Augmented Seren godbow (Barrows)
| Augmented Seren godbow (Barrows) | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
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| Release | 17 July 2017 (Update) | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
| Members | Yes | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
| Quest item | No | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
| Properties | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
| Tradeable | No | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
| Stacks in bank | No | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
| GIM storage | Yes | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
| Equipable | Yes | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
| Stackable | No | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
| Disassembly | Yes | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
| Destroy | You must augment another one using an augmentor. In addition, you will lose all the item's XP and gizmos. | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
| Examine | An intricate bow of pure crystal. | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
| Options [?] | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
| Backpack | Wield, Check, Disassemble | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
| Equipped | Check | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
| Values | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
| Value | 1,250,000 coins | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
| High alch | 750,000 coins | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
| Low alch | 500,000 coins | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
| On death | Reclaimable Value: 400,000,000 Reclaim: 400,000 | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
| Weight | 2.267 kg | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
| Advanced data | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
| Item ID | 40758 | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
| Links | MRID • recipe | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||

The barrows-dyed augmented Seren godbow is a Seren godbow that has been augmented and dyed - it is otherwise the same as the undyed variant. The dyeing process is irreversible. It can be made by using an augmentor on a Seren godbow (Barrows), or by using barrows dye on an augmented Seren godbow.
Disassembling augmented dyed items does not return the dye. Dying in unsafe player-versus-player combat with this item drops a broken Seren godbow – the dye, augmentor, and gizmos are lost.
Regular and ancient weapon gizmos charged with perks can be used to enhance this item's abilities. As a two-handed slot item, this item can hold 2 gizmos, allowing up to 4 perks (2 perks each).
Using this item in combat can gain experience to increase its level. Levelling the item has various effects such as improving the experience and materials gained for disassembling it.
This item uses charges stored in the universal charge pack. When the charge pack runs out of charges, the item loses stats and gizmo effects and can no longer gain any equipment experience. Full functionality will resume when the pack is recharged with divine charges.
Combat stats
[edit | edit source]
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Special attack
[edit | edit source]
Crystal Rain is the special attack of the Seren godbow. It costs 30% adrenaline and launches five arrows into the air. The first arrow always lands on the target's centre, while the remaining four randomly land in a 5x5 area around the target's centre.
The first arrow always has an opportunity to land; the others may not have this opportunity as they need to land on a game square occupied by an enemy. Each arrow that lands on a target deals 125-155% ability damage.
If the attack is successful, there is a 30 second cooldown before it may be used again. If the attack misses due to damage potential below 1%, then the arrows will not fall, but no cooldown penalty is incurred, allowing the player to use the special attack again.

Using the special attack against an NPC which takes up a lot of game squares will increase the likelihood that multiple arrows will hit, potentially dealing extremely high damage. The determination of the number of hits a monster receives is described as follows:
- If the special attack hits, the first arrow will always land on the center square of the target.
- Then, the remaining four arrows will be determined where they land.
- A 5x5 area centred at the first arrow is where the remaining four arrows will be chosen.
- Random squares are chosen from this area, without duplicates, until there are four arrows, or when it fails to find a non-duplicate ten times.
- Each square that an arrow lands on will damage one enemy on that square.
Since the initial shot of Crystal Rain always targets the centre of the target, a 5x5 enemy (or larger) will always be hit by all 5 arrows.
If multiple targets overlap on a given tile and an arrow from the special attack lands on that tile, only one target will be affected. The affected target may or may not be the primary target. The priority system for determining the affected target is unknown.
Expected number of arrows to land based on target size
[edit | edit source]The probability of a certain number of arrows landing given the monster size is shown in the table below.
| NPC Size in squares | |||||||||||
|---|---|---|---|---|---|---|---|---|---|---|---|
| Arrows that land | 1x1 | 2x2 | 3x3 | 4x4 | 5x5+ | ||||||
| 1 | 100.0% | 56.3% | 17.1% | 1.2% | 0.0% | ||||||
| 2 | 0.0% | 37.5% | 42.2% | 11.9% | 0.0% | ||||||
| 3 | 0.0% | 5.9% | 31.6% | 35.6% | 0.0% | ||||||
| 4 | 0.0% | 0.2% | 8.4% | 38.5% | 0.0% | ||||||
| 5 | 0.0% | 0.0% | 0.7% | 12.8% | 100.0% | ||||||
| Expected number of arrows | 1 | 1.5 | 2.33 | 3.5 | 5 | ||||||
| Expected ability damage | 140% | 210% | 326.7% | 490% | 700% | ||||||
The expected number of arrows are the average amount of arrows that land on a target of a specific size if repeated many times.
Interaction with multiple sources
[edit | edit source]If Crystal Rain is used multiple times simultaneously, then each individual cast of the special attack is treated separately. Secondary arrows from one cast of the special attack will not affect where secondary arrows from a separate cast of the special attack will land, and arrows from separate casts that fall on the same tile may select different targets. Multiple sources can occur from:
- Multiple players casting the special attack at the same time
- Casting the special attack with chinchompas, which requires storing crystal rain within an essence of finality(or).
- Casting the special attack while under the effect of the Decimation special attack, Locate, which requires storing either crystal rain or locate within an essence of finality(or)
Additional ammunition slot effects
[edit | edit source]Aside from damage, the effect of ammunition slot is almost[n 1] completely ignored for all arrows aside from arrow 1. This means that black stone arrows will only apply one stack from arrow 1, Bik arrows will only apply one stack from arrow 1, dragonbane arrows ability to break through a rune dragon's armour will only happen for arrow 1, etc.
This also applies for non-damage boosting effects from enchanted bolts through the Essence of Finality ability. For example, if the player is using onyx bakriminel bolts (e) and a proc occurs while casting the special attack, the damage boost applies to arrow 1 and therefore the damage boost will apply to all arrows; however, the player will only receive a single heal - and it will be based on arrow 1.
Damage boosting effects, such as Ful arrows or Icy Precision from Wen arrows, will apply to all hits.
Recommended bosses
[edit | edit source]The Seren godbow is recommended for the following boss fights as its special attack can deal very high damage per use, depending on the size of the target. In general, it is recommended for bosses that occupy at least 3x3 game squares if casting this while using Ranged and for bosses that are at least 5x5 if casting this off-style with Melee or Magic (usually with the Ingenuity of the Humans).
The Seren godbow special attack does 50% more damage within Death's Swiftness.
Not recommended bosses
[edit | edit source]The Seren godbow is not recommended for the following boss fights as its special attack does not deal high damage at all.
| Special attack | Boss | Area | Boss size | Average damage with max combat[n 2] |
Average damage within Death's Swiftness[n 2] |
|---|---|---|---|---|---|
| The Barrows Brothers | Barrows | 1x1 | 140% | 210% | |
| Masuta the Ascended | Elite Dungeon 1: Temple of Aminishi |
1x1 | 140% | 210% | |
| Crassian Leviathan | Elite Dungeon 3: The Shadow Reef |
2x2 | 210% | 315% | |
| Taraket the Necromancer | Elite Dungeon 3: The Shadow Reef |
1x1 | 140% | 210% | |
| Commander Zilyana | God Wars Dungeon | 2x2 | 210% | 315% | |
| Nex | God Wars Dungeon | 1x1 | 140% | 210% | |
| Gregorovic | The Heart of Gielinor | 2x2 | 210% | 315% | |
| Legiones | Monastery of Ascension | 1x1 | 140% | 210% | |
| Orikalka | Spirit grove | 5x5 | Heavily reduced damage due to low affinity | ||
| Rathis | Spirit grove | 5x5 | Heavily reduced damage due to low affinity | ||
| Dagannoth Rex | Waterbirth Island Dungeon | 3x3 | Immune | ||
| Dagannoth Supreme | Waterbirth Island Dungeon | 3x3 | Immune | ||
| Corporeal Beast | Wilderness | 5x5 | 350% | 525% | |
Creation
[edit | edit source]| Requirements | ||||
|---|---|---|---|---|
| Yes | ||||
| ? (edit) | ||||
| Material | Quantity | Cost | ||
| Augmented Seren godbow | 1 | [r 1]688,230,642 | ||
| Barrows dye | 1 | 97,712,445 | ||
| Total cost | 785,943,087 | |||
| Output | Quantity | Cost | ||
| Augmented Seren godbow (Barrows) | 1 | N/A | ||
Usage cost
[edit | edit source]| Tier | 92 |
|---|---|
| Slot | Two-handed |
| Per hour | |
| Charges | 21,600[uc 1] |
| Cost | 520,344 |
- ^ Can be reduced by research, equipment level, Efficient and Enhanced Efficient perks, and the Invention cape perk.
Disassembly
[edit | edit source]| Augmented Seren godbow (Barrows) | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
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| Disassembly category | Shortbows | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
| Disassembly XP | 27.6 | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
| Item quantity required | 1 | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
| Special chance | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
| Always | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
| Normal chance | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
| Base junk chance | 0.0% | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
| Material count | 12 | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
| 35/100 | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
| 30/100 | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
| 30/100 | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
| 3/100 | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
| 2/100 | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
| Advanced data | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
| Raw category | shortbow | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
| Item level (for junk chance) | 92 | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
| Estimated cost | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
| Parsed | 785943087 | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
recipe | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
The augmented Seren godbow (Barrows) can be levelled up by using it. The equipment experience required for each level and the effect of disassembly is as follows:
| Table of experience and effect | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
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Update history
[edit | edit source]Notes
[edit | edit source]- ^ The exception for this is Deathspore arrows - for each arrow of Crystal Rain that lands a critical hit with deathspore arrows, the player will receive a stack of Feasting Spores.
- ^ a b c d See calculator at top of section for more precise values.
- ^ Telos is 10x10 during phase 5, but this doesn't change anything.
- ^ Make sure you are opted out of PvP, or else bringing the Seren godbow is a huge risk.
Barrows dyed equipment | |||||||||||||||||||||||||||||
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| Elite armour |
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| Weapons |
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| Shortbow |
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| Shieldbows |
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| Rewards |
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| Treasure Trail |
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| Dyed |
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| Promotional | |||||||||||
| Removed | |||||||||||
- Items
- Group Ironman storage
- Members' items
- Items that can be disassembled
- Items that are reclaimable on death
- Untradeable items
- Augmented items
- Equipment
- Tier 92 equipment
- Chargebows
- Two-handed slot items
- Ranged weapons
- Recipes
- Recipes using Invention
- Items that disassemble into special materials
- Items that disassemble into Cywir components
- Items that disassemble into Stave parts
- Items that disassemble into Flexible parts
- Items that disassemble into Tensile parts
- Items that disassemble into Precise components
- Items that disassemble into Dextrous components
- Disassemble category/shortbows
- Items that cannot disassemble into Junk
- Dyed equipment
- Barrows dyed equipment
- Bows
- Weapons that have special attacks


