EvilMagic

From the RuneScape Wiki, the wiki for all things RuneScape
Jump to: navigation, search
Hatchet head (dragon).png
EvilMagic was removed after an update.
The contents of this page no longer exist in RuneScape, and this article is kept for historical purposes.
A picture of the RuneScape Classic stats interface, showing the divided Magic and Prayer skills.

EvilMagic was an early form of Magic that existed when RuneScape Classic was first released. It was the antithesis of GoodMagic. Players who chose to be a necromancer in their character creation process started out with level 8 EvilMagic,[1] and players who chose to be an adventurer started out with level 3 EvilMagic.[2] EvilMagic was removed from the skill list on 10 May 2001 with the update lots of small improvements. The spells continued to exist until 24 May 2001, when the good and evil magics were officially combined into a single Magic skill.

Spells[edit | edit source]

Level Name Description[n 1] Runes required
1 Confuse Reduces your opponent's fighting skills Mind rune.png 2 Mind runes, Body rune.png 1 Body rune
1 Thick skin Increases your defence (+5) Earth rune.png 2 Earth runes, Body rune.png 2 Body runes
4 Shock bolt A strength 1 missile attack Fire rune.png 2 Fire runes, Air rune.png 1 Air rune
9 Elemental bolt A strength 2 missile attack Fire rune.png 1 Fire rune, Air rune.png 1 Air rune, Earth rune.png 1 Earth rune, Water rune.png 1 Water rune
12 Fear Causes some opponents to retreat Mind rune.png 3 Mind runes, Water rune.png 1 Water rune
  1. ^ Numbers in parenthesis are not actually shown; they are just a reference showing the increase applied.

Gallery[edit | edit source]

Update history[edit | edit source]

The update history project is a work-in-progress – not all updates to this topic may be covered below. See here for how to help out!
  • update 10 May 2001 (Update):
    • EvilMagic removed from skill list as part of reorganisation.
  • update 4 January 2001 (Update):
    • Runescape beta goes live, releasing EvilMagic into the game.

Trivia[edit | edit source]

  • In Devious MUD, it is probable the relevant skill was Sorcery-Offence.

References[edit | edit source]

  1. ^ Silverion. Classes – starting stats. Tip.It. 15 February 2001. (Archived from the original on 3 March 2001.) "Necromancer: Evil Magic +7"
  2. ^ Silverion. Classes – starting stats. Tip.It. 15 February 2001. (Archived from the original on 3 March 2001.) "Adventurer: Magic Good/Evil +2"