Spirit Realm

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Not to be confused with the Spirit Realm of Aminishi, part of the Arc region.

The Spirit Realm is a different plane, parallel to the Wilderness. It is accessible during and after completing the Spirit of Summer quest. It can be entered by standing on a spiritual portal, and selecting operate while wearing Jennica's ring. After the Summer's End quest, the weak portals will become available to travel through. The area was released on 19 July 2008.

Spiritual portals[edit | edit source]

Two portals are available during the quest Spirit of Summer, and the reward item from the quest, Jennica's ring, activates additional portals after the completion of Summer's End. The first portal is used at the beginning of the Spirit of Summer quest. It is in the entrance of a house in the Ruins (east). Experience is only given after Summer's End. Refer to the 'Weak portals' section for this.

Notes Image Map
  • Dareeyak reward - Visible; at the flower farming patch where the diseased Limpwurt plant was grown in the quest at the Ruins (west) in level 22 Wilderness.
    • Coordinates: 16° 44' N, 17° 15' E
    • Gives 15,000 Farming experience to those with 50+ Farming
    • Contains a Cursed Magic Tree (82 woodcutting required), which when cut down will spawn a magic tree in the real world and vice versa.
    • Located at the ruined Zarosian fortress of Dareeyak
Wilderness Ruins (west portal).png
Axe Hut (portal).png
Forgotten Cemetery (portal).png

Weak portals[edit | edit source]

There are also five weak portals that can be activated using the upgraded version of Jennica's ring received after completing Summer's End:

Notes Image Map
  • Farm reward - Weak but visible; at Summer's farm in level 28 Wilderness
    • Coordinates: 17° 58' N, 24° 45' E
    • Gives 7,500 Farming experience to those with 46+ Farming.
    • This is the same portal that leads to the Spirit Beast during the quest.
Wilderness Ruins (east portal).png
Dark Warrior Fortress (portal).png
  • Chaos reward - Weak but visible; at the Chaos Temple in level 12 Wilderness.
    • Coordinates: 14° 0' N, 25° 5' E
    • Gives 7,500 Prayer experience to those with 50+ Prayer.
    • It also has a Spirit who tells about the God Wars and how Guthix ended it (ghostspeak amulet needed).
Chaos Temple (Wilderness portal).png
  • Rogue reward - Very weak and invisible; in the north of Rogues' Castle in level 53 Wilderness.
    • Coordinates: 24° 18' N, 26° 33' E
    • Gives 15,000 Thieving experience to those with 60+ Thieving.
    • The portal is located within the wall, but outside the castle. It is 2 steps east of 3 stacked boxes. Players should be extremely wary of the Chaos Elemental which roams that area.
    • This portal allows players to lock the prison door in the Spirit Realm to unlock the doors in the real world and free the imprisoned rogue. When players talk to him, he advises them to meet him in Varrock, in the house behind the archery shop, where he will buy unenchanted jewellery for a modest price (see the Rogue jewellery shop article).
    • This also allows you to loot chests in the spirit world and real world which contain blood runes.
Rogues' Castle (portal).png
  • Dragonkin reward - Weak but visible; in the castle ruins far east of the Demonic Ruins, in Level 47 Wilderness.
    • Coordinates: 22° 56' N, 29° 9' E
    • Gives 7,500 Smithing experience to those with 50+ Smithing
    • In the spirit realm at this point, there are images of the dragonkin icon on the walls.
Ruins east of demonic ruins portal.png

Duality[edit | edit source]

Based on the quest, the Spirit Realm is known to be an exact opposite of the real realm in RuneScape (albeit limited to the Wilderness). For example, emptying a bucket of water in the real realm fills up the bucket in the Spirit Realm, and repairing a wardrobe in the real realm destroys the wardrobe in the Spirit Realm. ScapeRune is another opposite to RuneScape; however, it is separate from the Spirit Realm and has various locations of RuneScape beyond the Wilderness. 

Due to this fact, it is possible that when the player killed the Spirit Beast in the Spirit Realm, the player released the opposite into the real world, the Corporeal Beast.

The realm is not technically a part of the Wilderness, so players can teleport out of the Spirit Realm regardless of what the Wilderness level is in the real realm, unless affected by Teleport Block. In addition, when players enter the Spirit Realm, items on the ground in the real RuneScape realm are no longer accessible.

Non-player characters and monsters in the real realm cannot be seen in the Spirit Realm, therefore the portal can be used as an easy escape when hunted by PKers or monsters. Note: You cannot enter the Spirit Realm when teleblocked or in combat!

Personalities[edit | edit source]

Achievement[edit | edit source]

  • Summary Spirits (RuneScore.png 20) – Claim the XP from all Wilderness spirit realm portals.

Update history[edit | edit source]

This information has been compiled as part of the update history project. Some updates may not be included - see here for how to help out!
  • patch 15 February 2021 (Update):
    • Closing a coffin in the Spirit Realm will now prompt the correct message.
  • patch 1 September 2020 (Update):
    • Edward the Cape Seller will no longer appear in the Spirit Realm.
  • patch 11 March 2019 (Update):
    • Removed a tile in Spirit of Summer spirit realm that counted as Wilderness.
  • patch 20 October 2014 (Update):
    • A mismatched tile on the Spirit Realm flower farming patch has been corrected.
  • patch 14 July 2014 (Update):
    • The Spirit Realm no longer leaves the spirit overlay on the game screen after players have left the area.
  • patch 22 July 2013 (Update):
    • A glitch where players could return to the Spirit Realm's blocked cave entrance has been fixed.
  • patch 4 January 2012 (Update):
    • The cursed magic tree in the Spirit Realm has been returned.
  • patch 31 August 2011 (Update):
    • Several flickering issues have been fixed.
  • patch 6 October 2010 (Update):
    • Updated spirit realm portals to not flicker.
  • patch 8 July 2009 (Update):
    • Fixed some height mapping in the Spirit Realm.

Trivia[edit | edit source]

Hidden Dragonkin symbols on the walls of the Deep Wilderness Castle Ruins
  • Cursed magic logs become normal magic logs when the player leaves the spirit world.
  • With the Wilderness update of 1 February 2011, the experience the portals give has been increased. Players who already claimed experience may visit them again for the additional experience.
  • When in the Spirit Realm, you can teleport as if you were not in the Wilderness, and the wavy lines signaling the spirit world flash, then disappear.
  • Since the Wilderness graphical update of 13 December 2011, going up the stairs in the Dark Warriors' Fortress Spirit Realm causes players to be in level 108/109 Wilderness.
  • When entering the castle ruins portal, you used to be able to see the Wilderness level change for a moment. However, with the addition of the Dragonkin Laboratory elite dungeon, the small peninsula on which it resides is a non-pvp area partitioned from the Wilderness, in a similar manner to the Daemonheim Peninsula.

See also[edit | edit source]