Enraged barbarian spirit

Enraged barbarian spirit
Release3 July 2007 (Update)
MembersYes
OptionsAttack, Examine
Race? (edit)
ExamineHe looks a tad upset.
Combat info
Combat level106
Life points3,800
AggressiveYes
PoisonousNo
Combat experience
XP190
XP62.7
XP17 (two-handed)
8 (one-handed and armour)
Offensive
Max hit
3040000
StyleRate
4 ticks (2.4s)
Combat levels
76111
Accuracy
1,738000
Defensive
ArmourWeaknessSusceptible
1,52676
Base hit chance
90605070
Immunities
Not immuneNot immuneNot immuneNot immune
Advanced data
NPC ID750
Linksbestiary • MRND
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The Enraged barbarian spirit is a level 106 spirit that can be found in the Ancient Caverns. They are along with many other high-levelled monsters, including Mithril dragons and waterfiends. They are capable of large amounts of damage, with 304 being their highest hit, but they have low accuracy. Protect from melee can be used to reduce melee damage by 50%.

These monsters are NOT considered to be undead, so a salve amulet or salve amulet (e) will not help at all.

Locations

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Drops

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The following drop rates are provided by Jagex, unless otherwise specified.

The average Enraged barbarian spirit kill is worth 1,611 coins.

Weapons

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Runes and ammunition

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Herbs

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There is a 5/123 chance of rolling the herb drop table.

Spirits

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Salvage

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Coins

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Other

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Gem drop table

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There is a 2/123 chance of rolling the gem drop table.

Gem and rare drop table
  1. ^ 50 coins replaces members-only drops in free-to-play.
  2. ^ Molten glass removed from the drop table with tier 2 luck.
  3. ^ Runite stone spirit removed from the drop table with tier 3 luck.
  4. ^ Raw lobster removed from the drop table with tier 4 luck.
  5. ^ Vecna skull requires tier 4 luck. Without it, coins are dropped instead.
  6. ^ Cheese+tom batta dropped only without tier 4 luck. Indicates a roll for Hazelmere's signet ring and Blurberry Special.
  7. ^ Blurberry Special requires tier 4 luck. Indicates a failed 1/10 roll for Hazelmere's signet ring.
  8. ^ Hazelmere's signet ring requires tier 4 luck.

Update history

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This information has been compiled as part of the update history project. Some updates may not be included – see here for how to help out!
  • update 2 March 2026 (Update):
    • Default base hit chances increased:
      • Magic ('weak'): 65 → 70
      • Melee ('same'): 55 → 60
      • Ranged ('strong'): 45 → 50