The ice-dyed noxious longbow is made by dyeing a noxious longbow with ice dye. This process is irreversible, and the dyed version is untradeable. It has the same combat bonuses and degrade/repair mechanics as the regular noxious longbow: it degrades to a broken state after 60,000 charges of combat (but loses 2 charges per hit) but can be repaired at Bob in Lumbridge, or at an armour stand.
The base repair cost of the Noxious longbow (ice) when completely degraded to 0.0% item charge is 4,500,000 coins. It can be repaired by:
Alternatively, it can be repaired on an armour stand in a player-owned house, or a whetstone device anywhere. This provides a discount of 0.5% per Smithing level (including boosts).
If it is only partially degraded, then the cost of a full repair is multiplied by the percentage of item charge that needs to be repaired to produce the current repair cost.
template = Calculator:Template/Smithing/Armour stand
form = repairForm
result = repairResult
param = level|Smithing level (1-106)|1|int|1-106||
param = charge|Item Charge|0.0|number|0.0-100.0||
param = cost|cost|4500000|hidden|||
|The result will appear here when you submit the form.|
A player performing the Mirrorback special attack with the Noxious staff equipped.
The noxious longbow has a special attack named Mirrorback, which requires full adrenaline and will summon a mirrorback spider to aid the player. While active, the spider will reduce damage from attacks against the player by 50%, and reflect that damage to the attacker, but it will also be damaged for an equal amount. For instance, if the player is hit by an attack that deals 1000 damage, both the player and the spider take 500 damage, and the attacker receives 500 points of deflection damage. This will last for ten seconds or until the spider is killed. This special attack does not work against certain attacks, and also cannot deflect damage back to attackers that are immune to deflection damage.
Ice dyed equipment