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Description: High level Barrows
Please add tips to the subpage, rather than the article below.
This is a dangerous minigame.
If you die, you will lose your items and will need to reclaim them from Death or your gravestone.
Barrows icon.jpg

The Barrows is an area-based combat minigame. It involves defeating the six Barrows brothers, each with their own special strengths and weaknesses. Completion of Ritual of the Mahjarrat and Kindred Spirits adds two additional members to the group - Akrisae the Doomed and Linza the Disgraced respectively.

Obtaining all unique drops will unlock the Graverobber [Name] title.

Getting there[edit | edit source]

History[edit | edit source]

The entrance to the Barrows

The Barrows brothers were ancient warriors of Saradomin who established a reputation of near invincibility while fighting in the God Wars. Originally, Torag wanted to sign up for the crusades, but Guthan persuaded all of his brothers to join after an incident where he killed Commander Jaycliff in a drunken fit of rage after Ahrim killed his lover Isolde, having believed her to left him. Fearful that he would be killed in the subsequent investigation, he went to the Zarosian Mahjarrat Sliske for protection, who required all of them to join. As the brothers left, Sliske gave them special equipment and superhuman strength.

They launched a massive attack to liberate Morytania from the clutches of Lord Lowerniel Vergidiyad Drakan and his vampyres, after he had established complete control over the continent as of the Fall of Hallowvale.

As the brothers and their accompanying army progressed further into enemy territory in Morytania, Sliske followed them until the brothers became weakened. The brothers were grievously wounded in battle near the Great Vyrewall, and thus the army set up camp just west of Meiyerditch. Soon, the brothers died of their infected wounds simultaneously in the army's camp. The army spent several days and nights holding off the attacking vampyres to construct burial mounds, the Barrows, to honour the fallen brothers. The army quickly retreated from Morytania, realising they could never succeed without their former leaders' prowess.

Dare you traverse the maze?

As the army began its return, Sliske cast a magical spell on the crypts, corrupting the bodies of the brothers, turning them into his newest wights, and binding them to guard a very powerful artefact. Sliske's ally Azzanadra had requested for this icon to be guarded before the latter's imprisonment in Jaldraocht Pyramid, so that it could later be used to re-establish contact with the banished Zaros. Sliske, instead of directly taking the Barrows Brothers, decided it would be fun to have them almost succeed in their goal before claiming them, a typical characteristic of the Mahjarrat.

In 169 of the Fifth Age, Azzanadra was released, and, with the help of an adventurer who managed to steal the Barrows Icon from the brothers, re-established communication with Zaros in time for the Mahjarrat Ritual of Rejuvenation. Shortly after said ritual, which the adventurer attends with several Temple Knight allies, Sliske attempted to claim them in a similar way. However, the Saradominist priest Akrisae Kolluym intercepted the spell, sacrificing himself and turning him into Akrisae the Doomed - the seventh wight. Sliske was disappointed that he did not claim what he wanted, but was content enough with a new wight.

In Year 4 of the Sixth Age, Sliske, woefully bored of the inaction by the gods despite his game, decided to kidnap the World Guardian, Meg, Major Mary Rancour, Linza and Brother Samwell in a twisted game with the Barrows brothers to reveal the misdeeds they had performed during their lives. To ensure the World Guardian would play, he killed Samwell. However, he had failed to anticipate the World Guardian's snooping, causing them to discover various secrets that caused him to snap, where he revealed that Linza had stolen orikalkum smithing secrets and ore from the Dragonkin and had come to him for protection. Deciding that enough damage had been done, he broke his contract with Linza and turned her into a wight on the spot, but the World Guardian had destroyed a device that weakened his control over the others. After escaping from his lair, Dharok promised to them that he and the others would help when the time was right.

Soon after, Sliske decided to host his endgame by gathering all the gods for a finale to claim the Stone of Jas. After Kerapac destroyed it, Sliske tried to sic the brothers on the World Guardian, but they had broken completely free of his control. He sent Linza alongside Nomad and Gregorovic, but all three were defeated. After the World Guardian slew Sliske, his control over all of the brothers (and sister) were completely gone. However, his magic still remained, causing them to remain as undead wights. The newly-freed group decided to remain in their mounds, providing their services when necessary and allowed the World Guardian to return and train with them if they desired.

A crumbling tome, obtained by searching the hut near the mounds or by talking to the Strange Old Man found digging the crypts, provides a detailed account of how the brothers came to be buried.

Graphical overhaul[edit | edit source]

After the release of the new website and interfaces on 22 November 2011, a screenshot was shown on the media page of a graphical update for the Barrows minigame. The January 2012 Behind the Scenes article confirmed that an update was coming to the minigame, which was introduced on the 4 January update.

The graphical update changed the looks of the area, added mist to the crypt, changed the Barrows brothers from purple ghosts to corporeal foes, and, for a week following the release, gave a 1 in 10 chance of doubling rewards. This extra reward chance ended on 11 January 2012.

Objective[edit | edit source]

The objective of the Barrows minigame is to defeat the six Barrows brothers: Ahrim the Blighted, Dharok the Wretched, Guthan the Infested, Karil the Tainted, Torag the Corrupted, Verac the Defiled. Upon completion of Ritual of the Mahjarrat and Kindred Spirits respectively, Akrisae the Doomed and Linza the Disgraced are added into the fray. In this case, Akrisae will share his sarcophagi with Verac and Linza with Ahrim respectively.

The group are fairly strong for their level, being able to utilise their set effects much like a player would when they use their full set. Linza is a unique exception, being significantly stronger than the rest of the group with higher combat stats and health.

Killing all six of the original brothers is required to increase the beast tab kill count and thus also required to reap a soul when on a Soul Reaper assignment.

Strategy[edit | edit source]

The very basic strategy of the minigame is as follows:

  • Dig at each 'mound' in turn to enter the crypt, and then check the sarcophagus inside. If a brother spawns, kill them and move onto the next mound.
  • If you are presented with a prompt asking if you wish to go into a hole, decline and exit the crypt, noting which mound the hole is located. Proceed through killing all the brothers in the other mounds.
  • Once all mounds have been searched and each brother killed, return back to the mound with the hole, and enter it.
  • You will be placed inside a maze. Your goal is to get to the centre of the maze to claim your final prize. Only some doors will open, so simply follow the openable doors until you find one leading to the centre.
  • You may encounter up to two more brothers while navigating the maze, depending on your quest progress. You can kill them to add extra possible loot rolls. You can also kill other mobs to increase the chance of receiving rare, non-barrows items. (See Barrows rewards for more information)
  • When you reach the centre chamber, you can attempt to open the final sarcophagus, prompting the last brother to spawn. Kill them, then you may loot it.
  • The crypt will begin to collapse around you. At this point, it's advisable to teleport out - though you can run through the maze backwards to escape if you wish.

For more advanced strategy and details on the weaknesses of each brother, see:

Monsters[edit | edit source]

Rewards[edit | edit source]

Audio options icon.png
Opening the chest

The previous understanding of how the loot mechanics work based on a blog post from Mod Timbo is no longer accurate due to a patch on December 4th 2017. [1] The rewards system is outlined below:

The chest that has your rewards in it

If the brother whose tomb was used to enter the tunnel is not killed yet, he will appear when the chest is opened.

Whether or not you kill Linza has no impact in any way on the drop mechanics besides having her own independent reward slot, as well as calculating reward potential. Reward potential is defined as a specific number that is equal to the sum of the combat level of all your defeated opponents in the completed run (which includes Linza, the brothers in the crypts, the brother in the tunnels, and random creatures in the tunnels), as well as twice the number of brothers killed.

Letting be the number of brothers killed (excluding Linza the Disgraced), the number of regular reward rolls for the chest can be expressed with .[1] If Barrows items are rolled successfully, they are chosen only out of the killed wights' items. It is possible to obtain multiple pieces of Barrows equipment from a single chest.

With the completion of the hard Morytania achievements, the chest will function like a bank coffer similar to the Queen Black Dragon in that the items can be sent straight to the bank, taken or abandoned. Note that the message The chest is now empty. should appear before teleporting or the rewards will be lost.

Drop mechanics[edit | edit source]

If Linza the Disgraced was killed, a one-time roll is performed for her drop table, rolled independently of the other table. There is a 1 in 192 chance to obtain one of her items. [2][3] Therefore there is a 1 in 960 chance for a specific item. This roll on the loot table is only affected by whether or not Linza is killed during the player's run. If the initial 1 in 192 roll fails, nothing else happens and this reward slot is left empty.

N = number of brothers killed excluding Linza

  1. First, the player rolls a to determine whether you land on the Barrows equipment table (explicitly capping at 1 in 73 killing 7 brothers).
  2. If the Barrows equipment roll is successful and you land on the table, another roll is performed where each brother you've killed has a number assigned to them.
  3. Once you land on a specific brother's table, perform another roll for where X is the number of different items that brother has e.g. Ahrim has 6 items meaning X = 6, Dharok has 4 items meaning X = 4. For whichever brother is chosen, all drops belonging to that brother are equally likely. For example, if one kills all 7 brothers, it is more likely to obtain an Akrisae's hood than an Ahrim's wand even though one has an equal chance of landing on the Akrisae or Ahrim drop table. This is because there are fewer equipment drops from Akrisae than Ahrim.
  4. If the Barrows equipment roll is failed, Barrows totems are rewarded with chance.
  5. If you fail the Barrows totem roll, the corruption sigil is rolled with chance if the player is eligible for one. To be eligible, the player is required to be carrying a dragon defender or one of a higher tier[4] (or have it equipped). It is possible to obtain multiple sigils per chest.
  6. The amulet of the forsaken is rolled at some point during this process[5]; it is unknown where the roll takes place or what the chance of success is.
  7. Finally, if all of the above fails, a piece of loot from the standard reward table is rolled utilizing your reward potential.
  • Repeat steps 1 through 7 a certain amount of times dependent on the number of brothers killed. The number of regular reward rolls in any given run is meaning you get at least 1 roll even without any brothers killed (or if only Linza is killed as she does not increment rolls). Therefore, to achieve the maximum number of rolls, a minimum of 6 brothers must be slain.
  • In addition to the above, once per chest (and not once per roll) wearing a ring of wealth or higher luck modification has a chance to add one extra reward to the chest from an entirely separate table[1]. This roll is always displayed as the last reward(s) of the chest.

Having tier 2 luck or higher will affect one's chance at obtaining barrows pieces as well as the amulet of forsaken.[6]

Due to the math involved, it is always better to kill all 7 brothers (again, excluding Linza) even if they are only interested in certain sets or items in particular. The increased number of reward rolls and the increased chance to hit the rare equipment table far outweigh the chance of getting items from an undesired brother.

Linza the Disgraced's equipment[edit | edit source]

This loot table is rolled once per chest, and only if Linza the Disgraced was killed. The chance of getting a roll on Linza's unique table is 1 in 192. If the roll is successful, there is an equal chance of getting any item, making it 1 in 960 for a specific item. It is possible to obtain other Barrows equipment alongside Linza's.

Other Barrows equipment[edit | edit source]

Whether or not you kill Linza the Disgraced[1] has no impact when rolling for other Barrows equipment. Only the items of the brothers that were killed are available to be rewarded.

  1. ^ a b c d e f g h i j k l The chance to obtain any item from the table is , so the drop rate for this item specifically (as there are 6 items this brother can drop) is at most 1/2,352 by only killing the respective brother.
  2. ^ a b c d e f g h i j k l m n o p q r s t The chance to obtain any item from the table is , so the drop rate for this item specifically (as there are 4 items this brother can drop) is at most 1/1,568 by only killing the respective brother.

Miscellaneous rare items[edit | edit source]

These items are rolled for separately upon failing the barrows equipment roll.

Standard items[edit | edit source]

This table is only rolled if the above rolls failed. If the Barrows totem, corruption sigil, and amulet of the forsaken rolls fail, the drop is affected by the reward potential: A random number between 0 and is rolled where is the total level of opponents killed, with a maximum value of 1014.[1]

Completion of the hard Morytania achievements will double the rune drops from the chest.

  1. ^ If the random number lies between 0 and 379, inclusive.
  2. ^ If the random number lies between 380 and 504, inclusive.
  3. ^ If the random number lies between 505 and 629, inclusive.
  4. ^ If the random number lies between 630 and 754, inclusive.
  5. ^ If the random number lies between 755 and 879, inclusive.
  6. ^ If the random number lies between 880 and 1,004, inclusive.
  7. ^ If the random number lies between 1,005 and 1,010, inclusive. Either this or the tooth half is given.
  8. ^ If the random number lies between 1,005 and 1,010, inclusive. Either this or the loop half is given.
  9. ^ If the random number lies above 1,011, inclusive.

Lucky drops[edit | edit source]

This drop table is accessed by having a luck modification from ring of wealth or above, and is rolled as an extra reward in respect to the above. There is a 1/10 chance to not obtain a reward even if the table is rolled.[1]

  1. ^ 4/40 chance to obtain only these, 4/40 to drop with a restore potion (2), and 4/40 to drop with super defence (2).
  2. ^ 4/40 chance to obtain only these, 4/40 to drop with a prayer potion (2), and 4/40 to drop with super defence (2).
  3. ^ 4/40 chance to obtain only these, 4/40 to drop with a prayer potion (2), and 4/40 to drop with restore potion (2).

Other items[edit | edit source]

This drop table is seemingly not affected by the above drop tables.

  1. ^ Only during The Temple at Senntisten quest; 100% chance if 6 are killed.
  2. ^ Rarity is , where is the number of brothers not killed, including Akrisae (even if not unlocked).[7]
  3. ^ There is a 1% chance of this being a sealed clue scroll (master) instead.
  4. ^ a b c Triskelion fragments are dropped in order.

Achievements[edit | edit source]

Rise of the Six[edit | edit source]

Barrows: Rise of the Six is a hard mode variant of Barrows, with players fighting the newly empowered Barrows Brothers. In return for a harder fight (up to four players may battle them), players will find themselves greatly rewarded upon defeating them.

Music unlocked[edit | edit source]

The following music tracks are unlocked here:

Graphical updates[edit | edit source]

Update history[edit | edit source]

This information has been compiled as part of the update history project. Some updates may not be included - see here for how to help out!
  • patch 21 February 2022 (Update):
    • A reworked interface for slain Barrows Brothers has been implemented.
  • patch 3 August 2020 (Update):
    • It is no longer possible to spawn a duplicate Barrows Brother by clicking on their sarcophagus as they die.
  • patch 10 February 2020 (Update):
    • Players can no longer deploy dreadnips when fighting brothers at The Barrows.
  • patch 28 January 2019 (Update):
    • Some brown oddities have been removed from behind the walls of the barrows dungeon.
  • patch 14 October 2019 (Update):
    • Dangerous way music track now automatically play once you enter the barrows.
  • patch 26 November 2018 (Update):
    • Players can now access the Barrows through Verac's sarcophagus they had their Barrows entrance set to Akrisae's sarcophagus but have since lost access.
  • patch 10 September 2018 (Update):
    • Exiting the secret tunnel in Ahrim's crypt via the rope will now return you to the correct variant of Ahrim's crypt if you have completed the Kindred Spirits quest.
  • patch 20 August 2018 (Update):
    • Killcount and other interfaces in Barrows have received a slight graphical improvement.
  • patch 9 April 2018 (Update):
    • Removed the ability to use a legendary familiar with an infused BoB pouch inside the barrows area.
  • patch 4 December 2017 (Update):
    • The Linza armour drop rate from Barrows has been increased from 1/512 to 1/192.
  • patch 23 October 2017 (Update):
    • The right-click options on Barrows brothers spawned by other players have been removed.
  • patch 11 September 2017 (Update):
    • An incorrectly coloured tile in Linza's tomb in the Barrows has been fixed.
  • ninja 16 January 2017 (Update):
    • The Barrows kill counter overlay now shows when above ground in the Barrows area.
  • patch 31 May 2016 (Update):
    • Corrected an issue with spawning multiple NPCs in the barrows minigame.
  • ninja 25 April 2016 (Update):
    • Fixed an issue where the 'discard' option would not work for objects when looting the Barrows chest.
    • Fixed an issue where the Barrows tombs would sometimes start to collapse early if the player used the quick loot feature on the Barrows chest.
  • patch 18 April 2016 (Update):
  • As falling rocks can be a hassle when looting chests, the Barrows chest now has a right-click, quick-loot option once opened.
  • ninja 29 February 2016 (Update):
    • The camera no longer resets when entering a Barrows crypt.
  • patch 8 February 2016 (Update):
    • Creatures slain within the barrows tunnel now correctly contribute towards the kill count after using barrows amulets.
  • ninja 28 September 2015 (Update):
    • The click areas for spades and the rope at the Barrows have been increased.
  • patch 7 September 2015 (Update):
    • Failing a Barrows puzzle room will no longer prevent the final Barrows brother from spawning.
  • patch 3 August 2015 (Update):
    • An issue where it was possible to chop a dead swamp tree near the Barrows minigame from the wrong side of a wall has been fixed.
  • ninja 18 May 2015 (Update):
    • Elite clue scrolls have been added to the Barrows Brothers' reward chest.
  • patch 2 March 2015 (Update):
    • Some graphically outdated rocks has been removed from the Barrows tunnels.
  • patch 12 January 2015 (Update):
    • The camera angle will no longer force zoom in when entering the Barrows mounds.
  • patch 5 January 2015 (Update):
    • Verac the Defiled is now affected by the Ghost Hunter armour's benefits.
  • patch 20 October 2014 (Update):
    • A swamp tree no longer clips through the Barrows entrance arch.
  • patch 3 December 2013 (Update):
    • Fixed the animation on the torch near the Barrows well.
  • patch 26 November 2013 (Update):
    • It's no longer possible to use the Surge ability to bypass the collapsing Barrows tunnels during Rise of the Six.
  • patch 19 November 2013 (Update):
    • Barrows should no longer crash for some people.
  • patch 10 September 2013 (Update):
    • The camera shake previously displayed when looting the Barrows chest has been returned.
    • The chance for a crystal triskelion key fragment to drop has been added to the following: the Skeletal horror; Barrows reward chest; catching any butterfly bare-handed.
  • patch 13 August 2013 (Update):
    • The Barrows Brothers’ heads no longer appear squished when prayer is drained from the Barrows area effect.
  • patch 11 December 2012 (Update):
    • A black texture no longer obscures the camera in the large Barrows crypt.
    • Some safe spots in the Barrows tombs have been removed.
  • patch 30 April 2012 (Update):
    • The ghostly face of Akrisae has been added to the Barrows Prayer-drain interface.
  • patch 7 February 2012 (Update):
    • The Barrows heads interface has been tweaked to show the heads correctly.
  • patch 31 January 2012 (Update):
    • Hint arrows no longer appear on the incorrect Barrows brother.
  • update 4 January 2012 (Update):
    • Barrows underwent a graphical rework.
  • patch 22 November 2011 (Update):
    • A second copy of a Barrows brother will no longer appear in the tunnels if there is one already spawned nearby.
  • patch 23 August 2011 (Update):
    • Items dropped from the Barrows chest are now printed in a player's Adventurer's Log.
  • patch 13 May 2010 (Update):
    • Adjusted the lighting on the path to the Barrows.
  • patch 23 March 2010 (Update):
    • Optimised some of the code dealing with repairing Barrows items.
  • patch 17 November 2009 (Update):
    • Expanded the Barrows digging area to the north.
  • patch 26 October 2009 (Update):
    • Dropped items should no longer render under grave mounds.
  • patch 17 September 2009 (Update):
    • Changed the ladders in the Barrows to ropes, so they can no longer be used as safe spots.

Trivia[edit | edit source]

  • During the graphical update in January 2012, it was possible to get a draconic visage from the barrows chest, which only lasted a week.
  • Barrows is another word for a tumulus, which is a mound of earth and stones raised over a grave, called a crypt in the minigame, or graves, which is probably where the name of the minigame comes from. Tumulus is Latin for "mound" or "small hill".
  • From 00:00 UTC 12 November 2011 to 23:59 UTC 14 November 2011, there was an event where players could gain double loot from several dungeons, including the Barrows minigame. This was part of Jagex's bot-busting celebration.
  • It is possible for a brother to spawn again when you kill the first one, then rush quickly to a door nearby. Killing the brother that popped up again however, will cause it to count as a creature instead.
  • If you attempt to enter with a familiar, you will be forced out with a message saying "You cannot enter this area with a familiar. You must leave this area and dismiss your familiar if you wish to enter."
    • If you use Surge or Escape to get into the mounds with a familiar, a message will say "You cannot enter this area with a familiar. You must leave this area and dismiss your familiar if you wish to enter. Your familiar is forced to leave as it cannot remain here." The familiar will be automatically dismissed, dropping everything it is carrying.
  • Follower pets (e.g. boss pets) cannot be summoned inside the Barrows area. However, they can be brought inside if summoned outside first.
  • As of 1 February 2018, the highest kill count for this boss was 12,595 kills.[8]
  • It is possible to receive two of the same pieces of armour from one chest. It is currently unknown if this is a glitch.

References[edit | edit source]

  1. ^ a b c d e f g h i j k l m n o p q r s t u v w x y z aa ab ac ad ae af ag ah ai aj ak al am an ao ap aq ar as at au av aw ax ay az ba bb Mod Timbo. "Revealing Drop Rates." 27 October 2017. Developers' Blogs.
  2. ^ Jagex. Mod Shogun's Twitter account. 12 November 2018. (Archived from the original on 30 May 2020.) Mod Shogun: "right i looked up the 'bug' for you. As long as Linza is dead you have a 1 in 192 chance of getting a Linza item. each Linza item has an equal chance of being dropped. the other brothers doesn't improve or decrease the chance of Linza items. aka working as intended."
  3. ^ Official Drop Rates. (Archived from the original on 3 June 2021.)
  4. ^ Jagex. Mod Chaose's Twitter account. 18 November 2015. (Archived from the original on 30 May 2020.) Mod Chaose: "You need a dragon defender or above to get the t70 component, any of the t70 defender or above to get the t80 component and so on."
  5. ^ Jagex. Mod Chaose's Twitter account. 12 February 2019. (Archived from the original on 22 October 2020.) Mod Chaose: "In the drop script you roll for ammy on failed gear rolls, so more sibling kills = better chances."
  6. ^ Jagex. Mod Sponge's Twitter account. 1 August 2022. (Archived from the original on 1 August 2022.) Mod Sponge: "Tier 2 luck and above affects your chance to get barrows pieces / amulet of forsaken"
  7. ^ RuneScape. RuneScape Developer Q&A with Grand Exchange and Vampyre Teaser Pics. YouTube. 26 May 2015. Mod Pi: "So the drop rate is 1/120. However, for every Barrows brother you haven't killed, including Akrisae, it adds 8 to that. So if you do 6, you haven't unlocked Akrisae, then it will be 1/128. And if you don't kill any of them, then what are you doing?" Quote at 50:45.*
  8. ^ Mod Shauny. Top 10 killers per Boss. Reddit. 2 February 2018. (Archived from the original on 25 January 2019.) Mod Shauny: "Here are the top 10 kills for each Boss in RuneScape, be aware that we've not listed display names for privacy purposes however if you wish to brag about one number being yours then we won't stop you!"
  9. ^ Mod Shauny. Top 20 Boss Killers by Monster (Data: 13th December 2018). Reddit. 8 January 2019. (Archived from the original on 28 February 2020.) Mod Shauny: "[link to a spreadsheet]"