||20 November 2012 (Update)
||60 seconds (100 ticks)
|Pulverise your target, dealing 250-350% weapon damage and reducing their damage dealt by 25% for 30 seconds. If a NPC target is defeated with Pulverise you are also granted 50% adrenaline.
|Infobox • Talk page
Pulverise is an ultimate Strength ability, and when activated, the player deals 250% to 350% weapon damage to their target and reduces all damage the target deals by 25% for 30 seconds, also granting 50% adrenaline if it kills an NPC target.
It is actually impossible to gain both damage reduction and adrenaline at the same time because an enemy can only be either killed or survive from an attack. One exception is Araxxor, as reducing him to 0 lifepoints in the first two phases will result in him immediately being healed to 5000 lifepoints, in which the player will be compensated 50% adrenaline.
It is most useful against strong boss monsters or other players, as it will reduce the high amount of damage they deal, although when killing weaker monsters en masse you can take advantage of the adrenaline compensation effect.
The update history project
is a work-in-progress – not all updates to this topic may be covered below. See here
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- patch 16 March 2015 (Update):
- Pulverize will now apply the correct damage debuff to your target.