This article is about the levers to teleport to and from the Wilderness. For other uses, see
Lever (disambiguation).
DEFAULT,DEFAULT
Ardougne
Edgeville
Deserted Keep
I wonder what this does.
I wonder what this does.
I wonder what this does...
Pull&&SPLITPOINT&&Examine
A lever can be found in either the west section of East Ardougne or south of Edgeville. Pulling them will teleport the user to the Deserted Keep, deep in the Wilderness, where another lever is located. It is used to reach the deep Wilderness for purposes such as Treasure Trails and access to places such as the Mage Arena, Wilderness Agility Course, and Chaos Elemental. If players attempt to pull the lever to enter the Wilderness while opted into PvP, they will receive a warning prompt about it before they can continue.
When players pull the lever in the Deserted Keep in a members' world, they will be teleported from the Wilderness back to Ardougne, unless the player has been teleblocked. If a player pulls the lever in free-to-play world, however, they will be teleported back to the centre of Edgeville.
There is also a bank reachable from the house to the north-west of the lever by pulling another lever, right next to the Mage Arena.
This information has been compiled as part of the update history project. Some updates may not be included – see here for how to help out!
- ninja 9 October 2017 (Update):
- The lever in Edgeville that teleports players to the high-risk Wilderness is no longer blocked in free worlds.
- patch 14 January 2013 (Update):
- Added a warning to the Ardougne teleport lever about losing all your items in the Wilderness.
- patch 18 August 2009 (Update):
- The Wilderness lever messages were inconsistent.
- update 16 June 2009 (Update):
- Edgeville lever added to the game.
- update 8 May 2002 (Update):
- Ardougne lever added to the game.
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