|Release||1 August 2005 (Update)|
|A Fremennik warrior, hard at work.|
|Equipment XP (2H/MH & Armour/OH)|
|0 / 0 / 0|
4 ticks (2.4s)
|Not immune||Not immune||Not immune||Not immune|
|NPC ID||2879, 9105|
|Links||bestiary • MRND|
|FAQ • doc|
Bardur is a Fremennik warrior found deep inside the Waterbirth Island Dungeon, fighting a group of Dagannoth fledglings. He will trade the player a cooked shark in exchange for a Fremennik blade, shield, or helm, all of which are obtainable as drops from Dagannoths.
In the Blood Runs Deep quest, Bardur appears outside Waterbirth Dungeon and tells the player that the other entrance to the dungeon is on the south side of the island. He also gives the player a free rope to use to descend into the hole.
Players may attack and even kill Bardur, but doing so takes a substantial amount of time, as he is level 200, has 150,000 life points and a very high defence level. Despite his high combat and defence levels, he does not hit very high, and prioritizes fledglings over the player. He is also unable to move from his spot, allowing rangers and mages to take him out without taking any damage. Killing him gives no combat experience, and he drops nothing besides bones.
Trivia[edit | edit source]
- Prior to the Evolution of Combat update, he was only level 155 and had far fewer life points.
- His name may be a play on the word barter, since the player can trade him Fremennik items for cooked sharks, without the use of coins.
- If a male player has the same Fremennik name, Bardur will refer to him as "my brother-in-name".
|Part 9 of the Fremennik quest series|