From the RuneScape Wiki, the wiki for all things RuneScape
Tele-group Waterbirth teleports the player along with anyone within a 3x3 square area (including standing on the player's square) beside Jarvald's ship on Waterbirth Island. Players must have accept aid turned on in order to be teleported by this spell. If there is no one in the 3x3 grid with "accept aid" on then only the caster will be teleported.
Input | Cost |
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5 1 2 | 1,459 |
Combo runes |
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1 2 5 | 8,054 |
1 2 5 | 6,194 |
1 2 5 | 7,584 |
Staves |
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1 2  | 1,364 |
1 2  | 1,364 |
1 2  | 1,364 |
1 2  | 1,364 |
5 0.9 2  | 1,420.8 |
1 2  | 1,364 |
1 2   | 1,364 |
The update history project is a work-in-progress – not all updates to this topic may be covered below. See here for how to help out!
- patch 10 August 2009 (Update):
- Group teleport spells were bringing up a message saying "%s1" if you got several teleport offers at the same time.
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Combat | Examine |
| Cure |
| Heal |
| Vengeance |
| Other |
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Teleport | |
Skilling | Crafting |
| Farming |
| Hunter |
| Runecrafting |
| Assorted skills |
| Other |
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Removed | |
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All |
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Standard | |
Lunar | |
Ancient |
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Removed | All |
| Standard |
| Ancient |
| Lunar |
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