Dismember

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Dismember is a basic Strength ability. It requires level 14 Strength to use. When activated, the player inflicts a bleed upon their opponent, doing 5 equal hits, dealing total of up to 188% ability damage over 6 seconds. The minimum (total) hit of this ability is 100% weapon damage. Each individual hit is rounded down. Dismember is one of five bleeds for the Attack and Strength skills, the others being Lesser Dismember, Slaughter, Blood Tendrils, and Massacre.

Players without level 14 Attack have access to Lesser Dismember instead, which automatically upgrades to Dismember upon reaching level 14 Attack.

Unlike normal abilities, damage over time effects are not affected by:

Damage over time effects are only affected by some modifiers, including:

This may make it less desirable in some situations, but due to its higher-than-normal minimum hit, it is still one of the higher-damage abilities on average. However, Dismember also has an abnormally high chance of hitting its minimum damage, which makes its average ability damage 120.6% (compare to Sever or Decimate, which both have an average ability damage of 112.8% and are affected by the above boosts).

The Lunging perk increases the maximum damage of this ability over 5 ticks by 20% per rank. The Masterwork Spear of Annihilation special effect extends Dismember by 2 hits to a total of 7 hits. The Strength cape's perk extends Dismember by 3 hits to a total of 8 hits. All ability modifiers stack with each other.

Damage
Lunging
Rank
Damage Increase Minimum Hit Chance[1] Average Damage Effective Increase (as compared to standard 5 hits)
1 Hit 5 Hits 7 Hits (Spear) 8 Hits (Cape) 10 Hits (Cape + Spear) 5 Hits 7 Hits (Spear) 8 Hits (Cape) 10 Hits (Cape + Spear)
N/A ±0% 53.19% 24.12% 120.60% 168.83% 192.95% 241.19% 0% 40% 60% 100%
1 +20% 48.08% 25.61% 128.04% 179.25% 204.86% 256.08% 6.17% 48.64% 69.87% 112.34%
2 +40% 43.86% 27.19% 135.93% 190.30% 217.49% 271.86% 12.72% 57.80% 80.34% 125.43%
3 +60% 40.32% 28.83% 144.16% 201.83% 230.66% 288.32% 19.54% 67.36% 91.27% 139.08%
4 +80% 37.31% 30.53% 152.66% 213.72% 244.25% 305.31% 26.59% 77.22% 102.54% 153.17%
  1. ^ Chance for the ability to deal minimum damage

Monsters that use Dismember[edit | edit source]

Update history[edit | edit source]

This information has been compiled as part of the update history project. Some updates may not be included—see here for how to help out!
  • patch 26 November 2018 (Update):
    • Bleeds no longer deal 1 damage on their first hit in PvP.