Black Knights' Fortress (quest)
| Black Knights' Fortress (#12) | |||||||||||||||||||
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| Release date | 6 April 2001 (Update) | ||||||||||||||||||
| Removal date | 13 August 2013 (Update) | ||||||||||||||||||
| Members | No | ||||||||||||||||||
| Voice Over | No | ||||||||||||||||||
| Official series | None | ||||||||||||||||||
| Age | Fifth Age | ||||||||||||||||||
| Combat[?] | None | ||||||||||||||||||
| Advanced data | |||||||||||||||||||
| Quest ID | 53 | ||||||||||||||||||
| Quest create ID | ? (edit) | ||||||||||||||||||
| Official difficulty | Novice | ||||||||||||||||||
| Links | Quests | ||||||||||||||||||
Black Knights' Fortress was a quest featuring the Black Knights' Fortress.
Official description
[edit | edit source]| “ | The Black Knights are up to no good.
You are hired by the White Knights to spy on them and uncover their evil scheme. |
” |
Overview
[edit | edit source]| Start point | ||||
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| Members | ||||
| Length as displayed in-game | Short | |||
| Requirements |
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| Required items | Items from the tool belt are not listed unless they do not work or are not automatically added.
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| Recommended |
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| Combat | None, but watch out for level 44 black knights and the level 56 knight at the entrance | |||
Black Knights
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To start, speak to Sir Amik Varze on the 2nd floor[UK]3rd floor[US] of the White Knights' Castle, in central Falador. He can be found in the west tower of the castle.
He tells you that the Black Knights have started demanding a lot of money from Falador, and threaten to invade the city if it's not complied with. Although he doesn't take the threat seriously, he feels uneasy at the black knights' mention of a powerful, secret weapon and will ask you to check on them. He hands you a dossier for more information.
Camouflage
[edit | edit source]The fortress is located north of Ice Mountain, just south of the Wilderness wall. The fortress is not very far from Edgeville, so players may simply home teleport to Edgeville and run south-west to reach it. To gain access to the fortress, you will need a bronze helm and an iron chainbody. Additionally, it can be time-saving if you obtain a cabbage from anywhere, except Draynor Manor. A cabbage can be picked from the Edgeville Monastery on the way to the fortress.
Before entering the fortress, equip the helm and the chainbody. Enter the sturdy door on the south side of the fortress. As you are disguised amongst all the guards, you will be permitted to enter into the fortress, hassle-free.
Infiltration
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Since it is not necessary to keep the guard disguise once in the fortress, better armour may be used for greater protection.
- After entering the fortress, go through the fake wall directly in front of you.
- Climb up the ladder twice, and you will be on the roof.
- Go south and climb the ladder down one floor.
- You will see a door to your east; go through it and take the ladder up.
- Head down the ladder immediately next to you, and you will find yourself in a room with an altar.
- Exit the room and climb down the ladder south-west of the room. Go down the pathway, and you will find a ventilation grill at the end.
Listen-at the grill, and you will eavesdrop in on a conversation below you. Apparently, the Black Knights have commissioned a witch to brew them an invincibility potion to fight against the White Knights. Part-way through the conversation, the witch orders her goblin servant, Greldo, to bring a cabbage growing in Draynor Manor, and that any other cabbage would only wreck the potion.
Sabotage
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Make sure you have a cabbage with you, and return to the entrance of the castle. Once you're there, go into the banquet hall to the east, filled with all the knights. When you try to enter the room, you will be notified that the knights are in an important meeting and that anyone who tries to enter the room will be killed. Enter the room anyway.

In the hall, climb up the ladder in the north-west corner of the room. Walk south-east, through the hallway, to reach a wall. Push it open and you will see a hole in the floor, which is coincidentally, placed just above the witch's cauldron.
Right-click on your cabbage and use it on the hole. A cutscene shows the witch waiting for Greldo to return while your cabbage drops down into the cauldron, ruining the potion and the Black Knights' plans.
Now that you have successfully foiled the Black Knight's plans, return to Sir Amik Varze and inform him of the good news. He will be pleased and reward you.
Rewards
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- 3 quest points
- 2,500 coins
- Music unlocked
- Knightmare - Inside the fortress
Required for completing
[edit | edit source]Completion of Black Knights' Fortress was required for the following quests:
Neither of the above quests require the replacement quest, The Death of Chivalry, in order to begin or complete.
Credits
[edit | edit source]| Black Knights' Fortress | ||||||||||
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| Developers | ||||||||||
| Developer | Paul Gower | |||||||||
| Conversion | Mod James | |||||||||
| Audio | ||||||||||
| Audio | Mod Ian | |||||||||
| Other | ||||||||||
| Quest help | Nishal K | |||||||||
| Black Knights' Fortress | ||||||||||
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| Developers | ||||||||||
| Developer | Mod Maz | |||||||||
| Quality assurance | ||||||||||
| Quality assurance | Jennie T | |||||||||
Update history
[edit | edit source]- update 13 August 2013 (Update):
- The Black Knights' Fortress quest has been removed, replaced by The Death of Chivalry.
- patch 5 February 2013 (Update):
- Players may no longer undertake Black Knights' Fortress without the level needed to equip the required armour.
- patch 24 October 2012 (Update):
- The dossier during the Black Knights' Fortress quest no longer disappears too quickly.
- patch 7 August 2006 (Update):
- The quest underwent a major rework, with graphical updates and changes to dialogue.
- 26 January - 25 June 2005:
- The quest was renamed from "Black Knight's Fortress" to "Black Knights' Fortress".
- patch 29 March 2004 (Update):
- The quest was renamed from "Black knight's fortress" to "Black Knight's Fortress".
- 28 May - 16 June 2001 (Update):
- The quest was renamed from "Spy quest" to "Black knight's fortress".
Cultural references
[edit | edit source]- When you ask Sir Amik Varze for a quest, he responds with: "Your mission, should you decide to accept it." Additionally, after you read the dossier, it self-destructs. Both of these are references to the 1960s TV show and film series Mission: Impossible.
Trivia
[edit | edit source]- This quest was named Spy quest until the Quest List was released on 28 May 2001.
- If you try to use a cabbage from Draynor Manor on the witch's potion, you will receive a warning message saying "This is the wrong sort of cabbage!" and afterwards your character will say "I'm not supposed to be HELPING the witch you know..."
- At first, the quest gave around 250 Thieving experience as a reward. Thieving was in the skill menu at the time, but had not been programmed yet. The skill was later removed and added back in 2002, but the quest no longer gave Thieving experience.
- The reason for wearing an iron chainbody and bronze med helm is to blend in amongst the black knight guards, but after the graphical update to armours, they no longer resemble the guards' outfit, as the black knights' armour remained unchanged.
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| Part 2 of the Sliske's Game quest series | |||||||||
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| Former version | |||||||||
| Main series | |
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| Former quests | |
- Removed quests
- Removed content
- Quests
- Fifth Age quests
- Novice quests
- Standalone quests
- Quests without combat requirements
- Short quests
- Quests released in 2001
- Quests with Defence requirement
- Quests with Quest points requirement
- Black Knights' Fortress (quest)
- The Death of Chivalry
- Temple Knight quest series
- Free-to-play quests
- Former quests

