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Description: Killing rorarii Please add tips to the subpage, rather than the article below.
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Rorarius locations within the dungeon. Click the map to view a larger version.
The Rorarius is a member of the Order of Ascension, requiring level 81 Slayer to kill.
These monsters are found in the Monastery of Ascension, located in the Feldip Hills just west of the Oo'glog lodestone, along with gladii, capsarii and scutarii.
They also feature in Nomad's Elegy together with the other Ascension creatures. The Rorarii encountered in the quest do not require a Slayer level to harm, and are vulnerable to all forms of combat.
Rorarii are generally found near other Rorarii in packs of two to nine, with a single lone exception in the south-western section of the dungeon.
When an untagged, undamaged Rorarius is attacked by a player, it will send out a visible "alert" and cause nearby Rorarii within a 5x5 radius of the attacked Rorarii to become aggressive towards the player that attacked it. Although Rorarii use magic as with the rest of the members, they can occasionally send out a second "alert", causing some of the Rorarii to switch to melee attacks. Though extremely inaccurate due to their lack of melee stats, if the melee-using Rorarii are not interacted with, they will restore all of their health due a lack of combat.
Drop rates estimated based on 661,727 kills from the Drop Log Project, unless otherwise cited.
The average Rorarius kill is worth 10,016 coins.
Nothing | 1 | 1 | 1 | 1 |
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41% | 45–46% | 11–12% | 1% | 0.6–0.7% |
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Represents a 90% confidence range based on a sample of 48,045 kills. 1 item is dropped at a time. Add data to the log (requires JavaScript). |
- ^ Does not appear once all journal pages are collected
- ^ The Ascension grips can only be received as a drop if the player is on a slayer task.
- Universal drops are dropped by nearly every monster outside of Daemonheim.
- These items are dropped alongside main drops.
- Let It Go, Legio (
0) – Obtained a collection of unique drops from Slayer monsters located within Feldip Hills.
This information has been compiled as part of the update history project. Some updates may not be included - see here for how to help out!
- ninja 25 April 2016 (Update):
- Improved respawn rates for Rorarius.
- patch 9 June 2014 (Update):
- Ascension creatures will no longer occasionally have text displaying their weakness as Magic.
- patch 17 December 2013 (Update):
- Creatures in the Ascension dungeon will now display the correct weakness icon.
Concept art of a Rorarius; note the goblin
- This monster's name comes from the Latin word for 'skirmisher', as well as meaning 'light-armed troops' in military terms.
- This monster and the other monsters in the dungeon are the first to have a weakness to a generic attack style (in this case, Ranged). These weaknesses were previously restricted to players.
- The kidnapped villagers seen in the dungeon were taken by the Rorarii from Yanille and the now removed Mobilising Armies.[2]
- According to the concept art and their appearance, Rorarii are goblins who have been experimented on.
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