Game Jam (March 2023)
A Game Jam took place from 27 February[1] to 3 March 2023,[2] giving the Jagex Moderators the opportunity to work on the aspects of the game they are passionate about. The updates and changes worked on during the Game Jam are not guaranteed to be released.
Projects
edit| Mods | Project | Ideas/Notes | Status |
|---|---|---|---|
| Mod Asherz | Exploring requests for RuneScape Mobile[3] | Exploring suggestions like adding and in-game clock and the possibility to mute the lobby music from the lobby itself.[4] | Released |
| Mod Blkwitch Mod Stu |
Updated ghostly Azzanadra model[5] | Updating the old ghostly Azzanadra model from Desert Treasure. The project was originally explored during the April 2018 Game Jam but was put on hold when the updated, yet unreleased skeletal model of Azzanadra could not be located.[6] | Released |
| Mod Daze | Clan interfaces improvements[7] | Updating some of the clan interfaces to a more modern and easy to use standard. | Unreleased |
| Mod DBarker | Reworking the Wilderness Bandit Camp leaders[8] | Creating concept artwork for updated versions of Speedy Keith, Black Heather and Donny the Lad. | Unreleased |
| Mod Jack and others | Woodcutting improvements scoping[9] | Scoping the work required for a possible Woodcutting expansion. | Released[n 1] |
| Mod Ramen | Master max cape particle customization[12] | Adding a new section to the master max cape variants customization screen, allowing players to select custom particles for cape presets. These particles draw from the color schemes of several existing 120 master cape particles, providing enhanced personalization options. | Released |
| Mod Sponge | Smaller combat-related improvements[13] | Improving weapon tooltips. Ability damage shown on weapons instead of auto damage,[14] showing base damage rather than the stat adjusted value[15]. | Released |
| Ability damage breakdown added to the combat panel.[16] | Released | ||
| Making Zamorak, Lord of Chaos' phase 7 more learner-friendly. | Released | ||
| Improving various abilities, including Slice, Wrack, Piercing Shot, and Punish. | Released | ||
| Mod Stu | Quest requirements improvements[17] | Removing redundant requirements for over 30 quests and miniquests, while adjustments were made to address missing or inconsistent requirements, ensuring a smoother and more cohesive experience for players. | Released |
- ^ The Woodcutters' Grove update introduced a technical update that moved the Woodcutting script to its own database, enabling greater scalability and making it easier to add new features.[10][11] The eternal magic trees were the first to use new mechanics.
Gallery
edit-
Clan interface improvements
-
Clan interface improvements
-
Weapon tooltips improvements
-
Weapon tooltips improvements
-
Combat panel with ability damage breakdown
-
Master completionist cape (t) particle custimization
-
Master completionist cape (t) particle customization
-
Master completionist cape (t) particle customization
-
Master completionist cape (t) particle customization
-
Master completionist cape (t) particle customization
-
Master completionist cape (t) particle customization
-
Master completionist cape (t) particle customization
-
Master completionist cape (t) particle customization
-
Master completionist cape (t) particle customization
-
Wilderness Bandit Camp leaders rework
-
Wilderness Bandit Camp leaders rework
-
Wilderness Bandit Camp leaders rework
References
edit- ^ Jagex. Mod Sponge's Twitter account. 27 February 2023. (Archived from the original on 28 February 2023.) Mod Sponge: "Hoping the rest of gamejam to work on fast improvements that are deliverable w/out needing a full project"
- ^ Jagex. "Game Jam - This Week In RuneScape." 6 March 2023. RuneScape News.
- ^ Jagex. Mod Asherz on Discord. . 17 Frebruary 2023. Archived from the original on 8 March 2026. Mod Asherz: "I have created an excel sheet where I would like you all to put down your "Feature" improvements. This will give me an idea of the things you are after while playing RS. Then I can look to tackle them as and when game jams come around 🙂"
- ^ Mod Asherz. RS Mobile Requests. 7 March 2023. (Archived from the original on 7 March 2023.)
- ^ Jagex. Mod Blkwitch on Discord. . 7 March 2023. Archived from the original on 8 March 2026. Mod Blkwitch: "update: skeletal Azzy has been found 😄"
- ^ Jagex. Mod Stu's Twitter account. 14 April 2018. (Archived from the original on 16 November 2021.) Mod Stu: "Do you know if updated skeletal Azzandra was modelled, or only concepted? The only skeletal Azzanadra mesh I can find is the old one from Ritual of the Mahjarrat. Found a fotg2 skeletal head material, but doesn't look right if I re-texture this mesh."
- ^ Jagex. Mod Daze's Twitter account. 28 February 2023. (Archived from the original on 28 February 2023.) Mod Daze: "For gamejam I'm exploring updating some of the clan interfaces to a more modern and easy to use standard. Still tons to do, but here's a work in progress of the permissions tab"
- ^ Jagex. Mod DBarker's Twitter account. 20 June 2023. (Archived from the original on 21 June 2023.) Mod DBarker: "I'll be reworking some more #RS3 characters for next weeks #Runescape GameJam! Did this lot last time."
- ^ Jagex. Mod Jack's Twitter account. 01 March 2023. (Archived from the original on 1 March 2023.) Mod Jack: "Yeah this is definitely something we're interested in. The design and implementation of woodcutting makes it much more time consuming to actually implement than it sounds. Some of us have actually been looking at scoping the work required during this game jam."
- ^ Jagex. Mod Shogun's Twitter account. 15 May 2024. (Archived from the original on 12 January 2025.) Mod Shogun: "It has been done by the most magnificent @JagexHunter" In response to: "Hey @JagexEasty / @JagexHelen now there is a woodcutting update planned is it finally time to move the wodcutting script out of newfile2.rs2? 🤣".
- ^ Jagex. Mod Stu on Discord. . 7 August 2024. Archived from the original on 8 March 2026. Mod Stu: "And yep, the rumours are tree. Mod Hunter is a smart technical developer and Woodcutting is now running on a database in a similar manner to Mining."
- ^ Mod Ramen. Comp cape particle customization. Reddit. 18 April 2023. (Archived from the original on 18 April 2023.) Mod Ramen: "I was able to convince a lovely character artist to break the existing particles off the cape to give me a model I was able to work with and that allowed me to create a set of models that use colours pulled from a few of the existing 120 master cape particles (no colours available that would allow you to have a fake trim cape ;) ) Within the Completionist cape customisation screen, I added a section where you can select custom particles for cape presets"
- ^ Jagex. Mod Sponge's Twitter account. 27 February 2023. (Archived from the original on 28 February 2023.) Mod Sponge: "Hoping the rest of gamejam to work on fast improvements that are deliverable w/out needing a full project: Improve weapon tooltipping Improve/rework some/all bad&noob trap abilities (Slice & Co / bombard / unload)etc Look into making 100% enrage Zam p7 more learner-friendly. 3/3"
- ^ Jagex. Mod Sponge's Twitter account. 28 February 2023. (Archived from the original on 28 February 2023.) Mod Sponge: "Having a quick look at tooltips over gamejam. - Ability damage shown on weapons instead of auto damage. (you can see this translates into a 100% damage ability with the nox scythe & t90's showing matching values. )"
- ^ Jagex. Mod Sponge's Twitter account. 01 March 2023. (Archived from the original on 01 March 2023.) Mod Sponge: "Item tooltip values are done... I think? pending review/qa Changed them to show base damage rather than the stat adjusted value. These should now match up to wiki's values"
- ^ Jagex. Mod Sponge's Twitter account. 01 March 2023. (Archived from the original on 01 March 2023.) Mod Sponge: "Extra time so trialed work on the combat panel to show ability breakdown"
- ^ Jagex. Mod Stu on Discord. . 6 March 2023. Archived from the original on 8 March 2026. Mod Stu: "Last week was our first game jam of 2023, and I opted to use the time to finish the removal of unnecessary quest requirements I started in December's game jam. [...] Posting the current patch notes I wrote here as a summary of the changes. Please let me know if there's anything that seems off or that I missed. (Managing expectations caveat: Just the initial dev done at the moment, so needs review, QA, localisation, etc, so don't expect a release any time soon.) It was well received in Friday's presentation, though. 😁"
| Cryptic Clue Fest | |
|---|---|
| Valentine's Day | |
| April Fools | |
| Spring Fayre | |
| Spring Festival | |
| Easter event | |
| The Beach | |
| Thanksgiving event | |
| Halloween event | |
| Winter event | |
| Christmas event | |
| Winter Weeks | |
| Advent Calendar | |
| Membership promotions | |
| RuneFest | |
| Game Jam | |
| Anniversary celebrations | |
| Miscellaneous |
|
