The Ambassador
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The Ambassador | |||||||||||
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Release | 25 February 2019 (Update) | ||||||||||
Members | Yes | ||||||||||
Actions | Attack, Examine | ||||||||||
Race | Dragonkin | ||||||||||
Examine | |||||||||||
Once dragonkin, now...something else. | |||||||||||
Combat info | |||||||||||
Level | LP | ![]() | ![]() | ||||||||
5,500 | 1,000,000 | 10,000 | 3,300 | ||||||||
Equipment XP (2H/MH & Armour/OH) | |||||||||||
600 / 400 / 200 | |||||||||||
Aggressive | Poisonous | ||||||||||
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Offensive | |||||||||||
Max hit | |||||||||||
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3,300 | 2,200 | 10,000 | 9,001 | ||||||||
Style | Rate | ||||||||||
![]() ![]() ![]() | 4 ticks (2.4s) | ||||||||||
Combat levels | |||||||||||
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85 | 85 | 85 | |||||||||
Accuracy | |||||||||||
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2,765 | 2,765 | 2,765 | |||||||||
Defensive | |||||||||||
Armour | ![]() | Weakness | Susceptible | ||||||||
1,694 | 75 | ![]() | ![]() | ||||||||
Affinities | |||||||||||
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- | 55 | 55 | 55 | ||||||||
Immunities | |||||||||||
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Not immune | Not immune | Immune | Not immune | ||||||||
Advanced data | |||||||||||
NPC ID | 26062 | ||||||||||
Links | bestiary • MRND | ||||||||||
FAQ • doc |
Kranon, The Ambassador is a warped Dragonkin who is the primary cause of the corruption found within all of the elite dungeons. With a type of black stone used to corrupt others, he has managed to influence a number of groups across Gielinor into assisting him in performing a ritual that will summon Xau-Tak.[1] He is the final boss of the third elite dungeon, The Shadow Reef.
History[edit | edit source]
Arrival on Gielinor[edit | edit source]
Kranon was a Syrtes Dragonkin, later known as the Necrosyrtes.[2] He was a priest and poet who was obsessed with an ancient story he had been told prior to The Great Revision from his grandmother regarding a black pebble.[3]
Like the other Dragonkin, he escaped the Elder Gods' destruction by hiding in the far corners of the Abyss, where he and the rest of his kin settled on Gielinor. Kranon performed various clerical duties before being reassigned to the Aughra mystic Skeka. He reviewed Skeka's notes about her experiments on the local fauna, which he had been tasked to review and teach to incoming Dragonkin colonists.
Following Varanus' death, Kranon composed a poem in his honour, which comforted Skeka. Over time, Kranon noted that Skeka's discoveries were granting them a better quality of life, but she herself was acting suspicious. He reported this to his elder, who told him to monitor her actions, which he did by placing a recording device in the outpost's pylon that would activate when Skeka used it. He did not like having to betray her trust, but it had been an order from his elder. However he stated that if she found out, he would talk to her about it first.
At some point, Kranon visited Raksha's prison, where it imparted a hateful vision upon him. Unlike the rest of the dragonkin, Kranon found the vision to be a religious inspiration. It would end up becoming the source of his heresy.[4][5]
Kerapac's meddling with Gielinor's anima in an attempt to empower the Dragonkin with his device caused the Elder Gods to appear and level their cities in response, before Jas bound them to her Stone. Kranon eventually realised the truth and cursed Kerapac for his actions, stating that the Syrtes' idea was superior to the Dactyls'.[6] He then recalled Skeka's research and realised that there may be other beings equal or superior to the Elder Gods. He believed that by pleading to them, they would lift the curse Jas had placed on them.[7]
The ritual[edit | edit source]
Seeking a way to free the Dragonkin from their curse, Kranon recalled the story he had heard: one character in the story was offered a chance to take the black pebble, which he did, and he was never spoken of again in the story. Kranon interpreted this to mean the black pebble meant freedom.[8]He studied numerous other similar stories and eventually arrived at the conclusion that a certain ritual, the details of which he found within the stories, would save the Dragonkin.[9] Many of Kranon's fellow Dragonkin, including Kerapac, ridiculed this idea, dismissing him as an old priest obsessed with forgotten stories and pebbles; they instead turned to science and experimentation for a solution. However, because of the desperation of the dragonkin council and how the ritual apparently did not require any unethical experimentation, Kranon gained enough support from the other Dragonkin to carry out the ritual.[10][11] He travelled to Ulthven Kreath with Taraket, his old friend, and a number of other Dragonkin to perform it.
The ritual backfired, and the temple sank into the sea. Other than Kranon, all participants were presumed dead in the disaster. Kranon encountered a mysterious entity who warped him and severed his link to the Stone of Jas. After the entity cut a line down Kranon's chest, he removed his own heart and lungs, knowing that he would not need them anymore, before placing a portion of the entity's power in his own soul.[12] After returning to Gielinor, Kranon resolved to summon the entity and unleash it upon the world by preparing the same ritual again, now with the knowledge to perform it correctly. He also revived Taraket, teaching him necromancy.[13]
Recruiting for allies[edit | edit source]
Searching for allies to his cause, Kranon managed to forge an alliance with Masuta the Ascended, after manipulating Lady Himiko with a vision which she easily believed due to the beliefs of the Acolytes of Seiryu. The former members of the sect immediately restrained Seiryu and subjected it to the corrupting black stone. Centuries later, Seiryu would be freed by adventurers who were tasked with investigating the temple by Bryll Thoksdottir.
At some point, he became aware of Zaros and his control over the elements of shadow and blood. Kranon dismissed Zaros as less of a threat, believing Xau-Tak to be more powerful.[14]
The disruption caused by Kranon during and after the ritual attempt made him greatly disliked by the Dactyl, who attempted to create a dragon to seal or destroy him by using the same black stone material in its creation.[15][16] Kranon did not play a role with the events of the Dragonkin Laboratory.
Sometime after this, he met Oreb, who specialized in acquiring souls. Kranon promised to restore Oreb's position on Teragard if he provided him with souls, and the former Magister agreed because few knew of his past, and the apparent cheapness of the deal.[17] Kranon's soul caught Oreb's attention, due to its unique traits that he had never seen before in his work.[18]
Kranon also encountered the Obsidian Tribunal, who sent three agents to assist him with the ritual. Kranon distrusted the Tribunal, believing that they harboured ulterior motives, but ultimately decided they were useful enough and worked with them.[19] He also made shaky alliances with Yor'Ger the Deceiver, the leader of a group of demons who wished to take Xau-Tak's power for themselves so they could reclaim Infernus[20], and Quetzathog, the leader of a group of Mwanu who wished to reclaim Jermyn, their homeworld.[21]
Downfall[edit | edit source]
Eventually, Kranon's plans almost came to fruition with numerous allies who converged at Ulthven Kreath: Oreb, the Acolytes of Seiryu, and his other followers. Bryll, who had a web of informants cautioning her that the world was in danger, tasked the World Guardian with stopping the threat. After the World Guardian defeated the black stone dragon, Kranon confronted Madame Shih at her hideout on Goshima, who adamantly refused to join him after witnessing untold horrors by Rabid Jack. Kranon believed that she refused to join because of her allies, and promptly killed them all with a massive blast of energy. Madame Shih's prowess with warding magics protected her and the World Guardian from the attack. Madame Shih then attempted to confront Kranon alone, but was captured and subjected to more horrors.
During this time, the World Guardian had recruited many allies of their own to oppose Kranon. The Ambassador had amassed numerous cannons, along with the allies he had acquired: Crassians, the Acolytes of Seiryu, House Charron, the Mwanu, Kal'gerion demons and numerous undead summoned by Taraket and other necromancers. Oreb warned Kranon that the World Guardian would intervene soon; in response, Kranon summoned a leviathan, blessed it with Xau-Tak's powers, and had Taraket summon an undead army to defend the Shadow Reef. The cannons were quickly destroyed by the Dragon Riders Hannibus and Vindicta, allowing the World Guardian to enter the sea. When they confronted the leviathan, Kranon made a brief appearance, taunting them before departing to the ritual site.
Despite the efforts of Kranon’s allies, they were all slain and the World Guardian confronted him at the ritual site. Kranon battled them with powers granted by Xau-Tak, including mists of corruption, explosive black holes, energy beams, and powerful explosions, eventually summoning numerous ritual keepers to assist him. At this point, Seiryu arrived, healing the World Guardian and destroying the crassian ritual keepers, incensing Kranon. Kranon accused Seiryu of shunning his true destiny and protecting a "mediocre" world.[22] Kranon then unleashed numerous black hands and subdued Seiryu with a massive blast of energy before refocusing his attention on the World Guardian and their allies. He attempted to heal himself by channeling energy from the hands, but despite his efforts, he was ultimately defeated. In his dying breath, the Ambassador told the World Guardian and their allies that his death would mean little and that Xau-Tak's arrival was inevitable.[23]
Drops[edit | edit source]
In addition to bones, one main drop and one secondary drop are rolled after The Ambassador is defeated. The size of the team when the fight starts affects the quantity of the common rewards and the rarity of crossbow parts.
100% drop[edit | edit source]
Item | Quantity | Rarity | GE Price | High Alch | |
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![]() | Bones | 1 | Always | 314 | 1 |
Main drop[edit | edit source]
Item | Quantity | Rarity | GE Price | High Alch | |
---|---|---|---|---|---|
![]() | Reinforced dragon bones | 10–54 (noted) | Common | 325,220-1,756,188 | 10-54 |
![]() | Black stone arrow tips | 14–248 | Common | 10,430-184,760 | Not alchemisable |
![]() | Black stone heart | 1–19 | Uncommon | 170,605-3,241,495 | 96,000-1,824,000 |
![]() | Eldritch crossbow stock | 1 | Varies[d 1][24] | 956,341,272 | Not alchemisable |
![]() | Eldritch crossbow limb | 1 | Varies[d 1][24] | 708,164,951 | Not alchemisable |
![]() | Eldritch crossbow mechanism | 1 | Varies[d 1][24] | 703,667,215 | Not alchemisable |
![]() | Umbral urn | 1 | Very rare[d 2][25][26][27] | Not sold | Not alchemisable |
- ^ a b c Drop rate is 1/55 (solo encounters; 180/10,000), 1/111 (duo encounters; 90/10,000) or 1/167 (trio encounters; 60/10,000). Random part dropped first, then the next roll on this table guarantees one of the other two pieces. Duplicated parts act as if they were non-existent, so if a player obtained a doubled stock as their first part, then they would obtain another stock after getting a limb and mechanism drop. Using a Hazelmere's signet ring does not have a chance to double items.
- ^ Has a base drop rate of 1/300 (solo encounters), 1/1000 (duo encounters), or 1/1,500 (trio encounters), with a threshold of 60 for solo encounters, 200 for duo and 300 for trio encounters (combined solo and group killcount). Example: If a player were to have 101 group and 144 solo (combined 245), it would be 4 thresholds for solo, 1 threshold for duo and 0 thresholds for trio.
Secondary drop[edit | edit source]
Item | Quantity | Rarity | GE Price | High Alch | |
---|---|---|---|---|---|
![]() | Crystal triskelion | 1 | Uncommon | Not sold | Not alchemisable |
![]() | Onyx dust | 5–199 | Common | 49,530-1,971,294 | 54,000-2,149,200 |
![]() | Uncut onyx | 1 | Uncommon | 1,075,672 | 1,080,000 |
![]() | Onyx bolt tips | 53–102 | Common | 356,160-685,440 | 286,200-550,800 |
![]() | Hydrix bolt tips | 56–104 | Uncommon | 464,464-862,576 | 336,000-624,000 |
![]() | Ghostly essence | 31–62 | Common | 104,625-209,250 | 1,860-3,720 |
![]() | Huge blunt rune salvage | 12–98 (noted) | Common | 466,464-3,809,456 | 480,000-3,920,000 |
![]() | Black dragonhide | 19–197 (noted) | Common | 34,599-358,737 | 912-9,456 |
![]() | Battlestaff | 105–141 (noted) | Common | 428,190-574,998 | 441,000-592,200 |
![]() | Crystal key | 55–134 (noted) | Uncommon | 1,143,835-2,786,798 | 55-134 |
![]() | Sirenic scale | 3–28 | Rare | 622,911-5,813,836 | 18,000-168,000 |
Tertiary drops[edit | edit source]
Item | Quantity | Rarity | GE Price | High Alch | |
---|---|---|---|---|---|
![]() | Elite chest | 1 | Varies[d 1] | Not sold | Not alchemisable |
![]() | Ultra elite chest | 1 | Varies[d 1] | Not sold | Not alchemisable |
- ^ a b The player must have completed the Temple of Aminishi, followed by the Dragonkin Laboratory, and finally the Shadow Reef in consecutive order to receive an elite chest. All three Elite Dungeons must be done in Normal Mode, but it does not matter if they are completed solo or in a group. There is a 1/15 chance of receiving an ultra elite chest instead.
Additionally, a reward from the generic Shadow Reef drop table will be given. The following table has a 3/20 chance to get rolled on for boss monsters and mini-bosses, and a 1/50 chance for other monsters when holding a Lucky charm (Shadow Reef)[d 1]:
Item | Quantity | Rarity | GE Price | High Alch | |
---|---|---|---|---|---|
![]() | Onyx dust | 1–11 | 43000/100000[d 1] | 9,906-108,966 | 10,800-118,800 |
![]() | Onyx dust | 10–20 | 22000/100000[d 1] | 99,060-198,120 | 108,000-216,000 |
![]() | Darting shadow | 1 | 18000/100000[d 1] | 25,000![]() | 25,000 |
![]() | Sealed clue scroll (elite) | 1 | 10000/100000[d 1][d 2] | 1![]() | 1 |
![]() | Ragefire gland | 1 | 2500/100000[d 1] | 176,705 | 30,000 |
![]() | Oak casket | 1 | 2000/100000[d 1] | Not sold | Not alchemisable |
![]() | Teak casket | 1 | 1000/100000[d 1] | Not sold | Not alchemisable |
![]() | Mahogany casket | 1 | 500/100000[d 1] | Not sold | Not alchemisable |
![]() | Coins | 1,000,000–5,999,999 | 500/100000[d 1] | 1,000,000-5,999,999![]() | 1,000,000-5,999,999 |
![]() | Ancient scale | 1 | 249/100000[d 1] | 958,530 | 60,000 |
![]() | Draconic energy | 1 | 249/100000[d 1] | 636,479 | 6,000 |
![]() | Shadowy egg | 1 | 2/100000[d 1] | 350,024,992 | Not alchemisable |
If the above table is not rolled, a reward from the following table is given:
Item | Quantity | Rarity | GE Price | High Alch | |
---|---|---|---|---|---|
![]() | Coins | 1,000–15,000 | Common | 1,000-15,000![]() | 1,000-15,000 |
![]() | Reef relic (common) | 1 | Common | 5,000![]() | 5,000 |
![]() | Huge spiky rune salvage | 1 | Common | 38,755 | 40,000 |
![]() | Dark animica stone spirit | 1–2 | Common | 1,734-3,468 | Not alchemisable |
![]() | Logs | 1 | Common | 1,388 | 2 |
![]() | Raw swordfish | 1 | Common | 351 | 204 |
![]() | Reef relic (uncommon) | 1 | Uncommon | 25,000![]() | 25,000 |
![]() | Weapon poison++ (1) | 1 | Uncommon | 10,528 | 86 |
![]() | Prayer potion (1) | 1 | Uncommon | 2,182 | 45 |
![]() | Coins | 30,000–65,000 | Rare | 30,000-65,000![]() | 30,000-65,000 |
![]() | Reef relic (rare) | 1 | Rare | 1,000,000![]() | 1,000,000 |
![]() | Huge spiky rune salvage | 9–53 | Rare | 348,795-2,054,015 | 360,000-2,120,000 |
![]() | Starved ancient effigy | 1 | Very rare | Not sold | Not alchemisable |
Achievements[edit | edit source]
- Clenched (
50) – Defeat the Ambassador without destroying any sinister fragments.
- Happy Trails (
20) – Defeat the Ambassador without anyone taking any damage from his purple corruption[sic]
- Instability Never Phased Me (
30) – Defeat the Ambassador after surviving explosions from 4 unstable black holes.
- Crawfish Boil (
30) – Disintegrate 12 crassian ritual keepers simultaneously during the Ambassador encounter.
- The Shadow Thief (
0) – Obtained a collection of unique drops from the Shadow Reef elite dungeon.
- Ambassador No Maw:
- Ambassador No Maw I (
5) – Defeat the Ambassador. (X/5)
- Ambassador No Maw II (
5) – Defeat the Ambassador. (X/10)
- Ambassador No Maw III (
5) – Defeat the Ambassador. (X/25)
- Ambassador No Maw IV (
5) – Defeat the Ambassador. (X/50)
- Ambassador No Maw V (
5) – Defeat the Ambassador. (X/75)
- Ambassador No Maw VI (
5) – Defeat the Ambassador. (X/100)
- Ambassador No Maw I (
- Ambassador No Maw Solo Kills:
- Ambassador No Maw Solo Kills I (
5) – Defeat the Ambassador while not in a group. (X/5)
- Ambassador No Maw Solo Kills II (
5) – Defeat the Ambassador while not in a group. (X/10)
- Ambassador No Maw Solo Kills III (
5) – Defeat the Ambassador while not in a group. (X/25)
- Ambassador No Maw Solo Kills IV (
5) – Defeat the Ambassador while not in a group. (X/50)
- Ambassador No Maw Solo Kills V (
5) – Defeat the Ambassador while not in a group. (X/75)
- Ambassador No Maw Solo Kills VI (
5) – Defeat the Ambassador while not in a group. (X/100)
- Ambassador No Maw Solo Kills I (
Dialogue[edit | edit source]
Works[edit | edit source]
Mentioned[edit | edit source]
Gallery[edit | edit source]
The Ambassador at the "RuneScape Winter Reveals" segment during RuneFest 2018
The Ambassador featured in the Update:Month Ahead: February
Update history[edit | edit source]
- ninja 14 March 2022 (Update):.
- The drop rate of unique items across Elite Dungeon modes has been increased to give a unified drop rate per clear:
- Eldritch crossbow pieces from the Ambassador (per player).
- Solo - 180/10,000 (unchanged).
- Duo - 60/10,000 becomes 90/10,000.
- Trio - 38/10,000 becomes 60/10,000.
- Eldritch crossbow pieces from the Ambassador (per player).
- The drop rate of unique items across Elite Dungeon modes has been increased to give a unified drop rate per clear:
- patch 20 May 2019 (Update):.
- Both God Wars Dungeon 2 and Elite Dungeon bosses now award more Reaper points and Slayer XP when killed in challenge/hard mode.
- patch 15 April 2019 (Update):
- Overall value of rewards increased, along with set drop rates for solo, duo and trio encounters for eldritch crossbow pieces.
- patch 8 April 2019 (Update):
- The Ambassador's taunt messages will no longer override his chat in his final phase so it's easier to tell who he has targeted with his portal attack.
- Unstable black holes can no longer spawn underneath the Ambassador.
- patch 11 March 2019 (Update):
- It is now easier to see where the barrier will appear during the Ambassador encounter.
Trivia[edit | edit source]
- Prior to 14 March 2022, the drop rates for the Eldritch crossbow pieces were 1/55, 1/167, 1/255 in solo, duo and trio respectively.
- Like Xau-Tak itself, the Ambassador's appearance draws heavy inspiration from the works of writer H. P. Lovecraft.
- The concept of the Ambassador as a boss was first mentioned at RuneFest 2016. It was initially described as a solo boss fight, but following player feedback Jagex were considering allowing between 1-5 players into the fight.[28] As the final boss of the Shadow Reef elite dungeon, he eventually did end up being a fight for 1-3 players.
- When successfully defeated by a player, the following message is displayed in the player's RuneMetrics event log: "I killed Kranon the Ambassador, the undead dragonkin harbinger of Xau-Tak."
- A few days after release, Kranon's energy beam attack was changed so it is now always used as Kranon's next attack once he reaches 650,000 life points in response to players being able to skip the attack with high enough DPS. A few days after this change, players' time records were removed. However, the forced mechanic can be skipped if he reaches 550,000 health before he can start the attack.
- The Ambassador is voiced by Mod Orion.[29]
- According to the tactics in the Ambassador's Beasts profile, the unstable black holes are energy portals from Erebus.[30]
References[edit | edit source]
Monsters | |||||||||||
Rewards |
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Scenery | |||||||||||
Music | |||||||||||
Miscellaneous |
Necrosyrtes | |
Dactyl | |
Nodon | |
Aughra | |
Undead | |
Unknown | |
Locations | |
Miscellaneous |
Bosses |
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Rewards |
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