Divine charge

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Description: Creating divine charges
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Divine charge
Divine charge.png
Release25 January 2016 (Update)
MembersYes
Quest itemNo
Properties
TradeableYes
EquipableNo
StackableYes
DisassemblyYes
DestroyYou must make this item again if you want it later.
ExamineRefined divine energy suitable for powering your augmented equipment.
Options [?]
BackpackAdd 1, Add X, Add all, Destroy
Values
Value1,000 coins
High alch600 coins
Low alch400 coins
On deathReclaimable
Value: 88,198
Reclaim: 100
Weight0 kg
Grand Exchange
Exchange88,198 coins (info)
Buy limit1,000
Volume700,678
Loading...
Advanced data
Item ID36390
LinksMRID • recipe
[view][talk]
Divine charge detail.png

A divine charge is an Invention device created from divine energy or by filling an empty divine charge with divine energy. When consumed, it adds 3,000 charges to the charge pack. It can also be used to add 3,000 machine charges to a generator. This makes the cost of one charge equal to 29.4.

Different types of divine energy can be used to create a divine charge. The amount of divine energy needed scales to the tier of the divine energy. Making a divine charge takes four game ticks. It can be done by "weaving" the energy; thus unlike other invention items, allowing it to be done remotely and an inventor's workbench is not required.

An alternative way to creating a divine charge is to use a Divine-o-matic vacuum, which creates filled divine charges when gathering divine energy. Players must first add empty divine charges (up to a maximum of 100). The profit made from each divine charge is 64,561 coins.

On death, any augmented equipment that is not protected will drain two hours' worth of divine charges when it is recovered from a gravestone; e.g. if a 1 charge/second drain weapon is not protected, it drains 7,200 charges on recovery. No charges will be drained if the player pays Death to recover their items. If the player is carrying multiple divine charges, they will all be lost upon death.

Creation[edit | edit source]

Loading...
PaleFlickeringBrightGlowingSparklingGleamingVibrantLustrousElderBrilliantRadiantLuminousIncandescentAncestralDivine-o-matic
Requirements
P2P icon.png MembersYes
Make-X hourglass icon.png Ticks4 (2.4s)
SkillLevelXP
Invention Invention4 ?220
Divination Divination80 ?80
Other requirements
Discover: Divine charge
MaterialQuantityCost
Pale energy 1000.pngPale energy2,000480,000
Simple parts.pngSimple parts20[r 1]940
Total cost480,940
OutputQuantityCost
Divine charge.pngDivine charge188,198
Profit−392,742
  1. ^ Price based on the GE value of Off-hand steel dart as the cheapest price per component. See RS:Material prices § Simple parts for details.
Requirements
P2P icon.png MembersYes
Make-X hourglass icon.png Ticks4 (2.4s)
SkillLevelXP
Invention Invention4 ?220
Divination Divination80 ?80
Other requirements
Discover: Divine charge
MaterialQuantityCost
Flickering energy 1000.pngFlickering energy1,000252,000
Simple parts.pngSimple parts20[r 1]940
Total cost252,940
OutputQuantityCost
Divine charge.pngDivine charge188,198
Profit−164,742
  1. ^ Price based on the GE value of Off-hand steel dart as the cheapest price per component. See RS:Material prices § Simple parts for details.
Requirements
P2P icon.png MembersYes
Make-X hourglass icon.png Ticks4 (2.4s)
SkillLevelXP
Invention Invention4 ?220
Divination Divination80 ?80
Other requirements
Discover: Divine charge
MaterialQuantityCost
Bright energy 1000.pngBright energy900423,000
Simple parts.pngSimple parts20[r 1]940
Total cost423,940
OutputQuantityCost
Divine charge.pngDivine charge188,198
Profit−335,742
  1. ^ Price based on the GE value of Off-hand steel dart as the cheapest price per component. See RS:Material prices § Simple parts for details.
Requirements
P2P icon.png MembersYes
Make-X hourglass icon.png Ticks4 (2.4s)
SkillLevelXP
Invention Invention4 ?220
Divination Divination80 ?80
Other requirements
Discover: Divine charge
MaterialQuantityCost
Glowing energy 1000.pngGlowing energy850326,400
Simple parts.pngSimple parts20[r 1]940
Total cost327,340
OutputQuantityCost
Divine charge.pngDivine charge188,198
Profit−239,142
  1. ^ Price based on the GE value of Off-hand steel dart as the cheapest price per component. See RS:Material prices § Simple parts for details.
Requirements
P2P icon.png MembersYes
Make-X hourglass icon.png Ticks4 (2.4s)
SkillLevelXP
Invention Invention4 ?220
Divination Divination80 ?80
Other requirements
Discover: Divine charge
MaterialQuantityCost
Sparkling energy 1000.pngSparkling energy800402,400
Simple parts.pngSimple parts20[r 1]940
Total cost403,340
OutputQuantityCost
Divine charge.pngDivine charge188,198
Profit−315,142
  1. ^ Price based on the GE value of Off-hand steel dart as the cheapest price per component. See RS:Material prices § Simple parts for details.
Requirements
P2P icon.png MembersYes
Make-X hourglass icon.png Ticks4 (2.4s)
SkillLevelXP
Invention Invention4 ?220
Divination Divination80 ?80
Other requirements
Discover: Divine charge
MaterialQuantityCost
Gleaming energy 1000.pngGleaming energy700192,500
Simple parts.pngSimple parts20[r 1]940
Total cost193,440
OutputQuantityCost
Divine charge.pngDivine charge188,198
Profit−105,242
  1. ^ Price based on the GE value of Off-hand steel dart as the cheapest price per component. See RS:Material prices § Simple parts for details.
Requirements
P2P icon.png MembersYes
Make-X hourglass icon.png Ticks4 (2.4s)
SkillLevelXP
Invention Invention4 ?220
Divination Divination80 ?80
Other requirements
Discover: Divine charge
MaterialQuantityCost
Vibrant energy 1000.pngVibrant energy650284,050
Simple parts.pngSimple parts20[r 1]940
Total cost284,990
OutputQuantityCost
Divine charge.pngDivine charge188,198
Profit−196,792
  1. ^ Price based on the GE value of Off-hand steel dart as the cheapest price per component. See RS:Material prices § Simple parts for details.
Requirements
P2P icon.png MembersYes
Make-X hourglass icon.png Ticks4 (2.4s)
SkillLevelXP
Invention Invention4 ?220
Divination Divination80 ?80
Other requirements
Discover: Divine charge
MaterialQuantityCost
Lustrous energy 1000.pngLustrous energy550189,200
Simple parts.pngSimple parts20[r 1]940
Total cost190,140
OutputQuantityCost
Divine charge.pngDivine charge188,198
Profit−101,942
  1. ^ Price based on the GE value of Off-hand steel dart as the cheapest price per component. See RS:Material prices § Simple parts for details.
Requirements
P2P icon.png MembersYes
Make-X hourglass icon.png Ticks4 (2.4s)
SkillLevelXP
Invention Invention4 ?220
Divination Divination80 ?80
Other requirements
Discover: Divine charge
MaterialQuantityCost
Elder energy 1000.pngElder energy50083,000
Simple parts.pngSimple parts20[r 1]940
Total cost83,940
OutputQuantityCost
Divine charge.pngDivine charge188,198
Profit4,258
  1. ^ Price based on the GE value of Off-hand steel dart as the cheapest price per component. See RS:Material prices § Simple parts for details.
Requirements
P2P icon.png MembersYes
Make-X hourglass icon.png Ticks4 (2.4s)
SkillLevelXP
Invention Invention4 ?220
Divination Divination80 ?80
Other requirements
Discover: Divine charge
MaterialQuantityCost
Brilliant energy 1000.pngBrilliant energy45087,750
Simple parts.pngSimple parts20[r 1]940
Total cost88,690
OutputQuantityCost
Divine charge.pngDivine charge188,198
Profit−492
  1. ^ Price based on the GE value of Off-hand steel dart as the cheapest price per component. See RS:Material prices § Simple parts for details.
Requirements
P2P icon.png MembersYes
Make-X hourglass icon.png Ticks4 (2.4s)
SkillLevelXP
Invention Invention4 ?220
Divination Divination80 ?80
Other requirements
Discover: Divine charge
MaterialQuantityCost
Radiant energy 1000.pngRadiant energy400164,800
Simple parts.pngSimple parts20[r 1]940
Total cost165,740
OutputQuantityCost
Divine charge.pngDivine charge188,198
Profit−77,542
  1. ^ Price based on the GE value of Off-hand steel dart as the cheapest price per component. See RS:Material prices § Simple parts for details.
Requirements
P2P icon.png MembersYes
Make-X hourglass icon.png Ticks4 (2.4s)
SkillLevelXP
Invention Invention4 ?220
Divination Divination80 ?80
Other requirements
Discover: Divine charge
MaterialQuantityCost
Luminous energy 1000.pngLuminous energy350127,750
Simple parts.pngSimple parts20[r 1]940
Total cost128,690
OutputQuantityCost
Divine charge.pngDivine charge188,198
Profit−40,492
  1. ^ Price based on the GE value of Off-hand steel dart as the cheapest price per component. See RS:Material prices § Simple parts for details.
Requirements
P2P icon.png MembersYes
Make-X hourglass icon.png Ticks4 (2.4s)
SkillLevelXP
Invention Invention4 ?220
Divination Divination80 ?80
Other requirements
Discover: Divine charge
MaterialQuantityCost
Incandescent energy 1000.pngIncandescent energy22584,600
Simple parts.pngSimple parts20[r 1]940
Total cost85,540
OutputQuantityCost
Divine charge.pngDivine charge188,198
Profit2,658
  1. ^ Price based on the GE value of Off-hand steel dart as the cheapest price per component. See RS:Material prices § Simple parts for details.
Requirements
P2P icon.png MembersYes
Make-X hourglass icon.png Ticks4 (2.4s)
SkillLevelXP
Invention Invention4 ?220
Divination Divination80 ?80
Other requirements
Discover: Divine charge
MaterialQuantityCost
Ancestral energy.pngAncestral energy100N/A
Simple parts.pngSimple parts20[r 1]940
Total cost940
OutputQuantityCost
Divine charge.pngDivine charge188,198
Profit87,258
  1. ^ Price based on the GE value of Off-hand steel dart as the cheapest price per component. See RS:Material prices § Simple parts for details.
Requirements
P2P icon.png MembersYes
Make-X hourglass icon.png TicksVaries [r 1]
SkillLevelXP
Divination Divination? (edit)? (edit)
MaterialQuantityCost
Divine charge (empty).pngDivine charge (empty)123,637
Total cost23,637
OutputQuantityCost
Divine charge.pngDivine charge188,198
Profit64,561
Instructions
Use a Divine-o-matic vacuum to harvest from Wisps
  1. ^ See Divine-o-matic vacuum for details.

Divine energy cost[edit | edit source]

All types of divine energy have a buying limit of 25,000 on the Grand Exchange. The "profit vs empty" is calculated taking into account the value of crafting an empty divine charge and selling it on the Grand Exchange (23,637 coins).

The energy's normal Divination level requirement is not required when making divine charges (e.g. Incandescent energy can be used to make charges without level 95 Divination).

Level Type Amount Cost
(per energy)
Charges
per limit
Simple parts
per limit
Profit
vs empty
Value of
simple parts
1 Pale energy.png: RS3 Inventory image of Pale energyPale 2,000 480,000 (240) 12.5 250 −415,439 −19,590.1
10 Flickering energy.png: RS3 Inventory image of Flickering energyFlickering 1,000 252,000 (252) 25 500 −187,439 −8,190.1
20 Bright energy.png: RS3 Inventory image of Bright energyBright 900 423,000 (470) 27.8 555.6 −358,439 −16,740.1
30 Glowing energy.png: RS3 Inventory image of Glowing energyGlowing 850 326,400 (384) 29.4 588.2 −261,839 −11,910.1
40 Sparkling energy.png: RS3 Inventory image of Sparkling energySparkling 800 402,400 (503) 31.3 625 −337,839 −15,710.1
50 Gleaming energy.png: RS3 Inventory image of Gleaming energyGleaming 700 192,500 (275) 35.7 714.3 −127,939 −5,215.1
60 Vibrant energy.png: RS3 Inventory image of Vibrant energyVibrant 650 284,050 (437) 38.5 769.2 −219,489 −9,792.6
70 Lustrous energy.png: RS3 Inventory image of Lustrous energyLustrous 550 189,200 (344) 45.5 909.1 −124,639 −5,050.1
75 Elder energy.png: RS3 Inventory image of Elder energyElder 500 83,000 (166) 50 1,000 −18,439 259.9
80 Brilliant energy.png: RS3 Inventory image of Brilliant energyBrilliant 450 87,750 (195) 55.6 1,111.1 −23,189 22.4
85 Radiant energy.png: RS3 Inventory image of Radiant energyRadiant 400 164,800 (412) 62.5 1,250 −100,239 −3,830.1
90 Luminous energy.png: RS3 Inventory image of Luminous energyLuminous 350 127,750 (365) 71.4 1,428.6 −63,189 −1,977.6
95 Incandescent energy.png: RS3 Inventory image of Incandescent energyIncandescent 225 84,600 (376) 111.1 2,222.2 −20,039 179.9
95 Ancestral energy.png: RS3 Inventory image of Ancestral energyAncestral 100 N/A

Simple parts cost[edit | edit source]

Six suggested items to disassemble for simple parts are maple logs, acadia logs, magic logs, gold bars, maple incense sticks and harralander tar, due to the low cost, reasonable junk chance, and high availability.

Items Price (each) GE limit Base junk chance Simple chance
(after junk)
Materials each Expected simple
per item[notes 1]
Price per simple
(per 20)
Effective hourly price Simple per hour
Harralander tar 446 10,000 23.0% 99% 1 0.7623 585.07
(11,701.43)
1,337,996.58 2286.9
Maple logs 215 25,000 50.5% 99% 1 0.49005 438.73
(8,774.61)
644,998.91 1470.15
Acadia logs 1,305 25,000 4.2% 99% 1 0.94842 1,375.97
(27,519.45)
3,914,992.4 2845.26
Magic logs 670 25,000 4.2% 99% 1 0.94842 706.44
(14,128.76)
2,010,005.47 2845.26
Gold bar 1,751 10,000 56.0% 75% 2 0.66 2,653.03
(53,060.61)
5,252,999.4 1980
Maple incense sticks 1,003 1,000 56.0% 99% 2 0.8712 1,151.29
(23,025.71)
2,279,554.2 2613.6

Disassembling gold bars gives simple parts about 35% faster than disassembling maple logs, however it costs 6 times as much. Disassembling harralander tar gives them even faster while being 1.3 times more expensive than disassembling maple logs. Maple logs are more easily available to ironmen via Managing Miscellania than either of the others.

With the release of Menaphos, acadia logs are another possible option for simple parts. The extremely low junk chance makes them one of the fastest sources - obtaining almost twice as many simple parts per hour, at 3.1 times the price.

For even cheaper simple parts, one can buy flatpacks (disassembly calculator) on the Grand Exchange, as there are many worth under 100 coins, and they share the same disassembly category as bars (thus 75% simple, varying junk - many mahogany and teak items are both very cheap and almost never give junk). The main issue with this is the unreliable supply, and the very low Grand Exchange buy limit (only 100 per 4 hours).

Notes
  1. ^ The expected number of simple parts per item disassembled, accounting for junk chance, number of materials, etc

Products[edit | edit source]

This is an auto-generated list (update now), and shows the first 100 items alphabetically. For all items, click here.

Disassembly[edit | edit source]

Divine charge
Disassembly categoryDefault disassembly items
Disassembly XP0.1
Item quantity required1
Material count1
Base junk chance  98.9%
Common materials
Simple parts.png Simple parts99/100
Rare materials
Variable components.png Variable components1/100

Update history[edit | edit source]

This information has been compiled as part of the update history project. Some updates may not be included—see here for how to help out!
  • hidden 9 January 2023 (Update):
    • This item can now be reclaimed upon death.
  • patch 1 April 2019 (Update):
    • You can now craft Divine Charges with a full inventory, if a stack is already present.

Trivia[edit | edit source]

  • The divine charge is the only Invention device that can be manufactured without the inventor's workbench.
  • The energy costs of a divine charge is exactly the same as those of an augmentor.