Blood Blitz

From the RuneScape Wiki, the wiki for all things RuneScape
Jump to navigation Jump to search

Blood Blitz requires a Magic level of 80 to cast and can heal the caster for 5% of the damage dealt. It has a 100% chance to heal the caster when cast as an auto-attack. If this spell is used with an ability, it only has a 10% chance to heal, or a 20% chance if the caster has Dark Form active; this is true for every hit of Combust as well. It requires a blood rune and five fire runes to cast. The base damage of this spell is 768, and it scales up to 883 at 92 Magic.

As with all Ancient Magicks spells, the quest Desert Treasure must be completed to cast this spell.

Cost[edit | edit source]

InputCost
5Fire rune.png1Blood rune.png1,828
Combo runes
1Blood rune.png5Lava rune.png3,668
1Blood rune.png5Smoke rune.png3,273
1Blood rune.png5Steam rune.png9,788
Staves
1Blood rune.pngStaff of fire.png1,288
1Blood rune.pngSteam battlestaff.png1,288
1Blood rune.pngElemental battlestaff.png1,288
1Blood rune.pngMystical staff (75).png1,288
1Blood rune.pngLava battlestaff.png1,288

Update history[edit | edit source]

This information has been compiled as part of the update history project. Some updates may not be included—see here for how to help out!
  • patch 12 October 2011 (Update):
    • The ‘Blood’ ancient spells now heal for 1/4 of the damage dealt by the player, rather than a quarter of their max possible hit.