From the RuneScape Wiki, the wiki for all things RuneScape
Jump to: navigation, search
Mandrith chathead.png

Mandrith is a Slayer Master, caretaker of Deathmatch, and the brother of Nastroth. Mandrith is located in Edgeville bank. He allows players to exchange ancient artefacts dropped by revenants for coins, and sells rewards for Slayer Bounties and Deathmatch at the Slayer Bounty & Deathmatch Reward Shop. He is the former custodian of Bounty and PvP worlds, and the both incarnations of Bounty Hunter prior to their removal.

Slayer Master[edit | edit source]

Mandrith is a Slayer Master focused on the Wilderness, requiring level 85 Slayer and a Combat Level of 120 to use. All his tasks - called Slayer Bounties, though they function the same as normal Slayer tasks (i.e. cannot have a bounty and a task active at the same time) - are for monsters that are in the Wilderness, and can only be completed in the Wilderness

A Slayer task from Mandrith awards 20 Slayer points upon completion, though you need to complete 4 tasks from him before you start earning points. Mandrith's Wilderness tasks use a separate task counter to normal Slayer tasks, so points are earned from the 5th bounty completed onwards, even if you have a sizable task streak from other masters.

Upon completion of a Slayer Bounty set by Mandrith, if you do not already own one, a Bounty emblem (t1) is awarded. If you do own an emblem, and carry it for the entire task, completion awards 100 potential to the emblem, upgrading it if it reaches the required amount.

If a player is killed while carrying an emblem, it will downgrade by 1 tier. If the killer was another player, and they were also carrying an emblem, the killer's emblem is awarded half of the potential of the victim's original emblem tier is worth (e.g. upgrading t5 to t6 is 900 potential - if a player is killed while carrying a t6 emblem, it becomes t5 and the killer gains 450 potential into their emblem).

Slayer points[edit | edit source]

Successfully completing a Slayer assignment confers an amount of Slayer points depending on how many tasks have been successfully completed in a row. After the Smoking Kills quest the amount is doubled. Completion of a task assigned by Mandrith after completing Smoking Kills will grant:

  • 20 Slayer points for a normal task
  • 100 for every 10th task
  • 300 for every 50th task

This means that an average of 32 points is earned per task in each 50-task set, resulting in a total of 1600 points.

Assignments[edit | edit source]

Headless arrow detail.png
This section or article is incomplete and could do with improvement.
Reason: Missing amount of kills per task and task weighting. Please see the talk page to help. This section will be moved to Slayer bounty once it's completed.
You can discuss this issue on the talk page or edit this page to improve it.

All of the following Slayer assignments have to be completed inside the Wilderness, kills outside of the Wilderness will not count towards completion of the assignment.

Monster name Number of kills per task Combat level Slayer experience per kill Slayer level Weakness Weighting
Abyssal demons Approx. 103-132 98, 107 (elite) 277.8, 1069 85 Slash weakness icon.png Slash, Silverlight.png Silverlight, Tune Banite Ore icon.png Bane ammunition 9.76%
Gargoyles Approx. 119-147 93 197.4 75 Water weakness icon.png Water spells, Silverlight.png Silverlight 4.88%
Greater demons Approx. 91-127 82, 92 (elite), 200 (Demon boss) 135.4, 620, 22720 1 Bolt weakness icon.png Bolts, Holy water.png Holy water, Silverlight.png Silverlight Unknown
Ice strykewyrms[a 1] Approx. 94-96 106 693.2 93 Fire weakness icon.png Fire spells 4.88%
Kal'gerion demons Approx. 34-46 126 1858.8 90[a 2] Zero weakness icon.png Nothing, Silverlight.png Silverlight 7.32%
Lava strykewyrms Approx. 30-58 115 1872 94 Zero weakness icon.png Nothing 2.44%
Waterfiends Approx. 107-114 102, 107, 111 (elite) 290.8, 335, 1181.5 1 Bolt weakness icon.png Bolts, Silverlight.png Silverlight 4.88%
Green dragons Approx. 30-59 63 175 1 Arrow weakness icon.png Arrows, Tune Banite Ore icon.png Bane ammunition 14.63%
Revenants Approx. 30-59 see Revenants see Revenants 1 Zero weakness icon.png Nothing, Salve amulet.png Salve amulet 14.63%
Black demons Approx. ~120 98 294 1 Bolt weakness icon.png Bolts, Holy water.png Holy water, Silverlight.png Silverlight 2.44%
Blue dragons Approx. 63-98 74 98.2 1 Bolt weakness icon.png Bolts, Tune Banite Ore icon.png Bane ammunition 14.63%
Fire giants Approx. 101-117 85 161.2 1 Slash weakness icon.png Slash 14.63%
Hellhounds Approx. 65-103 92 93.8 1 Slash weakness icon.png Slash, Silverlight.png Silverlight 4.88%
Total weight 100%
  1. ^ Players need to own a fire cape or TokHaar-Kal (equipped, in player-owned house, in bank, or in inventory) or have purchased the ability to get an ice strykewyrm Slayer task for 2,000 Slayer points. Players must also have completed The Tale of the Muspah. Dropping all fire capes before obtaining a new task and picking them up afterwards can avoid this assignment.
  2. ^ This is the level required to be assigned them as a task.

Task weighting[edit | edit source]

The percentage chance of getting assigned a given Slayer task can be calculated using the formula

where is the task's weight and is the sum of all weights for the particular Slayer Master.

For Mandrith, assuming all possible assignments are available, = Unknown.

Slayer challenge[edit | edit source]

Mandrith's special slayer assignment is to slay 15 of each of his possible assignments, with an additional reward for killing the wilderness bosses. As lava strykewyrms are part of the assignment, level 94 Slayer is required to obtain and complete the assignment.

15 of each of the following are required to complete the assignment:

Abyssal demons
Black demons
Blue dragons
Fire giants
Greater demons
Green dragons
Ice strykewyrms
Kal'gerion demons
Lava strykewyrms

Killing 1 of each of these bosses grants an additional reward for killing all four:

Chaos Elemental
Corporeal Beast
King Black Dragon

The rewards for completing the assignment are:

Artefacts[edit | edit source]

Main article: Ancient artefacts

The artefacts he purchases from players are relics from the God Wars, dropped by revenants and the chaos elemental. Players cannot exchange the artefacts in noted form. In addition, Mandrith and Nastroth will not buy weapons or armour received as drops, as he advises the players to use them, rather than trade them for money.

History[edit | edit source]

Mandrith's old items: A backpack with a lantern and a sleeping bag, along with a very pointy stick, a rug that is filled with several items; a rope, a small chest, a few stones penguin spies hide in and Mandrith's personal collection of skulls.

This towering figure is descended from the first of the clans of men, whose legends speak of the first murder on Gielinor. For this crime, his people have been cursed to an eternity watching over those who would do the same. Given his terrifying dress, the massive blade he wields and his remarkable size, it is little wonder that he survived in the Wilderness. According to Mandrith his robes have been passed from father to son for generations. He appears to be equipped and skilled much like a player killer in old-style Wilderness: a fast and deadly weapon with little armour, wild-looking and incredibly strong, yet lacking in dexterity.

Mandrith used to be the custodian of the Wilderness Volcano when Bounty Hunter was hosted there (bullying his banker, Maximillian Sackville) constantly, but had to close it due to a particularly violent eruption. Mandrith abandoned the volcano and moved to Edgeville when various monsters moved into the crater

According to Sanchez, when Mandrith was in the Wilderness, he hired Scotty and Sanchez to clean up for him, paying them 76,000 coins per hour.

After Ritual of the Mahjarrat, talking to him about the Dragonkin's attack on Edgeville will show that Mandrith helped people get to safety, and saw a myth. Upon telling them that they are dragonkin, he tells the adventurer to not say their name again or they will come back. This suggests that his people greatly fear the dragonkin.

Mandrith would later recruit the World Guardian in the Sixth Age to "rebuild" Edgeville from the Dragonkin attack, fearing that the circulating rumours among the people would inspire another attack.

Eventually, Mandrith began hosting Bounty Hunter again, but due to low demand he shuttered operations and became a Slayer Master, assigning slayer bounties; combining perks and rewards from both Slayer and Bounty Hunter.

Dialogue[edit | edit source]

Update history[edit | edit source]

The update history project is a work-in-progress – not all updates to this topic may be covered below. See here for how to help out!
  • patch 12 August 2019 (Update):
    • Mandrith co-op slayer tasks will now award 8 co-op points when completed.
  • patch 10 June 2019 (Update):.
    • Fixed a typo in Mandrith's tip for slaying gargoyles.
    • Activating a slayer gem while on a task for Mandrith now contacts him instead of another slayer master.
  • patch 28 May 2019 (Update):.
    • Allowed ice strykewyrms to be fought and killed in Rush of Blood while on an ice strykewyrm task for Mandrith.
  • patch 1 April 2019 (Update):
    • An issue that was causing a crash when checking slayer options via the Ring of slaying whilst having a task from Mandrith has been fixed.
    • Players can no longer get assigned Mandrith's special assignment without having the correct requirements to get all required kills.
  • patch 18 March 2019 (Update):
    • Mandrith's location has been added to the Slayer skillcape's teleport options.
    • It's not longer possible to get a social slayer task from Mandrith if your partner doesn't meet his combat requirements.
  • hotfix 18 March 2019 (Update):
    • A message warning you that Mandrith slayer tasks aren't being counted outside of wilderness now only appears when fighting that specific task's creature.
  • update 11 March 2019 (Update):
    • Mandrith is now a Slayer Master.
    • Mandrith's shop in Edgeville Bank now stocks slayer rewards.

Trivia[edit | edit source]

  • His examine text used to be: "The custodian of bounty hunting and PvP worlds!"
  • If you give him a weapon, armour or anything not related to an artefact, he will say "I don't know what to do with that."
  • If you give him a noted artefact, he will say "If you brought me the actual item, and not just a picture of it, I could give you some money for it."
  • His dialogue where he explains he pays the duo 76k an hour is reference to players using the tactic of 76king, a method of taking advantage of the PvP system to get large amount of coins with little effort.
  • Mandrith has a crippling fear of skeletons, a weakness he keeps hidden.