Augmented dark bow
|Augmented dark bow|
|Release||25 January 2016 (Update)|
|Stacks in bank||No|
|Destroy||You must augment another one using an augmentor. In addition, you will lose all the item's XP and gizmos.|
|High alch||72,001 coins|
|Low alch||48,000 coins|
|A bow from a darker dimension, with an inventor's flair.|
|Links||MRID • recipe|
|FAQ • doc|
Armour and weapon gizmos charged with perks can be used to enhance the weapon's abilities. As a shieldbow, the augmented dark bow can hold 1 of each type of gizmo, allowing up to 4 perks. Dark bows augmented prior to 13 June 2016's update could hold two weapon gizmos; disassembling a level 2+ version or using an equipment dissolver returns one of each gizmo (it is unknown if this could be used to get a weapon-only perk on an armour gizmo).
Using this weapon in combat can gain experience to increase its level. Levelling the weapon will have no effect on its ability in combat, but it will improve the experience and materials gained for disassembling it.
The Augmented dark bow uses charges stored in the universal charge pack. When the charge pack runs out of charges, the item loses stats and gizmo effects, and can also no longer gain any equipment experience. Function will resume when the pack is recharged with divine charges.
Combat stats[edit | edit source]
|70 , 70||1.87/s|
|Armour||297.2||PvM: 7%||PvP: 0%|
|Life points||0||Style bonuses|
|FAQ • docs|
Disassembly[edit | edit source]
|Item quantity required||1|
|Base junk chance||23.0%|
The Augmented dark bow can be levelled up by using it. The equipment experience required for each level and the effect of disassembly is as follows:
|Table of experience and effect|
Update history[edit | edit source]
- patch 7 March 2016 (Update):
- Corrected an issue with the Descent of Darkness special attack dealing too little damage from augmented Darkbows.
|Dyed noxious longbow|
|Dyed Seren godbow|
|Recoloured dark bow|