Magic Imbue enables the caster to craft combination runes without needing to use opposing talismans for about 12 seconds. The spell removes the requirement for a talisman to be present in the inventory at all; to craft combination runes after casting Magic Imbue, players must use the opposing runes on the Runecrafting altar. For example, to create lava runes at the Earth altar, players would use fire runes on the altar after casting Magic Imbue. This spell can be only cast once about every 12.6 seconds.
Combined with a steam battlestaff, mystic steam staff, elemental battlestaff, or mystical staff, Magic Imbue substantially reduces the cost of crafting combination runes, as some talismans can be quite expensive. On a related note, the difficulty of crafting dust, smoke and mist runes is reduced, as it becomes economically viable to craft these runes at the Air altar outside Varrock, which is near a bank.
As with all Lunar Spells, the quest Lunar Diplomacy must be completed to cast this spell.
The spell does not increase the 50% chance of runes being crafted successfully. A binding necklace is still required for all runes to be successfully crafted.
Input | Cost |
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7 7 2 | 3,596 |
Combo runes |
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7 2 7 | 9,910 |
7 2 7 | 6,606 |
7 2 7 | 5,570 |
2 7 | 12,353 |
7 2 7 | 20,158 |
Staves |
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7 2  | 2,350 |
7 2  | 2,350 |
7 2  | 2,798 |
2  | 1,552 |
2  | 1,552 |
2  | 1,552 |
7 2  | 2,798 |
7 2   | 2,350 |
This information has been compiled as part of the update history project. Some updates may not be included—see here for how to help out!
- ninja 21 September 2020 (Update):
- ‘Magic Imbue’ will now provide a Buff Bar icon which shows the remaining duration of the spell.
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Combat | Examine |
| Cure |
| Heal |
| Vengeance |
| Other |
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Teleport | |
Skilling | Crafting |
| Farming |
| Hunter |
| Runecrafting |
| Assorted skills |
| Other |
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Removed | |
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Standard | |
Lunar | Crafting |
| Farming |
| Hunter |
| Runecrafting |
| Assorted skills |
| Other |
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Ancient |
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