|Release date||10 December 2007 (Update)|
|Sells items||Slayer Bounty & Deathmatch Reward Shop, Slayer Equipment|
|Examine||A collector of ancient artefacts.|
|Infobox (multi) • Talk page|
Mandrith is a Slayer Master, caretaker of Deathmatch, and the brother of Nastroth. Mandrith is located in Edgeville bank. He allows players to exchange ancient artefacts dropped by revenants for coins, and sells rewards for Slayer Bounties and Deathmatch at the Slayer Bounty & Deathmatch Reward Shop. He is the former custodian of Bounty and PvP worlds, and both incarnations of Bounty Hunter prior to their removal.
History[edit | edit source]
This towering figure is descended from the first of the clans of men, whose legends speak of the first murder on Gielinor. For this crime, his people have been cursed to an eternity watching over those who would do the same. Given his terrifying dress, the massive blade he wields and his remarkable size, it is little wonder that he survived in the Wilderness. According to Mandrith his robes have been passed from father to son for generations. He appears to be equipped and skilled much like a player killer in old-style Wilderness: a fast and deadly weapon with little armour, wild-looking and incredibly strong, yet lacking in dexterity.
Mandrith used to be the custodian of the Wilderness Volcano when Bounty Hunter was hosted there (constantly bullying his banker, Maximillian Sackville), but had to close it due to a particularly violent eruption. Mandrith abandoned the volcano and moved to Edgeville when various monsters moved into the crater, where he began taking an interest in ancient artefacts, trading various amounts of coins in exchange for them.
The Dragonkin[edit | edit source]
Mandrith has some knowledge about the Dragonkin, which his people refer to as a "myth". When the Dragonkin warned the adventurer that the vision they gave them was just the start of things to come, they also informed them that they had attacked Edgeville. Mandrith, who was still there at the time, brought people to safety, but believed what he saw was a myth. When the adventurer told him their proper names, he quickly silenced them, warning them not to say their name again lest they return.
Mandrith would later recruit the adventurer once more (who was now the World Guardian) in the Sixth Age to "rebuild" Edgeville from the Dragonkin attack, fearing that the circulating rumours among the people would inspire another attack.
Slayer Master[edit | edit source]
Eventually, Mandrith began hosting Bounty Hunter again, but due to low demand he shuttered operations and became a Slayer Master, assigning slayer bounties; combining perks and rewards from both Slayer and Bounty Hunter.
Slayer Master[edit | edit source]
Mandrith is a Slayer Master focused on the Wilderness, requiring level 85 Slayer and a Combat Level of 120 to use. All his tasks - called Slayer Bounties, though they function the same as normal Slayer tasks (i.e. cannot have a bounty and a task active at the same time) - are for monsters that are in the Wilderness, and can only be completed in the Wilderness.
Unlike other Slayer Masters, Mandrith assigns tasks irrespective of whether the player has blocked or preferred them.
A Slayer task from Mandrith awards 20 Slayer points upon completion, though you need to complete 4 tasks from him before you start earning points. Mandrith's Wilderness tasks use a separate task counter to normal Slayer tasks, so points are earned from the 5th bounty completed onwards, even if you have a sizable task streak from other masters.
Upon completion of a Slayer Bounty set by Mandrith, if you do not already own one, a Bounty emblem (t1) is awarded. If you do own an emblem, and carry it for the entire task, completion awards 100 potential to the emblem, upgrading it if it reaches the required amount.
If a player is killed while carrying an emblem, it will downgrade by 1 tier. If the killer was another player, and they were also carrying an emblem, the killer's emblem is awarded half of the potential of the victim's original emblem tier is worth (e.g. upgrading t5 to t6 is 900 potential - if a player is killed while carrying a t6 emblem, it becomes t5 and the killer gains 450 potential into their emblem).
Slayer points[edit | edit source]
Successfully completing a Slayer assignment confers an amount of Slayer points depending on how many tasks have been successfully completed in a row. After the Smoking Kills quest the amount is doubled. Completion of a task assigned by Mandrith after completing Smoking Kills will grant:
- 20 Slayer points for a normal task
- 100 for every 10th task
- 300 for every 50th task
This means that an average of 32 points is earned per task in each 50-task set, resulting in a total of 1600 points.
Assignments[edit | edit source]
All of the following Slayer assignments have to be completed inside the Wilderness, kills outside of the Wilderness will not count towards completion of the assignment.
|Monster||Amount||Combat level||Slayer experience||Slayer level||Weakness||Weighting|
|Abyssal demons||90-150||98, 107 (elite)||277.8, 1069||85|| Slash|
|Black demons||115-150||98||294||1|| Bolts|
|Blue dragons||60-100||74||98.2||1|| Bolts|
|Gargoyles||90-150||93||197.4||75|| Water spells|
|Greater demons||90-150||82, 92 (elite), 200 (Demon boss)||135.4, 620, 22720||1|| Bolts|
|Green dragons||30-60||63||175||1|| Arrows|
|Ice strykewyrms[a 1]||60-120||106||693.2||93||Fire spells||4|
|Kal'gerion demons||30-60||126||1858.8||90[a 2]|| Nothing|
|Revenants||30-60||see Revenants||see Revenants||1|| Nothing|
|Waterfiends||100-150||102, 107, 111 (elite)||290.8, 335, 1181.5||1|| Bolts|
- ^ Players need to own a fire cape or TokHaar-Kal (equipped, in player-owned house, in bank, or in inventory) or have purchased the ability to get an ice strykewyrm Slayer task for 2,000 Slayer points. Players must also have completed The Tale of the Muspah. Dropping all fire capes before obtaining a new task and picking them up afterwards can avoid this assignment.
- ^ This is the level required to be assigned them as a task.
Task weighting[edit | edit source]
A dynamic calculator for task weight can be found here.
The percentage chance of getting assigned a given Slayer task can be calculated using the formula
where is the task's weight and is the sum of all weights for the particular Slayer Master. Note that the weights of all blocked tasks, as well as tasks toggled off have to be subtracted from the sum . For Mandrith, assuming all possible assignments are available, = 103.
Preferring a task makes it approximately twice as likely to be assigned, for the first assignment choice, but does not affect the weighting of the second assignment choice provided by a Slayer VIP ticket.
Slayer challenge[edit | edit source]
Mandrith's special slayer assignment is to slay 15 of each of his possible assignments, with an additional reward for killing the wilderness bosses. As lava strykewyrms are part of the assignment, level 94 Slayer is required to obtain and complete the assignment.
15 of each of the following are required to complete the assignment:
Killing 1 of each of these bosses grants an additional reward for killing all four:
|King Black Dragon|
The rewards for completing the assignment are:
- 35 Slayer points
- 100 Bounty emblem potential
- 21,500 Slayer experience
- Killing all the optional bosses adds an extra 8,500 slayer experience.
Dialogue[edit | edit source]
Update history[edit | edit source]
- patch 11 January 2021 (Update):
- patch 18 August 2020 (Update):
- Mandrith's chathead has been updated and the static effect has been removed.
- patch 12 August 2019 (Update):
- Mandrith co-op slayer tasks will now award 8 co-op points when completed.
- patch 10 June 2019 (Update):.
- Fixed a typo in Mandrith's tip for slaying gargoyles.
- Activating a slayer gem while on a task for Mandrith now contacts him instead of another slayer master.
- patch 28 May 2019 (Update):.
- Allowed ice strykewyrms to be fought and killed in Rush of Blood while on an ice strykewyrm task for Mandrith.
- patch 8 April 2019 (Update):
- patch 1 April 2019 (Update):
- patch 18 March 2019 (Update):
- hotfix 18 March 2019 (Update):
- A message warning you that Mandrith slayer tasks aren't being counted outside of wilderness now only appears when fighting that specific task's creature.
- update 11 March 2019 (Update):
- Mandrith is now a Slayer Master.
- Mandrith's shop in Edgeville Bank now stocks slayer rewards.
- patch 23 October 2017 (Update):
Trivia[edit | edit source]
- His examine text used to be: "The custodian of bounty hunting and PvP worlds!"
- If you give him a weapon, armour or anything not related to an artefact, he will say "I don't know what to do with that."
- If you give him a noted artefact, he will say "If you brought me the actual item, and not just a picture of it, I could give you some money for it."
- His dialogue where he explains he pays the duo 76k an hour is reference to players using the tactic of 76king, a method of taking advantage of the PvP system to get large amount of coins with little effort.
- Mandrith has a crippling fear of skeletons, a weakness he keeps hidden.
Bounty Hunter (removed)
|Related to the Mahjarrat quest series|
|Characters mentioned in the letters|
- ^ Jagex. Mod Rowley's Twitter account. 26 September 2014. (Archived from the original on 28 September 2014.) Mod Rowley: "Preferred Slayer tasks = a silent, second random roll. If either task is on your prefer list, that's what you get (bias towards first roll)... Once normal and prefer roll is decided, [if] you have a VIP ticket, you get the choice between that roll and a third roll."