Hexhunter bow

For the Dungeoneering version of this item, see Hexhunter bow (Dungeoneering).
For this item's augmented variant, see augmented hexhunter bow.

The hexhunter bow is a tier 80 shortbow dropped by soulgazers, however it performs as a tier 97[1] bow against magic classed enemies. It is a surface version of the Dungeoneering hexhunter bow. Unlike the Dungeoneering variant, the surface bow is not a shieldbow and is a lower tier. The intended ammunition for the bow are stalker arrows; however, it can use any arrow. The bow can be augmented using an augmentor, making the augmented hexhunter bow. This weapon is the ranged equivalent of the Terrasaur maul and Inquisitor staff.

It has two passive effects which can appear as a debuff on the target being affected by the buff:

• +12.5% damage boost against magic-classed enemies.[2]
• +10% hit chance boost against magic-classed enemies.

The hexhunter bow gives no boost against other players in the wilderness.

This item degrades to a broken, repairable state over 60,000 charges of combat. The base repair cost is 2,000,000 coins for a full repair, which is scaled to how damaged it is. It can be repaired by a Repair NPC, or for cheaper on an armour stand/whetstone.

Passive effect

The following creatures and bosses are magical in nature, and thus are affected by the Hexhunter bow's boosts. Please note that this list is incomplete. For a complete list see Susceptible to hexhunter bow.

Repair cost

The base repair cost of the Hexhunter bow when completely degraded to 0.0% item charge is 2,000,000 coins. It can be repaired by:

Alternatively, it can be repaired on an armour stand in a player-owned house, or a whetstone device anywhere. This provides a discount of 0.5% per Smithing level (including boosts).

If it is only partially degraded, then the cost of a full repair is multiplied by the percentage of item charge that needs to be repaired to produce the current repair cost.

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Drop sources

This list was created dynamically. For help, see the FAQ.
For an exhaustive list of all known sources for this item, see here (include RDT).

Update history

The update history project is a work-in-progress – not all updates to this topic may be covered below. See here for how to help out!
• patch 15 July 2019 (Update):
• The Terrasaur maul and Hexhunter bow effects will now appear as a debuff on the target being effected by the buff.
• patch 23 July 2018 (Update):
• The hexhunter bow's passive bonuses now work against Seiyru.
• patch 23 April 2018 (Update):
• Hexhunter bow tooltip now correctly displays item charge.
• patch 3 April 2018 (Update):
• The damage against magic creatures when using the hexhunter bow has increased from 10%>12.5%
• The base accuracy of the hexhunter bow has been increased by 10%
• When attacking a monster which deals magic damage with your Hexhunter bow, it will now display an icon on the Monster Bar which lets you know that your damage bonus is working against them.
• ninja 23 June 2014 (Update):
• The hexhunter bow has been buffed again making it much more powerful against Magic based NPCs.

Trivia

• The hexhunter bow's passive effect was improved on 3 April 2018. Its damage increase was increased to 12.5% up from 10%, and a 10% hit chance bonus was added.
• The hexhunter bow has the rarest confirmed drop rate of any item - 1/1,500,000.

References

1. ^ Tier 97 is an estimate as this changes based on various buffs and other worn equipment. The 12.5% damage boost is a multiplier that is applied to the player's base ability damage. For example if, you're 99 ranged without any armor bonus or potion boosts, then: ${\displaystyle Damage=3.75(99)+min(14.4(80),1788)+1.5(0)}$, thus: ${\displaystyle Damage=(1523)\times 1.125}$ where 1.125 is the Hexhunter bow buff which results in an effective base ability damage of 1713.
2. ^ Mod Shauny. "Patch Notes - 03/04." 28 March 2018. Recent Game Updates Forums. Lost reference