Tool belt

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For the tool belt used in Dungeoneering, see Dungeoneering/Tool belt.
Tool belt icon.png
Using the tool belt
The interface for configuring items stored on the tool belt

The tool belt is a utility belt available to all players that can be accessed in the Worn Equipment screen. It allows players to carry and access basic tools at any time without taking up space in their inventory. It was released on 6 December 2011 along with the Money pouch.

Items can be added to the tool belt by right-clicking on an item while it is in the player's inventory and selecting the Add-to-tool belt option. All non-quest items are automatically added to a players tool belt. Once the items are added, they remain there permanently (with the exception of pickaxes) and therefore cannot be retrieved. Upon death, all items in the tool belt are kept. This is true even if the player dies in the Wilderness.

Because of the tool belt, players are now able to click on resources instead of having to use a tool on the resource. For example, players can click on a log to light it instead of using a tinderbox on every individual log. Alternatively, right-clicking on a log gives a list of other possible actions that can be used with the log.

If more than one type of tool can be used, players can choose which one to use

If an added tool has a level requirement higher than the current level, it will function as the highest levelled variant the player is able to use. Likewise dragon or crystal tools will function as a rune version on a free-to-play world. It is impossible to add a members-only tool to the tool belt on a free world.

Completely filling up the tool belt unlocks the title [Name] the Tool. When new tools are released, the title is relocked until the player adds the tools to their toolbelt.

Items that can be stored[edit | edit source]

There are currently 63 item slots in the tool belt divided into 6 categories.

Augmented tools (pickaxes, hatchets, fishing rods, etc.) cannot be stored on the tool belt; players who wish to augment their tools for use with perks will have to wield the item or keep it in their inventory.

Tool belt contents
Tool Notes
General
Bronze pickaxe.png Pickaxe
Hammer.png Hammer
Chisel.png Chisel
Bronze hatchet.png Hatchet
Knife.png Knife
Tinderbox.png Tinderbox
Saw.png Saw
Pestle and mortar.png Pestle and mortar
Machete.png Machete(m) Normal to Red topaz
Watch.png Watch(m)
Chart.png Chart(m)
Shears.png Shears
Noose wand.png Noose wand
Sextant.png Sextant(m)
Tongs.png Tongs(m)
Enhanced grappling hook.png Enhanced grappling hook(m)
Master thief's lockpick.png Master thief's lockpick(m)
Master thief's stethoscope.png Master thief's stethoscope(m)
Insect repellent.png Insect repellent(m)
Steel key ring.png Steel key ring(m)
Fishing
Crayfish cage.png Crayfish cage
Fishing rod.png Fishing rod
Small fishing net.png Small fishing net
Big fishing net.png Big fishing net(m)
Fly fishing rod.png Fly fishing rod
Harpoon.png Harpoon
Lobster pot.png Lobster pot
Barbarian rod.png Barbarian rod(m)
Crafting
Needle.png Needle
Glassblowing pipe.png Glassblowing pipe(m)
Amulet mould.png Amulet mould
Bracelet mould.png Bracelet mould
Necklace mould.png Necklace mould
Ring mould.png Ring mould
Tiara mould.png Tiara mould
Ammo mould.png Ammo mould(m)
Bolt mould.png Bolt mould
Holy mould.png Holy mould
Unholy mould.png Unholy mould(m)
Sickle mould.png Sickle mould(m)
Chain link mould.png Chain link mould(m)
Rod clay mould.png Rod clay mould(m)
Farming
Rake.png Rake
Seed dibber.png Seed dibber
Spade.png Spade Can also be used for Treasure Trails
Gardening trowel.png Gardening trowel
Secateurs.png Secateurs Members can place magic secateurs on tool belt once obtained
Magic watering can.png Magic watering can(m)
Slayer[notes 1]
Rock hammer.png Rock hammer(m)
Salt shaker.png Salt shaker(m)
Ice shaker.png Ice shaker(m)
Fungicide shaker.png Fungicide shaker(m)
Explosive shaker.png Super explosive shaker.png (Super) explosive shaker(m) A super explosive shaker can be made by filling a super explosive flask from any slayer master with 100 rubium ore[notes 2]
Slayer bell.png Slayer bell(m)
Crystal chime.png Crystal chime(m) Adding either the crystal chime or the chime from Prifddinas will return the seed used to create it.
Ouroboros pouch.png Ouroboros pouch(m)
Bonecrusher.png Bonecrusher(m)[notes 3]
Seedicide.png Seedicide[notes 3]
Charming imp.png Charming imp(m)[notes 3]
Herbicide.png Herbicide(m)[notes 3]
Advanced gold accumulator.png Advanced gold accumulator(m)[notes 3]
Invention[notes 4]
Inventor's tools.png Inventor's tools(m)
Bag of materials.png Bag of materials(m)
Charge pack.png Charge pack(m)
  1. ^ This part of the tool belt was released on 8 June 2015.
  2. ^ Regular explosive shaker is sufficient to obtain the title.
  3. ^ a b c d e These functions require additional 500 slayer points each to unlock and also have an interface for settings (their effects can be disabled).
  4. ^ This part of the tool belt was released on 25 January 2016.

Usage[edit | edit source]

Once an item is added to the tool belt, actions that would normally require using a tool on an item become options on the item to be manipulated. For example, once a tinderbox is added to the tool belt, a player can right-click a log and choose the Light option. Be careful left-clicking craftable items like Unicorn horns as this could lead to a player's character performing an action the player did not intend.

Free-to-play tools are available for use on free-to-play servers. Thus, as an example, a free-player may light logs using a stored tinderbox, saving bank space on the numerous tools used.

In the event that a player has a stored pickaxe or hatchet, but has another pickaxe or hatchet in their inventory or wielded (and has the level to use both), the better tool will be used. For example, cutting wood with a dragon hatchet in the tool belt and an inferno adze wielded will use the adze, while mining with a dragon pickaxe in the tool belt and adze wielded will use the dragon pickaxe.

Restricted usages and bugs[edit | edit source]

  • The items on the normal tool belt cannot be used in Dungeoneering. On 11 April 2012 a second tool belt was added for use inside Daemonheim, containing all the tools used there, including an upgradable novite pickaxe and hatchet.
  • The Tools in the tool belt cannot be used with many quest items such as the lighthouse in Horror from the Deep, the Bone Key from Shilo Village, lighting the Ceremonial Brazier in Lunar Diplomacy and digging up saplings in Meeting History.
  • A sextant in the tool belt cannot be used on its own, and is only usable by right clicking on a coordinate clue scroll and choosing the "sextant" option. A standard sextant not added to the belt can be used as normal, even if there is already a sextant on the tool belt.
  • Spades stored on tool belts cannot be used for digging at the ground. They only work on objects with a dig or harvest option. It also doesn't work for the vine flower, bush and fruit tree patches at Herblore Habitat, as the right-click "Clear" option only appears when the crops are fully grown. At one time, it couldn't be used for Treasure Trails, but this was fixed and you can now dig with it by right-clicking the scroll.
  • When chopping down an Evil tree with a loaned dragon hatchet, you will use the tool belt bronze hatchet instead.
  • The spade in the tool belt cannot be used to add fuel to the Blast Furnace, because gathering coke turns a spade into a different item (Spadeful of coke). There is however a spade spawn nearby.
  • It is important to remember that all items except for pickaxes stored in the belt remain there permanently and therefore cannot be retrieved. Think carefully about whether you want them available for later (such as for combat or trade) before you store them on your tool belt.
    • Dragon and crystal hatchets can be removed and augmented by Doc. Doing so also causes the respective slot in your tool belt to be filled with the augmented hatchet. This can however only be done once.
  • The harpoon cannot be used from the tool belt if you have the ability to catch fish barehanded. Therefore you cannot fish for Swordfish without an actual harpoon in your inventory if you don't meet the requirements to catch them barehanded.

Achievements[edit | edit source]

Update history[edit | edit source]

  • ninja 24 September 2018 (Update): The key ring now appears on the toolbelt, allowing players to store keys on their toolbelted key ring.

Trivia[edit | edit source]

  • On the day of release a new task, Shear Convenience was added into Lumbridge/Draynor Beginner Tasks to introduce the tool belt to players. It gave a reward of 500 experience, making it one of the biggest rewards for a beginner task.
  • With the addition of the tool belt, many inventory space saver items became much less useful, for example the dwarven army axe and the quest kit. The later update which allowed storage of stronger tools in the tool belt made many of these items obsolete. These items include but are not limited to: Small cast net, Big cast net, Barb-tail harpoon, Golden hammer.
  • A hammer stored on a tool belt can be used to open the Bandos door in the God Wars Dungeon.
  • Initially, only the bronze pickaxe and hatchet could be added to the belt, making the tool belt unsuitable for use in training Woodcutting and Mining at higher levels. After 17 June 2013, the ability to add pickaxes and hatchets all the way up to dragon was added.