Piercing Shot

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Piercing Shot is a basic Ranged ability, with no level requirement. It deals 18.8 to 94% ability damage or 37.6 to 188% ability damage if the target is stunned or bound. Its short, three second cooldown makes it useful to quickly gain adrenaline. The Melee and Magic equivalents of Piercing shot are Punish and Wrack, respectively.

Binding Shot or Tight Bindings deal a bind for ten seconds, enough to boost the damage of three piercing shots. However, against stun-immune monsters such as bosses, Piercing Shot's bonus effect is of no use unless they are stunned with dreadnips.

The Energising perk will make Piercing Shot deal 20% less damage, but it will generate an additional 0.6% adrenaline per rank instead.

Monsters that use Piercing Shot[edit | edit source]

Update history[edit | edit source]

This information has been compiled as part of the update history project. Some updates may not be included - see here for how to help out!
  • patch 14 March 2022 (Update):
    • The Impatient Invention perk will now work with Slice, Piercing Shot, Wrack, and Wrack & Ruin.
  • patch 14 December 2015 (Update):
    • Punish, Wrack and Piercing Shot now deal up to 188% weapon damage against stunned opponents.