The Sanctum Guardian

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For the achievement, see The Sanctum Guardian (achievement).
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The Sanctum Guardian is the first boss of the Temple of Aminishi elite dungeon. She is a large Crassian that guards the temple's sanctum to prevent both outsiders and unworthy acolytes from exploring the inner sections of the temple.

Players may use a fishy treat to skip the fight with the Sanctum Guardian.

In Story mode her health is reduced by 50% and her damage output is reduced by 90%.

Locations[edit | edit source]

Drops[edit | edit source]

In normal mode 2 drops are rolled; the 100% drop and a common mob drop.
In story mode Crassian Allegiance is the only drop; however its drop rate is higher compared to normal mode.[1]

100%[edit | edit source]

The Guardian drops onyx dust, unless a fishy treat or Crassian Allegiance is dropped, which replaces the dust.

  1. ^ Amount dropped in Story mode is reduced to 500.
  2. ^ Has a base chance of (10+X)/100 where X is the amount of normal mode kills.

Charms[edit | edit source]

Nothing
1Gold charm.png
1Green charm.png
1Crimson charm.png
1Blue charm.png
0–47.4%0–47.4%8–75%0–47.4%25–92%
Represents a 90% confidence range based on a sample of 3 kills.
1 item is dropped at a time.
Add data to the log (requires JavaScript).

Common drops[edit | edit source]

The following table has a 1/25 chance to get rolled on for boss monsters and mini-bosses, a 1/50 chance for most other monsters and a 1/200 chance for sea crocodiles and waterfiends when holding a Lucky charm (Temple of Aminishi)[d 1]:

  1. ^ a b c d e f g h i j Jagex. Mod Sponge's Twitter account. 28 Feb 2022. (Archived from the original on 16 April 2022.)
  2. ^ There is a 1% chance this will be upgraded to a sealed clue scroll (master).

If the above table is not rolled, a reward from the following table is given:

  1. ^ Price is based on buying the Ports bone pack at Ports Reward Shop and making it into a Scrimshaw of vampyrism

Tertiary drops[edit | edit source]

Dialogue[edit | edit source]

Achievements[edit | edit source]

Update history[edit | edit source]

This information has been compiled as part of the update history project. Some updates may not be included - see here for how to help out!

Trivia[edit | edit source]

  • Damage taken in story mode of elite dungeons was reduced from 33% of normal mode to 10% in an update on the 15th of October 2018.
  • The first letters of each of the words in The Sanctum Guardian's examine text spell Clawdia, which this boss physically resembles.
  • Due to a bug where monsters bigger than 5x5 could not be hit by melee AoE abilities away from the southwest corner of their hitbox, the Sanctum Guardian didn't take any damage from abilities such as Cleave, Quake and Flurry when attacked from the north side. This issue has since been fixed as of an update on 9 August 2021.

References[edit | edit source]

  1. ^ Jagex. Mod Shauny's Twitter account. 29 June 2018. (Archived from the original on 28 October 2019.) Mod Shauny: "#RSHotfix: Temple of Aminishi lore books now have a greater chance of dropping in story mode than in normal mode."
  2. ^ Jagex. Mod Orion's Twitter account. 9 July 2018. (Archived from the original on 3 November 2020.) Mod Orion: "1 kc would give a 1.1/10 chance. To put it clearer: Base chance is 10% 1kc=11% 50kc=60% 90kc=100%"