Ice Rush is the weakest of the ice spells. This spell requires a Magic level of 58 to cast and can freeze your target, immobilising it for 10 seconds, or 2.4 seconds for players. It has a 100% chance of freezing your target when cast as an auto-attack. If this spell is used with an ability, it only has a 10% chance of freezing, or a 20% chance if the caster has Dark Form active, the effect will attempt to trigger and display the freezing animation but will not freeze the target or consume runes if the target is stun immune. It requires a death rune and three water runes to cast. The base damage of this spell is 556, and it scales up to 662 at 69 Magic.
As with all Ancient Magicks spells, the quest Desert Treasure must be completed in order to cast this spell.
Input | Cost |
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3 1 | 178 |
Combo runes |
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1 3 | 2,797 |
1 3 | 2,476 |
1 3 | 3,025 |
Staves |
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1  | 121 |
1  | 121 |
1  | 121 |
1  | 121 |
1  | 121 |
1   | 121 |
Ice rush sound
Plays when players casts ice rush spell
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Teleport |
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Skilling |
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Standard | Strike |
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| Blast |
| Wave |
| Surge |
| Curse |
| Snare |
| Other |
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Ancient | Rush |
| Burst |
| Blitz |
| Barrage |
| Aurora |
| Prism |
| Other |
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Lunar | Examine |
| Cure |
| Heal |
| Potion share |
| Vengeance |
| Other |
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