Patch Notes (5 February 2013)

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These official Patch Notes are copied verbatim from this forum thread of the RuneScape forums. It is copyrighted by Jagex.
These Patch Notes were announced on 5 February 2013.

Graphical:

  • Player’s hands will no longer glow when crossing monkey bars with a Dragonfire shield equipped.
  • Stiles' animation has been fixed so that his head isn't trapped in a lobster cage.
  • A part of the roof in Sophanem is now removed when it is supposed to be.
  • The scimitars on the table of Al Kharids scimitar shop have been updated.
  • Some roof tiles have been fixed on the Exam Centre.
  • You will no longer be forced away from map squares in the Chaos Dwarf Room of Taverley Dungeon.
  • Some z-bias issues in the Chaos altar have been fixed.
  • We've removed the old lava texture from the Troll Stronghold exit.
  • Forgotten rangers now hold and fire their bows correctly.
  • A stretching issue with Royal dragonhide chaps has been fixed.
  • The animation has been changed for adding spider carcasses to sticks.
  • Necromancers should no longer have their face stretch upon death.
  • Tutorial island has been removed from the map in the Runecrafting Guild
  • Ozan now has some extra details on his hands.
  • The animation for planting seeds within the Troll Warzone area has been adjusted.
  • A new rake animation has been added.
  • Mieliki has been moved back from her counter slightly.

Quests, Challenges & Achievements:

  • The cutscene at the end of What's Mine is Yours no longer prevents you from using the XP counter.
  • The sick Spirit Tree in the Path of Glouphrie now heals correctly.
  • Eadgar will no longer return to the Troll's cell after completing Troll Stronghold.
  • An incorrect message about the ancestral door in Spirits of the Elid has been fixed.
  • A section of text has been changed to match the audio during Rune Memories.
  • An issue with the exit portal during the battle against Bork has been fixed.
  • Familiars will no longer interrupt the fight against the demon in Legends’ Quest
  • The demon in Legends’ Quest can now be defeated.
  • The Lost Tribe quest now filters correctly on the quest list when all requirements are met.
  • The Fremennik Sagas: Thok Your Block Off secret challenge has been made a bit easier.
  • Leaving a Fremennik Saga no longer deselects your combat XP preference resulting in no XP gains.
  • A formatting error in the Elder Kiln quest journal has been fixed.
  • The sundial interfaces in Diamond in the Rough should no longer suffer from inaccuracies.
  • The cooking stove in the Troll Warzone area now appears correctly during Let Them Eat Pie.
  • When a player uses a 'perfect' gold bar on a furnace, the text is now displayed correctly.
  • Grüfeld Bach will give Silverlight back to players who have completed Shadow of the Storm.
  • NPCs throughout the Clockwork Syringe quest are now aggressive again.
  • Players may no longer undertake Black Knights' Fortress without the level needed to equip the required armour.
  • The daily challenge 'Runes, Spice and Slice Stalls' will now update correctly when thieving from scimitar stalls.
  • The Challenge to create Studded Armour now also accepts Studded chaps.

Skills & Minigames:

  • Players now receive a ‘Nothing Interesting Happens’ message if they use a unicorn horn on a 1, 2 or 4 dose restore potion.
  • During the combat academy the momentum ability is now correctly described to last 20 minutes.
  • A spelling error on a Slayer tip from Turael has been fixed.
  • Dungeoneering parties can now only be formed within the walls of the castle.
  • Some text has been changed to match the audio in The Whaler's 'The Misguide' cutscene.
  • The Skill Advance Guide now has correct level requirements listed for Sacred and Volatile clay butterfly nets.
  • Teleporting out of Trouble Brewing will no longer show the pirate clothing to still be on the player.
  • Players can no longer try and create Serum 207 without being at the correct stage of the quest.
  • Music now fades out when a story cutscene happens in Player Owned Ports.
  • The miss-hit hits plats have been stopped from displaying over familiars, when their special attacks miss hitting on a target NPC.
  • Prayer icons will now be disabled when exiting a Castle Wars game.
  • Superior tetsu leggings are no longer providing more XP than they should when crafted
  • An issue with the Kalphite King and his freedom ability has been fixed.
  • A typo on the examine text for the evil symbols in Demon Flash Mobs has been fixed.
  • A couple of errors with 'trait' stats for crew members have been fixed in Player Owned Ports.
  • Followers will not be visible when viewing your ship with the customisation interface hidden in Player Owned Ports.
  • We've updated the adversity bar in Player Owned Ports for players with more than 3 special voyages.
  • Trying to do damage via auto attacks (i.e. left clicking) to the very first troll in the Troll Warzone does nothing until you use an ability.
  • Player will now automatically crush abominations when thy have low health as long as they have the spiked gauntlets equipped
  • The Make-X interface now shows the correct amount of XP for attaching feathers to bane bolts.
  • It is now conveyed more clearly that the "Leather Coif" is only able to be crafted by members.
  • Mages in the Mage Training Arena now animate correctly whilst attacking.
  • The Strength Skill Advance Guide now lists the granite mace as part of "granite weaponry".
  • Trimmed versions of the blue and green dragonhide armours now have the correct Dragon Slayer requirement.
  • The Skill Advance Guide has been updated in places to reflect more armour and weapon changes due to the Evolution of Combat.
  • Sawmill planks can no longer be taken out of the sawmill.

Other:

  • All Hellhounds (and normal dogs) now utilize the latest sound effects (thanks go to Rooh for pointing this out).
  • Minnie tells players what armour she is actually wearing.
  • Isold no longer mentions Major Corothers.
  • The Bronze claw and Off-hand bronze claw have been changed to require level 1 attack.
  • Entering your bank PIN at a shop no longer interrupts the flow of the purchase.
  • Bakriminel bolts now correctly state on the Grand Exchange that they require Chaotic crossbows to use.
  • The Scarecrow mask and Lightning staff will only be in Diango's Promotional items list, not his Holiday items selection.
  • A labelling issue with Saradomin's Whisper has been fixed.
  • An issue with the values of the Adamant defender has been fixed.
  • A prayer bonus has been added back to the Armadyl helmet.
  • The Fire cape is now removed from the players back while in the Fight Kiln
  • Some grammatical errors with Chieftain Brundt have been fixed.
  • Musicians no longer mention disease.
  • Players can no longer place flags and standards within the Runecrafting Guild.
  • Batwings are now dropped after a bat has died.
  • The Mud Pie is now a ranged weapon.
  • Grand Exchange pre-purchase information has been corrected for armour.
  • Guthix, Saradomin and Zamorak fruit now restore 100 prayer points instead of 10.
  • An issue with the binding shot not damaging stun immune enemies has been fixed.
  • Ganodermic beasts now use magic auto attacks when being attacked by melee.
  • An issue with implings getting overly aggressive at magic-using players has been fixed.
  • Blood reavers can no longer deal damage through the big door in the God Wars Dungeon.
  • An issue that allowed players to wield off-hand weapons with the Keenblade has been fixed.
  • The Bloodpouncer pet now has the correct icon when stored in a menagerie.
  • The new pets have been given some extra training on keeping up with their masters.
  • The quest cape and hood no longer appear greyed out on the customisation interface when used with a Dragon keepsake key.
  • A script crash when selecting a recolour in the customisation interface has been fixed.
  • Some tweaks to the task side panels have been made for numbering and formatting.
  • The armour value of the mercenary gloves in the Daemonheim reward shop have been updated.
  • The stats for the Lucky Saradomin Sword should now match the stats of the normal Saradomin Sword
  • Battleaxes now play a sound effect when the fury ability is used