Mysterious shade (Sinkholes)

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Mysterious shade
Release5 February 2013 (Update)
MembersYes
OptionsAttack, Examine
RaceShade, Ghost
ExamineA shadow floating over the floor.
Combat info
Combat level2
Life points200
AggressiveYes
PoisonousNo
Combat experience
XP10
XP? (edit)
XP3.3
XP0 (two-handed)
0 (one-handed and armour)
Slayer info
Level1
AssignmentShades, Ghosts, Undead
MasterJacquelyn: 15–25
The Raptor: 130–170; 160–180
Vannaka: 40–70
Mazchna: 60–100
Laniakea: 120–160
Offensive
Max hit
0505000
StyleRate
4 ticks (2.4s)
Combat levels
1221
Accuracy
020200
Defensive
ArmourWeaknessSusceptible
202
Base hit chance
-808080
Immunities
Not immune? (edit)Not immune? (edit)
Advanced data
NPC ID16739
Linksbestiary • MRND
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The Mysterious shade is a monster found in Sinkholes.

Ranged attack.
Magic attack.

It is one of the most powerful types of foes in Sinkholes, and can easily kill a player. It uses a mixture of Magic (blue-coloured) and Ranged (yellow-coloured) attacks, which are powered evenly. It is almost always recommended to defeat the shades in a room first to eliminate their devastating attacks. They are very dangerous and can deal extremely high damage for their level, powerful and accurate with decent attack speed. These shades do not have any weakness, unlike those found while Dungeoneering. For using prayer against exceptionally strong shades, either use Protect from Ranged or Protect from Magic or their respective Curse equivalents. Ranged armour offers the best overall defence against their attacks. If there is a single shade in a room (as there often is if soloing), it is almost always about as strong as the player and is likely to exhaust a player's food/prayer quickly if they are wearing melee armour.

This is one of the monsters within Sinkholes that will switch targets instead of continuing to attack the first player it sees. Thus if a group encounters a high level shade and one happens to get attacked, the shade will change target and during this time, the latter can have time to heal or run away.

Drops

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100% drops

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Cards

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Each kill of a sinkholes monster has a chance to drop a card. If a card has not yet been dropped for the player the chance is 1/3, else if the monster is combat level 85 or higher the chance is 1/4, otherwise the chance is 1/6. If a card is dropped, one of them is dropped from the distribution: 16% for each of locust, leech, and mantis; 10% for each of mosquito, yak, and bunyip; 8% for titan; 5% for meerkats; and 3% for each of ibis, phoenix, and smoke devil.

  1. ^ a b c d e f g h i j k 1/3 to access card drop table if a card has not been dropped for the player yet, 1/4 if the monster is level 85 or higher, 1/6 otherwise. One of the cards is chosen.

Update history

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This information has been compiled as part of the update history project. Some updates may not be included – see here for how to help out!
  • patch 17 April 2023 (Update):
    • Fixed the issue of incorrect souls being captured by Ushabti.
  • patch 11 April 2023 (Update):
    • Can be killed as part of the new undead slayer task.
  • patch 13 August 2013 (Update):
    • Shades in Sinkholes now have attack animations.