Curse
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This article is about magic spell. For the set of prayers, see Ancient Curses.
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Curse | |
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Release date | 24 May 2001 (Update) |
Members | No |
Level | 19 |
Spellbook | Normal, Daemonheim |
Type | Combat |
Element | |
Damage | 0 |
Experience | 29 |
Runes | 1![]() |
Cooldown | 2 seconds |
Description | Increases the target's damage received by 5% for 1 minute. |
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Curse is a spell that increases the target's damage received by 5% for 1 minute.
Using Curse on a target will not stack with using Vulnerability, despite the icons for both spells showing up on the target. Vulnerability will override Curse for a maximum 10% damage bonus.
It can be cast again on the same target at any time to refresh the duration. Experience is gained only if it hits.
Remember, you cannot use Ancient Magicks or Lunar Spells if you are using standard spells.
Cost[edit | edit source]
Input | Cost |
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1![]() | 144 |
Trivia[edit | edit source]
- The Magic dummy in Lumbridge used to be the most popular targets for failed cursing. Due to an update, attempting to curse the magic dummy generates the message 'You can't weaken that'. They were removed with the Evolution of Combat and replaced with training dummy that can be Cursed.
- Before the Evolution of Combat update, this spell used 1 body rune, 3 earth runes and 2 water runes.
Update history[edit | edit source]
This information has been compiled as part of the update history project. Some updates may not be included - see here for how to help out!
Combat |
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Standard |
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Ancient |
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Lunar |
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Combat |
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Teleport |
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Skilling |
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