Araxxi

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For the initial araxyte, see Araxxor.
For the achievement, see Araxxi (achievement).
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Araxxi is a large Araxyte spider and Araxxor's mate. She acts as the fourth and final stage of the boss fight after she devours Araxxor at the beginning of the fourth phase. Araxxi does not count as a spider for Slayer assignments.

Obtaining all unique drops will unlock the title [Name] the Araxyte.

Current rotation[edit | edit source]

Path 1 (Minions)Path 2 (Acid)Path 3 (Darkness)
OpenOpenClosed
Days until next rotation: 1 (wrong?)
I died covered in acid and spiders.

Strategy[edit | edit source]

Araxxi has access to most of the same attacks as Araxxor, but can also attack from all 3 sides of the Combat triangle regardless of Araxxor's starting form. She never moves from the centre of the platform. Araxxi takes on the same rage level as Araxxor except for any rage contributed by acid.

When her targets are not within melee distance, she will use either magic or ranged, depending on her target's overhead prayer. These drain overload timers and inflict poison, respectively. The magic attack travels much faster than the ranged attack. She will switch to the other style as soon as she detects her current attack is being protected against. She always attacks with magic by default if the player does not use a protection prayer, only using ranged if they pray against magic. When her target is in melee range, Araxxi uses magic and melee attacks randomly with no regard to prayers. Unlike Araxxor, Araxxi's melee attack does not cause a bleed, even if melee was Araxxor's dominant combat style.

Araxxi also has access to all but 2 of Araxxor's special attacks: egg bombs and acidic spiders. Instead of the latter, Araxxi has the ability to absorb the remaining acid to increase her rage. Like Araxxor, the special attacks available to her are dependent on the open paths. At 50,000 life points, Araxxi stops using special attacks but her rage will gradually increase. At 25,000 life points (35,000 in duo), Araxxi unleashes a black sludge core that bounces around, eventually targeting and damaging players. Her autoattacks begin increasing her rage by 5% for each one she performs. Additionally, her targets immediately have their adrenaline subtracted by 50% (e.g. 72% adrenaline becomes 22%).

Drops[edit | edit source]

The interface for looting Araxxi's corpse, with the maximum number of rare drops (one hilt and one leg piece).
Araxxi's corpse

When Araxxi is killed, her corpse remains and acts as a reward coffer to collect the drops. Having tier 4 luck increases the chances of obtaining unique rewards from Araxxi's corpse. The ring can be worn after Araxxi is killed, but before looting her corpse.

The drop table will always roll on three tables; 100%, food/potions and main table drop once. Effigies from Araxxi are considered a primary drop. A roll will also be made on pets (the araxyte pet itself and then eggs if eligible), leg pieces and "hilt" drops. These three drops are all tertiary drops, so it is possible to obtain all three from one kill, although exceedingly rare.

Araxxi's corpse offers the same mechanics as the Queen Black Dragon's reward chest, where rewards may be collected into the inventory, sent straight to the bank, or be abandoned. Players without an araxyte pet also have the option of sacrificing all of their drops for a second chance at the pet. Gambling your rewards will double the drop rate of the pet, effectively tripling the original drop rate. This feature is removed once the player obtains the pet, either normally or through gambling.

The current rage level only affects the drop rate of the araxyte pheromone and the araxyte pet.[1]

Guaranteed drops[edit | edit source]

Araxxi's corpse will always contain araxyte arrows, unless a pheromone, triskelion fragment, or effigy is obtained, which replaces the arrows.

  1. ^ 1/(50-(R/20)) drop rate, where R is the current rage level
  2. ^ a b c Triskelion fragments are dropped in order.

Charms[edit | edit source]

Nothing
1Gold charm.png
1Green charm.png
1Crimson charm.png
1Blue charm.png
5–7%6–8%7–9%38–42%37–41%
Represents a 90% confidence range based on a sample of 1,367 kills.
15 items are dropped at a time.
Add data to the log (requires JavaScript).

Food and potions[edit | edit source]

  1. ^ Estimated based on 93,549 kills from the RuneMetrics drop logging project.
  2. ^ a b Rocktails and overloads share a 1/3 drop slot at 4/5 to 1/5 ratio.
  3. ^ The value of the Overloads is 203,948 coins per flask. The total drop is between 407,896 and 1,019,740 coins, based on the value of the ingredients required to make them. Effectively each kill yields 1.4 overload dose in a long run.
  4. ^ Requires 90 herblore or having created an overload prior to receive.

Main drops [2][edit | edit source]

  1. ^ a b Grimy dwarf weed and avantoe are always dropped together.
  2. ^ a b Necrite stone spirit and phasmatite stone spirit are always dropped together.

Weapon hilts[edit | edit source]

The combat style Araxxor uses affects the drop rate of the weapon-specific parts that Araxxi drops. This also changes the loot value per kill.

Player combat style Araxxor
combat style
Increased droprate
(1/240 chance)
Regular droprate
(1/480 chance)
Approximate value of
major drops per kill
Magic.png Magic Melee (red-tipped) Araxxi's fang.png: RS3 Inventory image of Araxxi's fangAraxxi's fang Araxxi's eye, Araxxi's web 1,648,846
Ranged.png Ranged Magic (blue-tipped) Araxxi's eye.png: RS3 Inventory image of Araxxi's eyeAraxxi's eye Araxxi's fang, Araxxi's web 1,406,582
Attack.png Melee Range (green-tipped) Araxxi's web.png: RS3 Inventory image of Araxxi's webAraxxi's web Araxxi's fang, Araxxi's eye 1,376,097

Unique drops[edit | edit source]

  1. ^ a b c The leg part that you obtain is the path that you took on phase 2. 1/70 in duo.
  2. ^ a b c Any of the hilts may be obtained from any version of Araxxor. The chances of receiving the hilt corresponding to Araxxor's primary combat style is 1/240 whilst the other two hilts have a 1/480 chance of dropping. This leads to a 1/120 chance of any hilt in solo. The base chance of any hilt in duo is 1/200.
  3. ^ Not an actual drop. Upon Araxxi's death, if a pet is successfully rolled, it will appear in the Pets interface. If the pet does not appear after Araxxi's death, you have the option to gamble all of your drops for a second chance at the pet. You must roll a 0 in order to get the pet. The drop rate varies from 1/500-1/1000, depending on the enrage Araxxor accumulated throughout the fight (starting enrage excluded).
  4. ^ Has a base drop rate of 1/500 with a threshold of 200. In addition, having unlocked all Araxyte pets is required to be eligible for this drop. First egg unlocks Barry, which is required to obtain the second egg, which unlocks Mallory.
  5. ^ Only after completing the player-owned farm tutorial.


Achievements[edit | edit source]

Gallery[edit | edit source]

Update history[edit | edit source]

The update history project is a work-in-progress – not all updates to this topic may be covered below. See here for how to help out!
  • ninja 1 September 2020 (Update):
    • A new toggle has been added to Reward Chest interfaces which allows players to loot items in noted or unnoted form.
  • patch 4 May 2020 (Update):
    • Runite stone spirits have been replaced by phasmatite, necrite and banite stone spirits.
  • ninja 18 June 2018 (Update):
    • Crystal triskelion keys are now considered as a bonus drop on the same table as Araxyte pheromone and Araxyte arrows. Originally, triskellion pieces were a main drop.
  • ninja 13 November 2017 (Update):
    • Araxxi will now generate loot drops when clicking on her corpse instead of when she dies to bring her in line with other boss drops.
      • Upon release of the luck tier system, players had to have a tier 4 luck ring equipped before Araxxi died in order for its effects to go off, as the loot was generated immediately on her death. Due to player feedback, this was changed.
  • patch 13 March 2017 (Update):
    • Araxxi will no longer rarely instantly kill herself upon spawning.
  • patch 6 February 2017 (Update):
    • Araxxi, Queen Black Dragon, Beastmaster Durzag, Yakamaru and Rush of Blood loot chests now show their total value.
  • patch 31 May 2016 (Update):
    • Spider adds from phase 3 have been prevented form spawning under Araxxi if they were left alive after the transition to phase 4.
  • patch 23 May 2016 (Update):
    • Spiders can no longer spawn or walk underneath Araxxi.
  • patch 10 August 2015 (Update):
    • Spiders will no longer spawn underneath Araxxi.
  • patch 20 July 2015 (Update):
    • Hydrix bolt tips have been added as potential loot from Araxxi and Vorago.
    • Players can no longer claim rewards from Araxxi and roll for a pet at the same time.
  • ninja 3 August 2015 (Update):
    • Araxxor and Araxxi now have a health bar, similar to the Beastmaster Durzag and Yakamaru fights.
  • patch 6 October 2014 (Update):
    • It is no longer possible to take loot from Araxxi and roll for a pet at the same time.
    • An issue where it was possible to avoid taking damage in the darkness in the third path of the Araxxor fight has been fixed.
    • Araxxor is now much more likely to be in the players favoured stance when setting up an instanced fight.
  • patch 15 September 2014 (Update):
    • Pulsing spiders will no longer get stuck in the phase 3 area during the Araxxi fight.
    • Killing a non-instanced version of Araxxi now tracks the kill properly.
  • patch 4 August 2014 (Update):
    • A small buff has been made to Araxxi's drop table.

Trivia[edit | edit source]

  • Araxxi was the first monster to drop flasks and is currently the only monster to drop overloads.
  • After killing Araxxi, the Adventurer's Log will say: "I killed a spinner of death, Araxxi." or after killing Araxxi several times, it will say: "I killed X Araxxis."
  • When examining Araxxi's corpse, the examine text says "Smells like rewards." This is the same text as the chest in Barrows: Rise of the Six.
  • The development name of Araxxi is "spider boss".[3]
  • As of 1 February 2018, the highest kill count for this boss was 34,602 kills.[4]
  • Araxxi, along with Vorago, Beastmaster Durzag, Solak, and Vindicta are the only bosses to offer multiple pet drops.
  • Araxxi, along with the Memory of Nomad, are the only monsters to drop a varied amount of charms.

References[edit | edit source]

  1. ^ a b c d e f g h Mod Timbo. "Revealing Drop Rates." 06 October 2017. Developers' Blogs.
  2. ^ Mod Shogun: If I remember correctly there are 17 drops on the common drop table, all have the same chance of being dropped. There are no uncommon or common. 27 January 2019, Twitter.
  3. ^ RuneScape - Twitch. Araxxi's dev name. 21 November 2017.*
  4. ^ Mod Shauny. Top 10 killers per Boss. Reddit. 2 February 2018. (Archived from the original on 25 January 2019.) Mod Shauny: "Here are the top 10 kills for each Boss in RuneScape, be aware that we've not listed display names for privacy purposes however if you wish to brag about one number being yours then we won't stop you!"
  5. ^ Mod Shauny. Top 20 Boss Killers by Monster (Data: 13th December 2018). Reddit. 8 January 2019. (Archived from the original on 28 February 2020.) Mod Shauny: "[link to a spreadsheet]"