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Enfeeble is a spell in the standard spellbook that temporarily reduces the target's damage dealt by 10% for 60 seconds.

It is useful against bosses that deal high damage, such as Vorago and Nex: Angel of Death.

The weaker version of Enfeeble is Weaken; however, if both are cast on the same monster, Enfeeble will take higher priority due to its greater effect.

It can be cast again on the same target at any time to refresh the duration. Experience is gained only if it hits.

Cost[edit | edit source]

1Soul rune.png1Body rune.png2,895

Trivia[edit | edit source]

  • Before the Evolution of Combat, Vulnerability and Stagger were used alongside Enfeeble for training Magic in metal armour because the spell would always miss with a low enough Magic attack bonus (-65). It could be re-cast indefinitely in this manner, resulting in quick experience. This spell no longer gives any experience for missing, but now it can be recast even when it has already affected the target.

Update history[edit | edit source]

The update history project is a work-in-progress – not all updates to this topic may be covered below. See here for how to help out!
  • patch 24 July 2017 (Update):
    • Players can now recast affinity spells (such as Vulnerability) when they are already active to restart the timer.
    • Players now receive a message for successfully adding an affinity spell to an opponent.
Audio options icon.png
Plays when players cast the Enfeeble spell.