Quest points

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The quest list

Quest points, often abbreviated as QP, are given to players after they complete quests. They are a measure of their completion of quests in RuneScape. Players can receive anywhere from 1-10 quest points from completing any given quest.

Pay-to-play players can have up to 432 quest points with the release of Twilight of the Gods on 6 June 2022, which allows the player to wear the quest point cape. Meanwhile, free-to-play players can have up to 72 quest points with the release of Heartstealer on 8 February 2021. In RuneScape Classic, players could have up to 114 quest points.

Miniquests, such as the The Curse of Zaros or the Mage Arena, do not give any quest points.

Quests[edit | edit source]

Recipe for Disaster: Another Cook's Quest gives one quest point upon completion, but has eight subquests which players can complete afterwards for one quest point each, and a final subquest which gives one quest point upon completion, for a total of 10 quest points. One of the requirements for the "final subquest" includes having 176 quest points, 9 of which are earned from the sub-quests and the various prerequisite quests.

Another quest named Rag and Bone Man used to give 1 quest point when completed; afterwards, there was an optional added section where players need to collect bones from a wish list. Completing the wish list section used to give another quest point, but after the release of Fur 'n Seek it no longer rewards 1 quest point. Instead, completing it now rewards 2 quest points.

A player using the quest point cape emote

Quest point requirements[edit | edit source]

Quests[edit | edit source]

Rewards[edit | edit source]

Update history[edit | edit source]

This information has been compiled as part of the update history project. Some updates may not be included - see here for how to help out!
  • patch 2 March 2020 (Update):.
    • An issue where quest points were not calculated during the first login session, and therefore failed to count the quest point awarded for the Learning the Ropes tutorial until the next login has been fixed.
  • patch 3 July 2017 (Update):
    • An issue that was preventing the quest point total being updated correctly until logging out after completing the Crocodile Tears or 'Phite Club quests has been fixed.
  • hotfix 13 February 2017 (Update):
    • A check has been added to recalculate quest points after the Shield of Arrav single-player login check to ensure players don't appear to have lost 1 QP until they next log in.

Trivia[edit | edit source]

  • More quest points also amounts to more time to collect tears in the Tears of Guthix Distraction and Diversion.
  • In 2001, completing quests would add to the Influence skill. The Influence skill was later replaced by the quest point system.
  • Quest points given as a reward for completing the quests are not dependent on its difficulty. Easy quests like Gunnar's Ground give 5 quest points while many harder quests like Dealing with Scabaras give only 1 quest point. However, a quest's merit cannot only be judged by how many QPs it gives as a reward; non-QP rewards also need to be accounted for. Quests with generous rewards generally give fewer quest points.
  • Prior to its removal, the old Black Knights' Fortress quest required 13 quest points to start. The new version, The Death of Chivalry, has no such requirements.
  • Quest points once was a measure to set trade limits. The more quest points, the higher the trade limit. This was removed with the return of free trade and the old Wilderness (free trade for new accounts has been removed, see trade limit).
  • There was a glitch where the 100, 200, or 300 quest points milestone displayed twice on an Adventurer's Log.
  • The player that gained the most quest points within 48 hours during the Best Quester Competition was awarded the Questival King/Queen title.