SMW Subobject for 77Monster JSON: {"ranged":0,"slayer_experience":54.8,"experience":211.5,"acc_ranged":0,"acc_magic":0,"acc_melee":983,"name":"Monkey Zombie","max_spec":0,"aff_ranged":45,"max_melee":220,"defence":55,"max_ranged":0,"id":"1465","assigned_by":"[[File:turael chathead.png¦30px¦link=turael]]","armour":983,"aff_melee":55,"slayer_category":"Monkeys, zombies","release_date":"6 December 2004","lifepoints":2750,"poisonous":false,"magic":0,"level":77,"weakness":"[[File:Air weakness icon.png¦25px¦link=Air spells]]","members":"Yes","max_magic":0,"style":"[[File:Attack-icon.png¦25px¦link=Melee]]","attack":55,"aff_weakness":90,"release_update_post":"Monkey Madness","slayer":1,"aggressive":true,"examine":"A large and lumbering undead monkey.","aff_magic":65,"version":"77"}NPC ranged max hit: 0NPC melee affinity: 55NPC primary attack style: meleeNPC attack style: File:Attack-icon.pngNPC magic accuracy: 0NPC ranged affinity: 45NPC magic max hit: 0Weakness text: airNPC ID: 1465Release date: 6 December 2004Version anchor: 77Monster name: Monkey ZombieNPC magic affinity: 65NPC susceptible to poison: trueCombat experience: 211.5Combat level: 77Susceptible to: inquisitorNPC weakness affinity: 90Is variant of: Monkey ZombieLocation restriction: surfaceNPC susceptible to drain: trueNPC Ranged level: 0NPC ranged accuracy: 0Slayer experience: 54.8Is NPC poisonous: falseIs NPC aggressive: trueWeakness: File:Air weakness icon.pngNPC attack style text: meleeNPC melee accuracy: 983NPC Attack level: 55NPC life points: 2750NPC Defence level: 55Assigned by: File:turael chathead.pngIs members only: trueNPC special max hit: 0NPC armour: 983Slayer level: 1NPC Magic level: 0NPC susceptible to stun: trueNPC melee max hit: 220Weakness by class: magicNPC susceptible to deflect: trueSlayer category: monkeys, zombies
SMW Subobject for 75Monster JSON: {"ranged":0,"slayer_experience":52.2,"experience":200.5,"acc_ranged":0,"acc_magic":0,"acc_melee":955,"name":"Monkey Zombie","max_spec":0,"aff_ranged":45,"max_melee":216,"defence":54,"max_ranged":0,"id":"1466","assigned_by":"[[File:turael chathead.png¦30px¦link=turael]]","armour":955,"aff_melee":55,"slayer_category":"Monkeys, zombies","release_date":"6 December 2004","lifepoints":2700,"poisonous":false,"magic":0,"level":75,"weakness":"[[File:Air weakness icon.png¦25px¦link=Air spells]]","members":"Yes","max_magic":0,"style":"[[File:Attack-icon.png¦25px¦link=Melee]]","attack":54,"aff_weakness":90,"release_update_post":"Monkey Madness","slayer":1,"aggressive":true,"examine":"A large and lumbering undead monkey stands here, blocking the way.","aff_magic":65,"version":"75"}NPC ranged max hit: 0NPC melee affinity: 55NPC primary attack style: meleeNPC attack style: File:Attack-icon.pngNPC magic accuracy: 0NPC ranged affinity: 45NPC magic max hit: 0Weakness text: airNPC ID: 1466Release date: 6 December 2004Version anchor: 75Monster name: Monkey ZombieNPC magic affinity: 65NPC susceptible to poison: trueCombat experience: 200.5Combat level: 75Susceptible to: inquisitorNPC weakness affinity: 90Is variant of: Monkey ZombieLocation restriction: surfaceNPC susceptible to drain: trueNPC Ranged level: 0NPC ranged accuracy: 0Slayer experience: 52.2Is NPC poisonous: falseIs NPC aggressive: trueWeakness: File:Air weakness icon.pngNPC attack style text: meleeNPC melee accuracy: 955NPC Attack level: 54NPC life points: 2700NPC Defence level: 54Assigned by: File:turael chathead.pngIs members only: trueNPC special max hit: 0NPC armour: 955Slayer level: 1NPC Magic level: 0NPC susceptible to stun: trueNPC melee max hit: 216Weakness by class: magicNPC susceptible to deflect: trueSlayer category: monkeys, zombies
SMW Subobject for 72Monster JSON: {"ranged":0,"slayer_experience":47.4,"experience":183,"acc_ranged":0,"acc_magic":0,"acc_melee":901,"name":"Monkey Zombie","max_spec":0,"aff_ranged":45,"max_melee":208,"defence":52,"max_ranged":0,"id":"1467","assigned_by":"[[File:turael chathead.png¦30px¦link=turael]]","armour":901,"aff_melee":55,"slayer_category":"Monkeys, zombies","release_date":"6 December 2004","lifepoints":2600,"poisonous":false,"magic":0,"level":72,"weakness":"[[File:Air weakness icon.png¦25px¦link=Air spells]]","members":"Yes","max_magic":0,"style":"[[File:Attack-icon.png¦25px¦link=Melee]]","attack":52,"aff_weakness":90,"release_update_post":"Monkey Madness","slayer":1,"aggressive":true,"examine":"A recently deceased monkey. Its flesh seems to be worse for the wear.","aff_magic":65,"version":"72"}NPC ranged max hit: 0NPC melee affinity: 55NPC primary attack style: meleeNPC attack style: File:Attack-icon.pngNPC magic accuracy: 0NPC ranged affinity: 45NPC magic max hit: 0Weakness text: airNPC ID: 1467Release date: 6 December 2004Version anchor: 72Monster name: Monkey ZombieNPC magic affinity: 65NPC susceptible to poison: trueCombat experience: 183Combat level: 72Susceptible to: inquisitorNPC weakness affinity: 90Is variant of: Monkey ZombieLocation restriction: surfaceNPC susceptible to drain: trueNPC Ranged level: 0NPC ranged accuracy: 0Slayer experience: 47.4Is NPC poisonous: falseIs NPC aggressive: trueWeakness: File:Air weakness icon.pngNPC attack style text: meleeNPC melee accuracy: 901NPC Attack level: 52NPC life points: 2600NPC Defence level: 52Assigned by: File:turael chathead.pngIs members only: trueNPC special max hit: 0NPC armour: 901Slayer level: 1NPC Magic level: 0NPC susceptible to stun: trueNPC melee max hit: 208Weakness by class: magicNPC susceptible to deflect: trueSlayer category: monkeys, zombies
There are also level 77 monkey zombies located in the inaccessible room under the Marimbo Temple, and in Ape Atoll Dungeon along with the Skeleton monkeys.
If you have a high enough prayer and combat level, these monsters can be used for training. With a high prayer level and combat level, you can get around 100,000 experience per hour. Use prayer, and when you are out run upstairs and use the altar. Make sure, however, to become a monkey using a greegree or you will be trapped by the larger monkeys up the ladder. An alternative to training here would be to bring prayer-boosting gear and use prayer potions, getting rid of the need to go upstairs and avoid the monkey guards. Remember to bring Salve amulet or Salve amulet (e), as they are undead.