Blood Blitz

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Blood Blitz requires a Magic level of 80 to cast and can heal the caster for 5% of the damage dealt. It has a 100% chance to heal the caster when cast as an auto-attack. If this spell is used with an ability, it only has a 10% chance to heal, or a 20% chance if the caster has Dark Form active. It requires a blood rune and five fire runes to cast. The base damage of this spell is 768, and it scales up to 883 at 92 Magic.

As with all Ancient Magicks spells, the quest Desert Treasure must be completed to cast this spell.

Cost[edit | edit source]

InputCost
5Fire rune.png1Blood rune.png1,901
Combo runes
1Blood rune.png5Lava rune.png5,941
1Blood rune.png5Smoke rune.png5,166
1Blood rune.png5Steam rune.png8,366
Staves
1Blood rune.pngStaff of fire.png1,266
1Blood rune.pngSteam battlestaff.png1,266
1Blood rune.pngElemental battlestaff.png1,266
1Blood rune.pngMystical staff (75).png1,266
1Blood rune.pngLava battlestaff.png1,266

Update history[edit | edit source]

This information has been compiled as part of the update history project. Some updates may not be included - see here for how to help out!
patch 12 October 2011 (Update):
    • The ‘Blood’ ancient spells now heal for 1/4 of the damage dealt by the player, rather than a quarter of their max possible hit.