Liberation of Mazcab

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The Liberation of Mazcab is a raid instance on the Mazcab overworld. It takes place in a former Goebie temple and the surrounding canals. Currently, two bosses are fought as part of this raid: Airut warrior Beastmaster Durzag and the corrupted water spirit Yakamaru are fought in the Pit of Trials and the nearby canals, respectively. A number of other enemies and a puzzle also appear.

Liberation of Mazcab is the first raid added to RuneScape and was designed for groups of ten players using the grouping system to enter. It is not possible to enter the instance outside of a raid group.

Obtaining all unique drops from Durzag and Yakamaru will unlock the title, [Name] the Liberator.

Overview[edit | edit source]

Goebie prisoners[edit | edit source]

Once the raid instance is created, players must jump down a platform into Durzag's arena and speak to the Goebie there. After agreeing to help him, a number of Goebie prisoners will appear, followed by Airut and Chargers, and eventually Cormes. Players must kill 39 to progress to the next part of the raid.

Beastmaster Durzag[edit | edit source]

Main article: Beastmaster Durzag

Beastmaster Durzag is an extremely powerful level 2,000 Airut accompanied by his two pets, Tuz and Krar. When his pets are next to Durzag, he will be able to deal more damage. Later in the fight, Durzag will release a number of chargers to attack players, but their numbers can be reduced by killing them earlier in the fight. Durzag has a number of other unique attacks, such as bombs.

After Durzag is defeated, players will need to find their way out of the arena by searching the cages where the Chargers were when he appeared. It may take a few tries as players may be sent to another entrance as the player will be "lost" as a result. Once the correct entrance is found, all players will appear outside one pipe, with another one nearby leading to the canal.

Gravestones on death will spawn in the Graveyard area although it can also sometimes spawn closer to the instance entrance. One can easily run back in time and retrieve their items through the Bandit Camp lodestone, etc.

Canals[edit | edit source]

Players will then emerge in the canal. Goebie supplier can be found at both the entrance and the end of the canal after being unlocked with 500 reputation, allowing for players to rebank when needed. Players must then fight their way through jellyfish and solve a puzzle in order to reach Yakamaru.

Yakamaru[edit | edit source]

Main article: Yakamaru

Yakamaru is a massive level 10,000 guardian spirit of Mazcab, corrupted by the powerful Airut Shaman to fight under their control. Yakamaru has a number of phases that each offer unique special attacks, along with summoning various jellyfish to aid it in battle.

Once Yakamaru has been defeated, players need to exit the area via a nearby whirlpool which appears once players can loot Yakamaru's corpse.

Gravestones on death will spawn in the Graveyard area although it can also sometimes spawn closer to the instance entrance. One can easily run back in time and retrieve their items through the Bandit Camp lodestone, etc.

Loot[edit | edit source]

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When killed, Beastmaster Durzag and Yakamaru leave remains which can be looted for loot listed on their respective pages - this uses the Reward interface. If a player dies during the fight but the encounter is completed successfully by the remainder of the team, the reward interface can be accessed by talking to Fetcher. Looting the raid bosses has a lockout mechanic - once a particular boss has been looted, the possibility of receiving loot from that boss again is locked out for two days. The current status of raid boss loot lockout can be viewed by talking to Fetcher, and the lockout can be reset from that interface. The lockout can also be made to reset automatically as of 19 August 2019.

Unique rewards from the Liberation of Mazcab raid include Achto Teralith armour, Achto Tempest armour, Achto Primeval armour, tradeable Mazcab ability codices and Teci.

Gallery[edit | edit source]

Music unlocked[edit | edit source]

Update history[edit | edit source]

This information has been compiled as part of the update history project. Some updates may not be included - see here for how to help out!
  • patch 16 August 2021 (Update):
    • Teleport restrictions have been removed from the boss encounters for the Liberation of Mazcab raid.
  • patch 7 December 2020 (Update):
    • Fixed a bug where certain items couldn't be used in some areas of Liberation of Mazcab.
  • patch 10 February 2020 (Update):
    • Fixed an issue with the four face buttons not animating when stood on during the canal puzzle section in the Liberation of Mazcab raid.
  • ninja 12 February 2018 (Update):
    • A leave option now appears on Beastmaster Durzag's corpse once he has been looted to take players to the front gate of the raid.
  • patch 25 March 2019 (Update):
    • If you are in a group and readied up you can right click the Raid barrier and click 'Choose a boss (practice mode)' from there any of the options will take you to that part of the raids boss fight.
    • During this time, if the group kills the boss they will get no loot, KC, boss times, etc.
    • You can't progress through the raid at all and have to leave after each kill.
  • patch 22 August 2016 (Update):
    • Yakamaru now functions correctly when the poison tank dies on the same tick as the phase transition.
    • A few tiles of blocking have been corrected around the pools during the Yakamaru encounter.
  • patch 11 January 2016 (Update):
    • Players can now use a right-click, quick-start option on the Goebie in the Beastmaster pit to bypass the chat.
  • patch 19 October 2015 (Update):
    • The Lil' Tuzzy drop now appears in the raid loot window.
  • patch 1 September 2015 (Update):
    • Players can no longer re-roll raids loot twice within the same lockout period.
    • Jellyfish that kill players in the Yakamaru encounter no longer sit idle on top of their prey's corpse.
    • All remaining jellyfish will now die once Yakamaru reaches 0 health.
  • patch 24 August 2015 (Update):
    • Players who already own unused or fully broken Achto Mazcab armour will now receive unowned pieces rather than duplicate pieces when looting Raids bosses.
  • patch 10 August 2015 (Update):
    • Cormes will no longer go rogue and start attacking Durzag.
    • Yakamaru's sharks no longer trigger outside of the Raids area.
    • Vengeance and Reflect Damage no longer makes Yakamaru skip phases.
    • Stun pool Yakamaru can now reach people who stand north during mirage phase.
    • Planks will now be cleared when leaving and starting the Yakamaru raid encounter.
  • patch 20 July 2015 (Update):
    • The Raid boss drop tables have been vastly improved: Beastmaster Durzag will award values between 1 and 2 million and Yakamaru will award values between 2 and 3 million.

Trivia[edit | edit source]

  • Prior to an update on 16 August 2021, players could not teleport out of either arena after entering until the boss was defeated. Attempting to teleport out displayed the message A magical force prevents your teleport!. However, players could leave the arena by leaving or being kicked from their group.