction in damage.|
|Sapphire Aurora||Yes||77||13||Combat||A simple water spell. On hit has a chance to find all prisms within a 3 square radius of the player and give a small buff to their ability when they next activate.|
|Emerald Aurora||Yes||79||13||Combat||A simple earth spell. On hit will give the caster a small Damage Reduction buff. By 1% per stack, up to 5 stacks.|
|Prism of Salvation||Yes||80||626||Combat||A prism which when clicked will allow any player to teleport to it. Must be within 8 tiles to use.|
|Ruby Aurora||Yes||81||13||Combat||A simple fire spell. On hit has a chance to increase damage output, by 1% per stack up to 3 stacks, to all other players within a 2 tile radius from the caster.|
|Prism of Loyalty||Yes||82||626||Combat||A prism which allows players to store their lifepoints in. Any player that comes within 5 tiles of the prism, with less than 25% health will transfer the prism's health to the player, healing them up to the maximum lifepoints this prism is holding.|
|Carrallanger Teleport||Yes||84||22||Teleport||Teleport yourself to the ancient city of Carrallanger (Graveyard of Shadows).|
|Shield Dome||Yes||84||333||Combat||Create an energy shield for 15s that will protect all players within it, reducing damage by up to 50%. Each different shield following this will have diminishing returns that reset after 2 minutes.|
|Prism of Dowsing||Yes||86||3333||Skilling||A prism which will draw wisps to it. While harvesting from the wisps within 2 tiles of the prism the player will have a better chance to obtain an enriched version.|
|Crystallise||Yes||88||6666||Skilling||Target trees, mining locations, fishing spots and full box traps will make them crystallised, meaning you get increased xp for gathering from it, but no resources. This effect will last for 30 seconds.|
|Rapid Growth||Yes||88||3333||Skilling||Target herb, tree or fruit tree farming patch grows by one step. Can only be cast on the same patch once per day.|
|Crystal Mask||Yes||90||4567||Skilling||Create a mask that will bolster your ability to avoid being spotted by your pickpocket targets and has a chance to protect you from being harmed by them. This effect will last for 5 minutes.|
Products[edit | edit source]
- This list was created dynamically, and shows the first 100 items alphabetically.
- To force an update of this list, click .
- For an exhaustive list of items, click .
|Dragon bolts (e) × 10||3,180|
|Dragonstone bakriminel bolts (e) × 10||22,460|
|Mazcab teleport (item)||7,446|
| Vulnerability bomb|
(Improved +2 recipe)
Drop sources[edit | edit source]
|Armadylean shaman (Treasure Trails)||105||20||Unknown|
|Dust devil (elite)||95||5; 25||Uncommon|
|Elite Dark Mage||98||4||Very rare|
|Essence impling jar||N/A||11||Uncommon|
|Giant ant soldier||70||1||Rare|
|Giant wasp||70; 84||1–3||Uncommon|
|Spiritual mage||49; 98||20||14/128|
Store locations[edit | edit source]
|Ali's Discount Wares||Al Kharid||410||Coins||100|
|Baba Yaga's Magic Shop||Lunar Isle||410||Coins||100|
|Magic Guild Store - Runes and Staves||Wizards' Guild||410||Coins||100|
Disassembly[edit | edit source]
|Disassembly category||Runes and talismans|
|Item quantity required||50|
|Base junk chance||0.0%|
Update history[edit | edit source]
Trivia[edit | edit source]
- Upon release of the Soul Altar, soul runes were mistakenly listed as requiring 90 Invention to craft, instead of 90 Runecrafting.