Spiritual Healing

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Spiritual Healing is a Lunar spell released with the Livid Farm on 4 April 2011. It can only be unlocked by training at the Livid Farm, and is unlocked after the player accumulates 200,000 Produce Points. When cast, it will heal 30% of the familiars maximum life points, boosts its combat stats, and increases its duration by 20% of the base duration. This spell has a cooldown of two minutes, and can only be used once per familiar. Renewing the summoned familiar allows Spiritual Healing to be used again. This spell cannot be cast on legendary pets, even if the beast of burden passive is in effect.

The Totem of Summoning has no effect on the duration boosted by Spiritual Healing.

When tested using the monster examine spell it appears to boost familiar combat stats by approximately 7% rounded down and had no effect on familiar max hit damage. The boosted combat stats are only temporary and decay back to base levels over time, decaying by 1 level every 60 seconds since being summoned, which is similar to the effect of stat boosting potions on players that decay every 60 seconds since login.

Cost[edit | edit source]

5Body rune.png3Cosmic rune.png2Astral rune.png2,201

Update history[edit | edit source]

This information has been compiled as part of the update history project. Some updates may not be included - see here for how to help out!
  • ninja 21 September 2020 (Update):
    • 'Spiritualise Food' has been renamed to 'Spiritual Healing' and no longer requires a piece of food to cast.
    • This spell can now extend familiar timers beyond the initial max time.
    • Fixed an issue where the interface did not update to show that a familiars lifepoints were healed.
  • patch 4 October 2011 (Update):
    • Spiritualise Food now works correctly after a familiar has been renewed.

Trivia[edit | edit source]

  • This spell was originally Spiritualise Food, and had to be cast on a piece of food that healed at least 1200 life points in order to be used.