Pizazz points

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Pizazz points are points that are awarded from completing one of the four activities in the Mage Training Arena. Each activity awards a different type of point and all four types are needed to claim most of the rewards. They are recorded in the currency pouch and a player can see how many they have by talking to the progress hat they get from the Mage Training Arena.

Pizazz points are divided into four types:

Earning pizazz points

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Telekinetic Theatre

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Players earn two Points for every maze completed and eight bonus points every fifth maze plus the two Points you gain otherwise. This is the most time consuming of all the training areas for the return you get in pizazz points.

Alchemist's Playground

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Players get one Pizazz Point for every 100 coins deposited. Due to the possibility of lag, it is advisable to deposit regularly, since all coins are lost should a player leave the Playground. It is recommended to wait for the green arrows to save nature runes and money if you bought them.

Enchanting Chamber

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Players earn one point for converting the shape indicated in the lower right of the screen. They also receive points for every tenth item and for every dragonstone converted, the exact values for both determined by the level of enchantment used. The dragonstone and tenth item bonuses make this activity the one most affected by a player's Magic level.

Creature Graveyard

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Players earn one Pizazz point for every sixteen pieces of fruit deposited. Bones to peaches is recommended due to the fast amount of damage caused. If you do not have the Bones to Peaches spell, you must use the Bones to Bananas spell, as you cannot use tablets bought from the Grand Exchange.

Rewards

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A player can buy runes, infinity robes, wands, a mages' book, and the Bones to Peaches spell in the Magic Training Area Shop upstairs in the mage arena with the pizazz points they've earned.

Completing the easy, medium, and hard Desert achievements and claimed the rewards provide a discount of 2%, 5%, and 10%, respectively, rounding up.

  1. ^ Available while carrying Beginner wand.
  2. ^ Available while carrying apprentice wand.
  3. ^ Available while carrying teacher wand.
  1. ^ a b c d e f g h i j k l m n o p q r s t u v w x y z Available after having obtained Desert amulet 1.
  2. ^ Available while carrying Beginner wand.
  3. ^ Available while carrying apprentice wand.
  4. ^ Available while carrying teacher wand.
  1. ^ a b c d e f g h i j k l m n o p q r s t u v w x y z Available after having obtained Desert amulet 2.
  2. ^ Available while carrying Beginner wand.
  3. ^ Available while carrying apprentice wand.
  4. ^ Available while carrying teacher wand.
  1. ^ a b c d e f g h i j k l m n o p q r s t u v w x y z Available after having obtained Desert amulet 3.
  2. ^ Available while carrying Beginner wand.
  3. ^ Available while carrying apprentice wand.
  4. ^ Available while carrying teacher wand.