Deep Wilderness Castle Ruins
|Deep Wilderness Castle Ruins|
|Release date||24 August 2006 (Update)|
|Main music||Unknown edit|
|Teleportation||Dragonkin Laboratory teleport|
|Infobox • Talk page|
The Deep Wilderness Castle Ruins is a ruined structure deep in the Wilderness, believed to have been originally constructed by the Dragonkin. The Dragonkin Laboratory resides beneath it, and is the main feature of interest within the area. In addition to the laboratory, it also serves as the entrance to Therragorn's hiding place during One of a Kind, and a Spirit Realm portal can be accessed here after Summer's End. While it is physically within the Wilderness, it is not a PvP area.
Getting there[edit | edit source]
- Directly teleporting there using Dragonkin Laboratory teleports purchased from Bryll at Daemonheim (safest and fastest method).
- Annakarl Teleport using the Ancient Magicks spellbook (requires 90 Magic and completion of Desert Treasure) to the Demonic Ruins in the north-east area of the Wilderness (Level 46) and run directly east.
- Use an Ancient Obelisk to teleport to the obelisk located near the Rogues' Castle in level 50 Wilderness, then run south east through the gate and continue east. Those with a Wilderness sword 3 or better may choose to be teleported to this obelisk directly. Otherwise, teleports are random and it may take several tries to reach this specific obelisk.
Features[edit | edit source]
There is a weak portal to the Spirit Realm in the ruins for members who have completed the Summer's End quest. Operating Jennica's ring on this portal gives 7,500 Smithing experience the first time it is used, but only if players have at least level 50 Smithing. If they do not, they can return when they do to receive the experience. In the Spirit Realm version of the ruins, multiple Dragonkin symbols can be seen hanging on the walls. These were the first appearance of this version of the Dragonkin's symbol in the game, and served as one of the many teasers for While Guthix Sleeps.