Trap Telekinesis

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Trap Telekinesis is a Lunar spell available at level 97 Magic. It can be cast on full box traps, tortle traps, marasamaw plants, and electrified traps to collect the caught creature and reset the trap to a ready state. This spell works from a distance, and is only one action instead of two.

Players with level 99 Hunter and using the Hunter cape (allows the player to place the next box trap, marasamaw plant or tortle trap instantly) will find that the cape's perk is faster XP/hr than using the spell and doesn't cost anything to use. No Magic XP is gained if using the cape instead.

Cost[edit | edit source]

InputCost
2Astral rune.png5Air rune.png1Law rune.png2,017
Combo runes
2Astral rune.png1Law rune.png5Dust rune.png8,787
2Astral rune.png1Law rune.png5Smoke rune.png5,952
2Astral rune.png1Law rune.png5Mist rune.png8,637
Staves
2Astral rune.png1Law rune.pngStaff of air.png1,772
2Astral rune.png1Law rune.pngArmadyl battlestaff.png1,772
2Astral rune.png1Law rune.pngElemental battlestaff.png1,772
2Astral rune.png5Air rune.png0.9Law rune.pngLaw staff.png1,992.4
2Astral rune.png1Law rune.pngAvernic wand.pngTome of frost.png1,772

Update history[edit | edit source]

This information has been compiled as part of the update history project. Some updates may not be included - see here for how to help out!
  • ninja 1 February 2021 (Update):
    • After a recent incident involving several tortles, the Ninjas have fine-tuned the Trap Telekinesis spell's teleportation mechanic.
  • ninja 21 September 2020 (Update):
    • Added to game.
      • The Following new spell has been added to the Lunar Spellbook: Trap Telekinesis: Collects from and re-lays a specific triggered box trap, electrified trap, tortle trap, or marasamaw trap.