Annihilation

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This article is about the Bounty Hunter reward. For other uses, see Annihilation (disambiguation).
For this item's augmented variant, see augmented annihilation.
Annihilation detail.png
Annihilation (used) detail.png
Annihilation (broken) detail.png

Annihilation is a degradable tier 87 two-handed melee weapon, available as a reward from Slayer Bounty. It can be purchased from the Slayer Bounty & Deathmatch Reward Shop for 30,000 Slayer Bounty points.

Annihilation degrades to a broken state over 60,000 charges of combat. It can be repaired by a Repair NPC for 4,500,000 coins, or for less at an armour stand.

Combat stats[edit | edit source]

Repair cost[edit | edit source]

The Annihilation at most, costs 4,500,000 coins to repair completely. The repair cost is precisely calculated by the degradation percentage (i.e. with 75% charge remaining, a full repair would only cost 1,125,000 coins). It may be repaired through a variety of methods.

With an NPC[edit source]

These less preferred methods cost more as they do not consider one's Smithing level for a repair discount.

Alternate methods[edit source]

These preferred methods provide a repair cost discount of 0.5% per Smithing level (including boosts).

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Usage cost[edit | edit source]

Combat charges60,000
MethodRepair NPC, armour stand, whetstone
Item(s) consumed4,500,000 × Coins 10000.png Coins[uc 1]
Total GE Price4,500,000
Per hour
Average rate[uc 2]135,000
High rate[uc 3]270,000
Maximum rate[uc 4]450,000
  1. ^ Cost at armour stand and whetstone is reduced by 0.5% per Smithing level; 50% at 100 Smithing.
  2. ^ 1,800 charges per hour.
  3. ^ 3,600 charges per hour.
  4. ^ 6,000 charges per hour.

Special attack[edit | edit source]

The Annihilation's special attack, Gravitate

Annihilation has a special attack called Gravitate, which uses 60% adrenaline. When used, for 30 seconds all successful attacks on your opponent(s) adds a stack (one stack per ability, or two stacks per Legacy Mode auto-attack), which increases your damage by 1% per stack (capping at 20%). The effect resets the timer and stacks if you use the special attack twice before 30 seconds, and the effect and stacks are cleared at the end of the 30 seconds, when an attack misses, or if you switch out your weapon.

The damage bonus from Gravitate doesn't affect bleeds, and it stacks with Berserk additively (so 220% with Berserk and 20 stacks). The best way to quickly add stacks is with multi-hitting attacks such as bleeds or AoE attacks on multiple targets. The damage bonus only applies on the current stack before the attack (Ex: If you have 10 stacks and used an attack, that attack will deal an extra 10% damage and will gain 1 stack (or 2 in Legacy) for a total of 11 (or 12) stacks). In 30 seconds and without any extra hits from effects (God books, Attacker's insignia, Aftershock, etc.), the maximum amount of stacks that can be obtained in Legacy is 16 stacks, but the hit will only benefit from the 14 stacks for a 14% damage boost.

Comparison with other melee weapons[edit | edit source]

Disassembly[edit | edit source]

Update history[edit | edit source]

This information has been compiled as part of the update history project. Some updates may not be included - see here for how to help out!
  • patch 13 January 2020 (Update):
    • The Bounty Hunter weapons now display in the skill guides as before they were not there - you will find these weapons in their respective skill guides at level 87.
  • patch 16 November 2015 (Update):
    • A stretching issue on the sheathed version of Annihilation has been fixed.
  • patch 22 September 2014 (Update):
    • Some errors in calculating damage values have been fixed with two-handed weapons.

Trivia[edit | edit source]