Blood Blitz

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Blood Blitz requires a Magic level of 80 to cast and can heal the caster for 5% of the damage dealt. It has a 100% chance to heal the caster when cast as an auto-attack. If this spell is used with an ability, it only has a 10% chance to heal, or a 20% chance if the caster has Dark Form active. It requires a blood rune and five fire runes to cast. The base damage of this spell is 768, and it scales up to 883 at 92 Magic.

As with all Ancient Magicks spells, the quest Desert Treasure must be completed to cast this spell.

Cost[edit | edit source]

5Fire rune.png1Blood rune.png1,142
Combo runes
1Blood rune.png5Lava rune.png5,407
1Blood rune.png5Smoke rune.png5,377
1Blood rune.png5Steam rune.png5,162
1Blood rune.pngStaff of fire.png562
1Blood rune.pngSteam battlestaff.png562
1Blood rune.pngElemental battlestaff.png562
1Blood rune.pngMystical staff (75).png562
1Blood rune.pngLava battlestaff.png562

Update history[edit | edit source]

The update history project is a work-in-progress – not all updates to this topic may be covered below. See here for how to help out!
patch 12 October 2011 (Update):
    • The ‘Blood’ ancient spells now heal for 1/4 of the damage dealt by the player, rather than a quarter of their max possible hit.